Player Matchup

Ying
Ying
GamerGirlSkyler0
Ying
Level 311
Champion Stats
58W - 48L
1,555 SR
Queue Stats
231W - 223L
1,535 Elo+
Solo
Viktor
Viktor
Rqster0727
Viktor
Level 121
Champion Stats
111W - 72L
1,587 SR
Queue Stats
303W - 303L
1,489 Elo+
Party 1
Talus
Talus
TTRist
Talus
Level 129
Champion Stats
114W - 121L
1,609 SR
Queue Stats
333W - 330L
1,493 Elo+
Party 1
Seris
Seris
piperacina409
Seris
Level 40
Champion Stats
19W - 15L
1,583 SR
Queue Stats
28W - 23L
1,526 Elo+
Solo
VII
VII
smiffNwesson
VII
Level 487
Champion Stats
18W - 31L
1,445 SR
Queue Stats
1,063W - 1,042L
1,519 Elo+
Solo
Team Averages
Level 218
1,556 SR
1,512 Elo+

VS

Team Averages
Level 271
1,512 SR
1,486 Elo+
Seris
Seris
Caffeinated_DSM
Seris
Level 999
Champion Stats
289W - 308L
1,540 SR
Queue Stats
4,201W - 4,106L
1,447 Elo+
Solo
Maeve
Maeve
Gwordo13
Maeve
Level 63
Champion Stats
4W - 5L
1,580 SR
Queue Stats
70W - 69L
1,556 Elo+
Solo
Caspian
Caspian
HiderContastine
Caspian
Level 212
Champion Stats
116W - 113L
1,566 SR
Queue Stats
849W - 864L
1,572 Elo+
Solo
Vora
Vora
Kingmook999
Vora
Level 55
Champion Stats
53W - 47L
1,628 SR
Queue Stats
98W - 100L
1,510 Elo+
Solo
Azaan
Azaan
Pedroluisget
Azaan
Level 25
Champion Stats
1W - 6L
1,247 SR
Queue Stats
14W - 32L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
6 / 2 / 9
3,114
283
19,500
14,281
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Viktor
Rqster0727
Viktor
35
6 / 4 / 5
2,436
221
32,965
18,152
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Talus
TTRist
Talus
28
11 / 2 / 4
2,731
248
34,748
19,300
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

21
2 / 3 / 6
2,595
236
12,214
21,291
0
54
0 / 2 / 9
2,151
196
23,333
13,830
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 500 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 0 / 0
1,052
96
3,498
4,805
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Level 1

Maeve
Gwordo13
Maeve
37
1 / 9 / 2
1,168
106
10,608
26,585
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Level 1

30
4 / 4 / 2
1,447
132
30,816
30,426
0
Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 3.5s for each enemy hit by it.

Level 5

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 1s after hitting at least one enemy with Rogue's Tempo.

Level 1

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

22
7 / 6 / 0
1,814
165
36,868
21,141
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

13
0 / 6 / 2
1,156
105
5,064
39,803
8,137
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 3s
Objective Time
49s
58
Kill Participation
19
25
Kills
13
13
Deaths
25
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
6
2
9
5.25
L
Maeve
Gwordo13
Maeve
1
9
2
0.22
L
4
4
2
1.25
L
7
6
0
1.17
L
0
6
2
0.17
W
Viktor
Rqster0727
Viktor
6
4
5
2.13
W
Talus
TTRist
Talus
11
2
4
6.5
W
2
3
6
1.67
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,760
Damage
86,854
86,854
Taken
122,760
0
Shielding
8,137
55,614
Healing
51,259
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
3,498
2,698
14,673
4,805
4,805
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
19,500
8,890
27,267
7,427
14,281
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
Gwordo13
Maeve
10,608
8,208
0
3,765
26,585
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
30,816
19,366
0
17,687
30,426
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
36,868
28,939
0
6,774
21,141
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
5,064
4,054
0
3,555
39,803
8,137
W
Viktor
Rqster0727
Viktor
32,965
31,026
0
6,611
18,152
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Talus
TTRist
Talus
34,748
34,143
0
4,228
19,300
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
12,214
10,721
6,360
1,425
21,291
0
W
23,333
17,502
0
2,296
13,830
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role