Player Matchup
VS
Match Stats
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1
Sorceress
Weapon
Increase your Ultimate charge rate by 35%.
Level 5
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Revenant
Armor
Increase your maximum Health by 50.
Level 1
Level 1
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.
Level 2
Last Efforts
Piercing Quills
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.
Level 3
Extermination
Armor
Reduce the duration and effectiveness of Crowd Control by 10%.
Level 2
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5
Violent Birth
Hardening
Reduce the Cooldown of Acceleration by 2.4000000000000004s after activating Hardening.
Level 3
Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1
Intense Training
Dodge Roll
Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.
Level 2
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 300.
Level 4
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Blow the Man Down
Harpoon
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.
Level 5
Hangman's Ire
Armor
Gain a 300-Health Shield after dropping to or below 50% Health.
Level 2
Dark Bargain
Shortcut
Heal for 100 every 1s while standing near a Shortcut.
Level 2
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 6s.
Level 5
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Combat Repair
Turret
Heal all of your Turrets for 450 every 1s while you are standing near them.
Level 5
Palisade
Barricade
Reduce the Cooldown of Barricade by 0.4s.
Level 1
Field Deploy
Turret
Heal for 20 each time one of your base Turrets hits an enemy.
Level 1
Forged Alloy
Turret
Increase the Health of all your Turrets by 700.
Level 5
Brave and Bold
Armor
Increase your maximum Health by 450.
Level 3
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Hellish Lodestones
Ignition
Reduce your damage taken by 15% for 3s after activating Ignition.
Level 5
Desperation
Armor
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Level 1
Sinister Allies
Armor
Increase your maximum Health by 300.
Level 2
Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 750.
Level 5
Dreadnought
Armor
Increase your maximum Health by 100.
Level 2
Sea Dogs
Armor
Increase the Healing you receive by 10% while at or below 50% Health.
Level 2
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 6s.
Level 5
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
Battle-Ready
Armor
Increase your maximum Health by 150.
Level 3
Grand Design
Mark of Fate
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 1
The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1
Condemnation
Armor
Increase the Healing you do by 25% while at or below 70% Health.
Level 5
Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1
Gathering Power
Heal for 350 for each enemy hit with Reckoning.
Level 5
Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3
Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 10%.
Level 1
Tools of Salvation
Increase your maximum Health by 150.
Level 1
Piety
Heal for 375 after activating Conviction.
Level 5
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Level 3
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Survivalist
Armor
Increase your maximum Health by 150.
Level 3
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Level 3
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.