Player Matchup

Jenos
Jenos
D7M__XD
Jenos
Level 999
Champion Stats
695W - 690L
1,562 SR
Queue Stats
2,380W - 2,424L
1,512 Elo+
Solo
Willo
Willo
InvincableNibba
Willo
Level 287
Champion Stats
2W - 1L
1,600 SR
Queue Stats
275W - 280L
1,528 Elo+
Solo
Makoa
Makoa
StandardCoffee
Makoa
Level 999
Champion Stats
70W - 27L
1,797 SR
Queue Stats
1,031W - 611L
1,682 Elo+
Party 1
Sha Lin
Sha Lin
Taaha 1
Sha Lin
Level 177
Champion Stats
57W - 27L
1,799 SR
Queue Stats
434W - 286L
1,677 Elo+
Party 1
Maeve
Maeve
vadimadals
Maeve
Level 592
Champion Stats
32W - 17L
1,741 SR
Queue Stats
43W - 24L
1,715 Elo+
Solo
Team Averages
Level 611
1,700 SR
1,623 Elo+

VS

Team Averages
Level 795
1,663 SR
1,625 Elo+
Skye
Skye
Bard2691
Skye
Level 614
Champion Stats
5W - 2L
1,689 SR
Queue Stats
138W - 149L
1,579 Elo+
Solo
Tyra
Tyra
ChoirJail
Tyra
Level 999
Champion Stats
9W - 6L
1,628 SR
Queue Stats
297W - 273L
1,599 Elo+
Solo
Fernando
Fernando
EpicAsh
Fernando
Level 363
Champion Stats
100W - 63L
1,765 SR
Queue Stats
316W - 299L
1,622 Elo+
Solo
Lex
Lex
KimoD
Lex
Level 999
Champion Stats
229W - 231L
1,565 SR
Queue Stats
1,674W - 1,662L
1,661 Elo+
Party 2
Rei
Rei
TestingMango
Rei
Level 999
Champion Stats
24W - 34L
1,669 SR
Queue Stats
1,530W - 1,457L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
D7M__XD
Jenos
59
4 / 1 / 24
3,050
339
15,055
9,905
1,840
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
0 / 6 / 5
1,348
150
8,874
20,755
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

58
6 / 3 / 20
2,759
307
58,354
92,226
26,964
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Sha Lin
Taaha 1
Sha Lin
53
20 / 5 / 11
3,052
339
70,621
32,401
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Maeve
49
19 / 3 / 12
3,123
347
57,270
39,970
0
Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
59
2 / 11 / 1
1,432
159
24,311
30,978
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Tyra
59
3 / 11 / 6
1,698
189
35,248
34,794
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
EpicAsh
Fernando
49
5 / 5 / 5
2,570
286
55,709
57,868
90,952
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Lex
KimoD
Lex
60
7 / 14 / 5
2,482
276
42,761
53,726
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

59
1 / 8 / 5
2,418
269
37,228
32,808
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 53s
Objective Time
57s
121
Kill Participation
40
49
Kills
18
18
Deaths
49
72
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skye
2
11
1
0.23
L
Tyra
3
11
6
0.55
W
Jenos
D7M__XD
Jenos
4
1
24
16
L
Fernando
EpicAsh
Fernando
5
5
5
1.5
W
0
6
5
0.42
L
Lex
KimoD
Lex
7
14
5
0.68
W
6
3
20
5.33
W
Sha Lin
Taaha 1
Sha Lin
20
5
11
5.1
L
1
8
5
0.44
W
Maeve
19
3
12
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,174
Damage
195,257
195,257
Taken
210,174
28,804
Shielding
90,952
132,800
Healing
76,468
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Skye
24,311
15,913
0
1,926
30,978
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tyra
35,248
21,111
0
0
34,794
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
D7M__XD
Jenos
15,055
8,232
105,002
7,520
9,905
1,840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
EpicAsh
Fernando
55,709
32,201
0
1,429
57,868
90,952
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
8,874
6,115
0
776
20,755
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Lex
KimoD
Lex
42,761
39,584
0
4,119
53,726
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
58,354
54,522
0
4,875
92,226
26,964
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Sha Lin
Taaha 1
Sha Lin
70,621
70,621
0
244
32,401
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
37,228
27,431
55,221
13,773
32,808
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
57,270
56,833
1,755
12,628
39,970
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role