Player Matchup

Fernando
Fernando
Shooting9
Fernando
Level 272
Champion Stats
9W - 5L
1,690 SR
Queue Stats
63W - 52L
1,645 Elo+
Party 1
Cassie
Cassie
Shïzuma
Cassie
Level 999
Champion Stats
60W - 61L
1,589 SR
Queue Stats
1,655W - 1,478L
1,624 Elo+
Party 1
Moji
Moji
Woopa
Moji
Level 448
Champion Stats
28W - 31L
1,543 SR
Queue Stats
1,865W - 1,759L
1,619 Elo+
Solo
Buck
Buck
oblivion076
Buck
Level 282
Champion Stats
122W - 94L
1,668 SR
Queue Stats
548W - 540L
1,532 Elo+
Solo
Viktor
Viktor
zakcy
Viktor
Level 999
Champion Stats
134W - 169L
1,596 SR
Queue Stats
863W - 842L
1,656 Elo+
Solo
Team Averages
Level 600
1,617 SR
1,615 Elo+

VS

Team Averages
Level 715
1,622 SR
1,621 Elo+
Imani
Imani
ChaMytown
Imani
Level 999
Champion Stats
335W - 216L
1,621 SR
Queue Stats
1,595W - 1,627L
1,561 Elo+
Solo
Kasumi
Kasumi
Dazaaria777
Kasumi
Level 56
Champion Stats
2W - 6L
1,514 SR
Queue Stats
63W - 66L
1,556 Elo+
Solo
Barik
Barik
Güŧsす
Barik
Level 999
Champion Stats
13W - 16L
1,631 SR
Queue Stats
1,769W - 1,312L
1,694 Elo+
Party 2
Ying
Ying
UatashiuaKawaii
Ying
Level 999
Champion Stats
3,590W - 2,205L
1,717 SR
Queue Stats
3,950W - 2,573L
1,690 Elo+
Party 2
Viktor
Viktor
dahudawdyuawdyw
Viktor
Level 522
Champion Stats
2W - 1L
1,629 SR
Queue Stats
69W - 75L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Shooting9
Fernando
54
2 / 1 / 5
2,539
317
32,300
54,953
35,874
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Cassie
Shïzuma
Cassie
59
6 / 3 / 5
2,208
276
40,150
29,909
0
Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Moji
Woopa
Moji
59
2 / 1 / 9
2,502
313
5,561
19,434
16,031

Level 1

Level 3

Level 4

Level 5

Level 2

Level 1

51
8 / 5 / 5
2,240
280
48,884
29,906
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Viktor
zakcy
Viktor
59
9 / 3 / 10
2,692
337
77,911
34,757
0
Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
ChaMytown
Imani
59
4 / 3 / 2
1,692
212
50,484
25,043
0
Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 50 after using Elemental Shift.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Kasumi
56
3 / 9 / 6
1,510
189
21,704
46,283
0
Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -10s.

Level 2

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Blood Mist

Blood Mist

Increase your Movement speed by 50% for 2s after one of your Spirit Lures triggers.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Barik
Güŧsす
Barik
59
1 / 4 / 3
1,756
220
36,655
66,097
52,256
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
2 / 3 / 7
1,906
238
10,466
26,628
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

54
3 / 8 / 6
1,632
204
49,650
40,755
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 21s
Objective Time
58s
61
Kill Participation
37
27
Kills
13
13
Deaths
27
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Imani
ChaMytown
Imani
4
3
2
1.67
L
Kasumi
3
9
6
0.67
L
Barik
Güŧsす
Barik
1
4
3
0.63
W
Fernando
Shooting9
Fernando
2
1
5
4.5
W
Cassie
Shïzuma
Cassie
6
3
5
2.83
L
2
3
7
1.83
W
Moji
Woopa
Moji
2
1
9
6.5
L
3
8
6
0.75
W
8
5
5
2.1
W
Viktor
zakcy
Viktor
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,806
Damage
168,959
168,959
Taken
204,806
51,905
Shielding
52,256
125,324
Healing
124,536
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
ChaMytown
Imani
50,484
44,197
0
5,003
25,043
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
21,704
15,818
704
6,443
46,283
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Barik
Güŧsす
Barik
36,655
36,655
0
0
66,097
52,256
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Shooting9
Fernando
32,300
16,087
0
9,331
54,953
35,874
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Cassie
Shïzuma
Cassie
40,150
34,673
0
6,121
29,909
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
10,466
10,466
91,865
20,031
26,628
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Moji
Woopa
Moji
5,561
5,561
79,816
13,658
19,434
16,031
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
49,650
35,749
0
490
40,755
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
48,884
39,112
0
9,214
29,906
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
zakcy
Viktor
77,911
26,054
1,842
5,342
34,757
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role