Player Matchup

Grover
Grover
Gold I
Abo7medo
Grover
Gold I
Level 783
Champion Stats
26W - 17L
1,753 SR
Queue Stats
415W - 362L
1,536 Elo+
Solo
Atlas
Atlas
Diamond V
BaItika9
Atlas
Diamond V
Level 985
Champion Stats
20W - 15L
1,762 SR
Queue Stats
463W - 415L
1,636 Elo+
Party 2
Dredge
Dredge
Diamond V
LLEGITT
Dredge
Diamond V
Level 999
Champion Stats
418W - 339L
1,619 SR
Queue Stats
1,642W - 1,627L
1,557 Elo+
Party 2
Azaan
Azaan
Diamond V
TMSA
Azaan
Diamond V
Level 193
Champion Stats
0W - 2L
1,554 SR
Queue Stats
168W - 133L
1,655 Elo+
Solo
Koga
Koga
Diamond V
WizenedCandy
Koga
Diamond V
Level 133
Champion Stats
44W - 39L
1,654 SR
Queue Stats
182W - 162L
1,611 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 619
1,668 SR
1,599 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 487
1,618 SR
1,620 Elo+
Fernando
Fernando
Platinum III
AbdELoihab
Fernando
Platinum III
Level 920
Champion Stats
11W - 9L
1,669 SR
Queue Stats
583W - 510L
1,641 Elo+
Solo
VII
VII
Platinum II
Attiasss
VII
Platinum II
Level 999
Champion Stats
14W - 21L
1,530 SR
Queue Stats
1,740W - 1,737L
1,570 Elo+
Solo
Saati
Saati
Diamond V
DidiLeBandit
Saati
Diamond V
Level 60
Champion Stats
3W - 1L
1,680 SR
Queue Stats
122W - 101L
1,662 Elo+
Party 1
Jenos
Jenos
Diamond V
DoudouLeVoyou
Jenos
Diamond V
Level 55
Champion Stats
5W - 10L
1,627 SR
Queue Stats
110W - 89L
1,668 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum I
SеrgoViskoni
Mal'Damba
Platinum I
Level 399
Champion Stats
322W - 348L
1,584 SR
Queue Stats
735W - 725L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Abo7medo
Grover
57
3 / 7 / 13
2,914
224
48,736
45,506
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Level 1

Atlas
BaItika9
Atlas
57
8 / 7 / 9
3,143
242
73,576
109,345
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Dredge
LLEGITT
Dredge
56
2 / 5 / 7
2,444
188
86,657
29,828
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Azaan
TMSA
Azaan
57
6 / 10 / 2
2,421
186
53,499
101,810
25,463
Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

46
5 / 14 / 9
2,355
181
52,706
38,328
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Bans
ImaniKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AbdELoihab
Fernando
59
6 / 3 / 9
3,830
295
54,728
117,065
145,931
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
13 / 12 / 7
3,067
236
77,141
69,839
0
Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

26
7 / 3 / 19
3,287
253
102,225
51,424
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

34
7 / 4 / 28
3,651
281
51,432
46,651
0
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Mal'Damba
SеrgoViskoni
Mal'Damba
49
10 / 2 / 20
3,514
270
39,291
30,195
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 39s
Objective Time
5m 5s
64
Kill Participation
126
24
Kills
43
43
Deaths
24
40
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fernando
AbdELoihab
Fernando
6
3
9
3.5
L
Grover
Abo7medo
Grover
3
7
13
1.36
W
13
12
7
1.38
L
Atlas
BaItika9
Atlas
8
7
9
1.79
W
7
3
19
5.5
W
7
4
28
5.25
L
Dredge
LLEGITT
Dredge
2
5
7
1.1
W
Mal'Damba
SеrgoViskoni
Mal'Damba
10
2
20
10
L
Azaan
TMSA
Azaan
6
10
2
0.7
L
5
14
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,174
Damage
324,817
324,817
Taken
315,174
25,463
Shielding
145,931
171,888
Healing
249,062
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AbdELoihab
Fernando
54,728
38,489
0
3,481
117,065
145,931
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
Abo7medo
Grover
48,736
42,517
90,678
27,285
45,506
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
77,141
67,966
0
1,299
69,839
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
BaItika9
Atlas
73,576
73,576
0
7,937
109,345
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
102,225
88,938
0
458
51,424
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
51,432
48,534
106,611
27,087
46,651
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
LLEGITT
Dredge
86,657
62,257
0
6,691
29,828
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Mal'Damba
SеrgoViskoni
Mal'Damba
39,291
19,758
101,205
8,921
30,195
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Azaan
TMSA
Azaan
53,499
42,543
0
32,839
101,810
25,463
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
52,706
44,556
0
6,458
38,328
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role