Player Matchup

Lillith
Lillith
Artis0418
Lillith
Level 202
Champion Stats
3W - 6L
1,301 SR
Queue Stats
646W - 615L
1,491 Elo+
Solo
Dredge
Dredge
P0R7G4S D 4CE
Dredge
Level 41
Champion Stats
40W - 40L
1,539 SR
Queue Stats
54W - 55L
1,531 Elo+
Solo
Viktor
Viktor
hyperhampter
Viktor
Level 24
Champion Stats
2W - 2L
1,511 SR
Queue Stats
16W - 12L
1,569 Elo+
Party 1
Seris
Seris
khizersozay
Seris
Level 999
Champion Stats
702W - 567L
1,637 SR
Queue Stats
770W - 764L
1,587 Elo+
Solo
Yagorath
Yagorath
tavique
Yagorath
Level 37
Champion Stats
1W - 0L
1,743 SR
Queue Stats
37W - 36L
1,517 Elo+
Party 1
Team Averages
Level 261
1,546 SR
1,539 Elo+

VS

Team Averages
Level 266
1,559 SR
1,556 Elo+
Grohk
Grohk
F4DED_SMKEDYOU
Grohk
Level 52
Champion Stats
27W - 29L
1,545 SR
Queue Stats
95W - 92L
1,536 Elo+
Solo
Terminus
Terminus
Mint-_-Orange
Terminus
Level 65
Champion Stats
18W - 19L
1,617 SR
Queue Stats
80W - 74L
1,555 Elo+
Solo
Talus
Talus
ZDragonMaster
Talus
Level 86
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,635 Elo+
Solo
Moji
Moji
ZzPSYCHOzZ
Moji
Level 365
Champion Stats
453W - 395L
1,577 SR
Queue Stats
1,005W - 953L
1,513 Elo+
Solo
Fernando
Fernando
zensinkyouki
Fernando
Level 764
Champion Stats
1,886W - 1,808L
1,555 SR
Queue Stats
3,129W - 3,223L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Artis0418
Lillith
41
2 / 5 / 21
2,609
261
25,234
27,844
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2.5s after activating Death Wings.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

22
8 / 5 / 7
2,453
245
38,691
22,472
3,392
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Viktor
20
12 / 8 / 8
2,803
280
56,196
32,420
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

45
14 / 4 / 13
2,917
292
58,289
32,740
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Level 1

Yagorath
tavique
Yagorath
46
10 / 4 / 22
2,966
297
43,288
61,697
9,824
The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.

Level 2

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
1 / 11 / 5
2,010
201
13,879
37,928
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Terminus
Mint-_-Orange
Terminus
17
6 / 9 / 4
2,616
262
37,082
72,724
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

46
9 / 6 / 4
2,482
248
59,424
32,273
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

52
3 / 11 / 4
2,086
209
32,087
31,153
12,093

Level 1

Level 5

Level 2

Level 5

Level 2

Level 1

Fernando
zensinkyouki
Fernando
19
7 / 7 / 2
2,483
248
34,701
47,620
85,078
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 5s
Objective Time
3m 2s
117
Kill Participation
45
46
Kills
26
26
Deaths
44
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Lillith
Artis0418
Lillith
2
5
21
2.5
L
1
11
5
0.32
L
Terminus
Mint-_-Orange
Terminus
6
9
4
0.89
W
8
5
7
2.3
L
9
6
4
1.83
L
3
11
4
0.45
W
Viktor
12
8
8
2
W
14
4
13
5.13
W
Yagorath
tavique
Yagorath
10
4
22
5.25
L
Fernando
zensinkyouki
Fernando
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,698
Damage
177,173
177,173
Taken
221,698
13,216
Shielding
97,171
73,965
Healing
73,990
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
Artis0418
Lillith
25,234
11,363
44,797
880
27,844
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
13,879
9,439
14,679
8,019
37,928
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Terminus
Mint-_-Orange
Terminus
37,082
29,147
0
18,211
72,724
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,691
22,134
0
830
22,472
3,392
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
59,424
57,687
0
12,474
32,273
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
32,087
31,288
14,096
882
31,153
12,093

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
56,196
43,868
0
785
32,420
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
58,289
48,025
13,284
12,035
32,740
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Yagorath
tavique
Yagorath
43,288
22,057
0
1,354
61,697
9,824
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
zensinkyouki
Fernando
34,701
19,377
0
5,629
47,620
85,078
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role