Player Matchup

Inara
Inara
Platinum I
BrucyWayne
Inara
Platinum I
Level 926
Champion Stats
19W - 30L
1,565 SR
Queue Stats
1,456W - 1,409L
1,630 Elo+
Party 1
Saati
Saati
Diamond III
Copano
Saati
Diamond III
Level 999
Champion Stats
36W - 46L
1,615 SR
Queue Stats
1,197W - 1,186L
1,625 Elo+
Solo
Azaan
Azaan
Diamond III
DênnîsRødmân
Azaan
Diamond III
Level 919
Champion Stats
48W - 53L
1,623 SR
Queue Stats
1,515W - 1,461L
1,661 Elo+
Party 3
Corvus
Corvus
Diamond V
IOWake
Corvus
Diamond V
Level 547
Champion Stats
12W - 15L
1,599 SR
Queue Stats
456W - 447L
1,653 Elo+
Party 1
Androxus
Androxus
Diamond V
Zolark8121
Androxus
Diamond V
Level 928
Champion Stats
270W - 217L
1,717 SR
Queue Stats
847W - 749L
1,623 Elo+
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 864
1,624 SR
1,638 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 565
1,676 SR
1,621 Elo+
Atlas
Atlas
Platinum V
ChienMorte
Atlas
Platinum V
Level 450
Champion Stats
3W - 2L
1,667 SR
Queue Stats
401W - 352L
1,658 Elo+
Solo
Fernando
Fernando
Diamond III
DrDiegoD
Fernando
Diamond III
Level 413
Champion Stats
136W - 104L
1,661 SR
Queue Stats
782W - 762L
1,600 Elo+
Solo
Io
Io
Platinum III
Medvsaa
Io
Platinum III
Level 999
Champion Stats
15W - 11L
1,654 SR
Queue Stats
481W - 460L
1,569 Elo+
Party 2
Koga
Koga
Platinum I
SynicVans
Koga
Platinum I
Level 123
Champion Stats
3W - 1L
1,636 SR
Queue Stats
107W - 97L
1,577 Elo+
Solo
Vatu
Vatu
Platinum II
séqッ
Vatu
Platinum II
Level 841
Champion Stats
91W - 45L
1,761 SR
Queue Stats
394W - 313L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
54
1 / 7 / 1
1,016
145
23,897
65,290
5,857
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
Copano
Saati
58
6 / 5 / 2
1,768
253
46,938
26,136
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
6 / 5 / 3
1,743
249
47,478
56,796
2,414
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 10 for every percentage point of Ire consumed by abilities.

Level 2

Depths of Despair

Depths of Despair

Reduce the damage you take by 20% for 2s after activating Conviction.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Corvus
IOWake
Corvus
57
2 / 7 / 7
1,730
247
24,208
21,836
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Androxus
Zolark8121
Androxus
58
2 / 10 / 8
1,709
244
33,963
42,291
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
ImaniCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
59
3 / 2 / 10
2,117
302
33,302
53,481
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
DrDiegoD
Fernando
51
3 / 3 / 9
2,109
301
33,172
42,802
22,641
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

57
2 / 2 / 18
2,969
424
18,489
12,175
1,500
Full Moon

Full Moon

Lunar Leap

Gain a 500-Health Shield for 3s after activating Lunar Leap.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Koga
55
10 / 7 / 12
2,581
369
81,153
35,436
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Vatu
séqッ
Vatu
60
16 / 3 / 8
2,813
402
46,233
32,590
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 5s
Objective Time
5m 3s
38
Kill Participation
91
17
Kills
34
34
Deaths
17
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Inara
1
7
1
0.21
W
Atlas
3
2
10
4
L
Saati
Copano
Saati
6
5
2
1.4
W
Fernando
DrDiegoD
Fernando
3
3
9
2.5
L
6
5
3
1.5
L
Corvus
IOWake
Corvus
2
7
7
0.79
W
2
2
18
5.5
W
Koga
10
7
12
2.29
L
Androxus
Zolark8121
Androxus
2
10
8
0.6
W
Vatu
séqッ
Vatu
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,484
Damage
212,349
212,349
Taken
176,484
8,271
Shielding
24,141
79,686
Healing
117,279
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
23,897
20,030
0
6,881
65,290
5,857
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
33,302
33,302
0
3,665
53,481
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
Copano
Saati
46,938
40,269
0
1,577
26,136
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
DrDiegoD
Fernando
33,172
20,704
0
3,827
42,802
22,641
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
47,478
39,737
0
5,868
56,796
2,414
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
IOWake
Corvus
24,208
22,942
50,026
1,462
21,836
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
18,489
18,297
91,500
6,568
12,175
1,500
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Koga
81,153
80,057
0
1,475
35,436
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Androxus
Zolark8121
Androxus
33,963
30,168
0
13,872
42,291
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vatu
séqッ
Vatu
46,233
32,142
0
10,244
32,590
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role