Player Matchup

Atlas
Atlas
Diamond III
Chuuyà
Atlas
Diamond III
Level 345
Champion Stats
7W - 0L
1,661 SR
Queue Stats
279W - 211L
1,731 Elo+
Party 1
Maeve
Maeve
Diamond IV
DenseXP
Maeve
Diamond IV
Level 78
Champion Stats
5W - 5L
1,555 SR
Queue Stats
92W - 71L
1,593 Elo+
Party 1
Saati
Saati
Diamond III
HürtYoüBaby
Saati
Diamond III
Level 838
Champion Stats
12W - 10L
1,699 SR
Queue Stats
289W - 229L
1,635 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum I
REktForevr69
Mal'Damba
Platinum I
Level 999
Champion Stats
47W - 48L
1,667 SR
Queue Stats
465W - 438L
1,560 Elo+
Solo
Fernando
Fernando
Diamond IV
dariojuega123
Fernando
Diamond IV
Level 632
Champion Stats
141W - 155L
1,635 SR
Queue Stats
1,387W - 1,403L
1,604 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 578
1,643 SR
1,625 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 487
1,504 SR
1,597 Elo+
Evie
Evie
Platinum II
 
Evie
Platinum II
Level 999
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jenos
Jenos
Diamond III
DênnîsRødmân
Jenos
Diamond III
Level 919
Champion Stats
35W - 26L
1,719 SR
Queue Stats
1,509W - 1,459L
1,675 Elo+
Party 3
Octavia
Octavia
Diamond I
Gabuesmipút4
Octavia
Diamond I
Level 252
Champion Stats
0W - 1L
1,271 SR
Queue Stats
62W - 41L
1,719 Elo+
Party 2
Ash
Ash
Platinum II
HawkTuahSOTT
Ash
Platinum II
Level 162
Champion Stats
4W - 5L
1,527 SR
Queue Stats
330W - 341L
1,551 Elo+
Solo
Azaan
Azaan
Platinum III
MrPÄrzivÄl
Azaan
Platinum III
Level 104
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Chuuyà
Atlas
56
11 / 4 / 7
2,827
257
73,840
93,910
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Maeve
DenseXP
Maeve
52
10 / 6 / 11
2,813
256
52,137
41,406
0
Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
6 / 2 / 9
2,505
228
53,351
25,687
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Level 1

Mal'Damba
REktForevr69
Mal'Damba
57
2 / 3 / 16
2,968
270
30,895
23,069
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
dariojuega123
Fernando
51
0 / 3 / 6
2,280
207
17,297
32,448
51,986
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
Makoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
 
Evie
59
6 / 7 / 3
2,000
182
40,383
41,469
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

60
1 / 4 / 9
2,982
271
16,530
16,934
9,916
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
56
5 / 8 / 7
2,256
205
56,279
32,973
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

47
4 / 7 / 6
2,230
203
57,425
68,748
9,071
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

49
2 / 3 / 5
2,045
186
45,903
67,396
10,930
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 40s
Objective Time
3m 24s
78
Kill Participation
48
29
Kills
18
18
Deaths
29
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Evie
 
Evie
6
7
3
1.07
W
Atlas
Chuuyà
Atlas
11
4
7
3.63
W
Maeve
DenseXP
Maeve
10
6
11
2.58
L
1
4
9
1.38
L
Octavia
5
8
7
1.06
L
4
7
6
1
W
6
2
9
5.25
L
2
3
5
1.5
W
Mal'Damba
REktForevr69
Mal'Damba
2
3
16
3.33
W
Fernando
dariojuega123
Fernando
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,520
Damage
216,520
216,520
Taken
227,520
51,986
Shielding
29,917
124,144
Healing
119,078
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Evie
 
Evie
40,383
39,823
0
2,596
41,469
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
Chuuyà
Atlas
73,840
73,840
0
0
93,910
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
DenseXP
Maeve
52,137
51,157
0
4,593
41,406
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
16,530
13,058
90,998
7,283
16,934
9,916
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
56,279
52,929
677
1,692
32,973
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
57,425
51,345
0
2,053
68,748
9,071
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
53,351
47,414
0
5,457
25,687
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
45,903
33,054
0
13,779
67,396
10,930
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
REktForevr69
Mal'Damba
30,895
15,259
96,606
13,522
23,069
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
dariojuega123
Fernando
17,297
9,278
0
3,966
32,448
51,986
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role