Player Matchup

Io
Io
EisenHoot
Io
Level 69
Champion Stats
9W - 9L
1,548 SR
Queue Stats
175W - 180L
1,501 Elo+
Solo
Ying
Ying
Humperdinck23
Ying
Level 312
Champion Stats
107W - 88L
1,652 SR
Queue Stats
214W - 214L
1,661 Elo+
Solo
Seris
Seris
Kaldaka
Seris
Level 12
Champion Stats
1W - 0L
1,233 SR
Queue Stats
2W - 9L
1,146 Elo+
Solo
Fernando
Fernando
Porcelanato
Fernando
Level 72
Champion Stats
12W - 13L
1,600 SR
Queue Stats
261W - 236L
1,634 Elo+
Solo
Saati
Saati
Vegocito
Saati
Level 750
Champion Stats
4W - 2L
1,578 SR
Queue Stats
341W - 324L
1,582 Elo+
Solo
Team Averages
Level 243
1,522 SR
1,505 Elo+

VS

Team Averages
Level 182
1,537 SR
1,434 Elo+
Grover
Grover
FeelSoSucks
Grover
Level 849
Champion Stats
37W - 35L
1,684 SR
Queue Stats
846W - 931L
1,576 Elo+
Solo
Bomb King
Bomb King
KILLSPREE36
Bomb King
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,280 Elo+
Solo
Viktor
Viktor
SBAPN
Viktor
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ash
Ash
kaosworld70
Ash
Level 5
Champion Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Ying
Ying
sirhenri299
Ying
Level 27
Champion Stats
2W - 2L
1,500 SR
Queue Stats
21W - 35L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
2 / 0 / 10
1,761
252
12,879
8,483
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

47
6 / 0 / 13
1,972
282
21,127
9,324
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Seris
Kaldaka
Seris
10
0 / 0 / 9
1,876
268
6,813
8,598
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Fernando
Porcelanato
Fernando
29
5 / 0 / 6
1,981
283
24,526
15,848
17,107
Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
Vegocito
Saati
59
13 / 0 / 5
2,124
303
47,292
15,122
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
59
0 / 2 / 0
910
130
30,432
28,400
1,350
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Bomb King
KILLSPREE36
Bomb King
15
0 / 7 / 0
793
113
4,809
23,016
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Viktor
SBAPN
Viktor
2
0 / 8 / 0
833
119
9,838
19,413
0
2
0 / 3 / 0
805
115
3,709
16,999
5,765
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

27
0 / 6 / 0
833
119
8,587
24,809
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 31s
Objective Time
9s
69
Kill Participation
0
26
Kills
0
0
Deaths
26
43
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Grover
0
2
0
0
W
6
0
13
12.5
L
Bomb King
KILLSPREE36
Bomb King
0
7
0
0
W
Seris
Kaldaka
Seris
0
0
9
4.5
W
Fernando
Porcelanato
Fernando
5
0
6
8
L
Viktor
SBAPN
Viktor
0
8
0
0
W
Saati
Vegocito
Saati
13
0
5
15.5
L
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,637
Damage
57,375
57,375
Taken
112,637
17,107
Shielding
7,115
50,696
Healing
36,058
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
12,879
12,879
5,346
4,624
8,483
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Grover
30,432
27,282
6,255
16,989
28,400
1,350
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
21,127
21,127
22,495
6,364
9,324
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
KILLSPREE36
Bomb King
4,809
4,374
0
1,559
23,016
0
W
Seris
Kaldaka
Seris
6,813
5,682
7,679
1,671
8,598
0

Level 1

Level 1

W
Fernando
Porcelanato
Fernando
24,526
17,802
0
2,517
15,848
17,107
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Viktor
SBAPN
Viktor
9,838
5,364
0
824
19,413
0
W
Saati
Vegocito
Saati
47,292
37,183
0
0
15,122
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
3,709
2,109
0
0
16,999
5,765
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
8,587
7,587
5,268
5,163
24,809
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role