Player Matchup

Imani
Imani
GOTHBÆ
Imani
Level 999
Champion Stats
23W - 16L
1,654 SR
Queue Stats
239W - 149L
1,643 Elo+
Party 1
Bomb King
Bomb King
TMKA
Bomb King
Level 751
Champion Stats
1W - 2L
1,469 SR
Queue Stats
104W - 92L
1,499 Elo+
Solo
Jenos
Jenos
Xplein90
Jenos
Level 26
Champion Stats
7W - 12L
1,527 SR
Queue Stats
8W - 16L
1,372 Elo+
Solo
Koga
Koga
spar00ww
Koga
Level 999
Champion Stats
5W - 6L
1,548 SR
Queue Stats
730W - 314L
1,657 Elo+
Party 1
Khan
Khan
trteyr
Khan
Level 104
Champion Stats
2W - 8L
1,286 SR
Queue Stats
73W - 85L
1,454 Elo+
Solo
Team Averages
Level 576
1,497 SR
1,525 Elo+

VS

Team Averages
Level 244
1,595 SR
1,504 Elo+
Bomb King
Bomb King
RaylenV
Bomb King
Level 165
Champion Stats
35W - 29L
1,630 SR
Queue Stats
54W - 58L
1,558 Elo+
Solo
Barik
Barik
SamuelUlicny488
Barik
Level 27
Champion Stats
4W - 1L
1,805 SR
Queue Stats
5W - 5L
1,543 Elo+
Solo
Ying
Ying
jpch_9805
Ying
Level 11
Champion Stats
69W - 71L
1,302 SR
Queue Stats
77W - 83L
1,281 Elo+
Solo
Vora
Vora
yuuichi_tg
Vora
Level 576
Champion Stats
31W - 27L
1,580 SR
Queue Stats
298W - 300L
1,547 Elo+
Solo
Seris
Seris
zodiaciraq94
Seris
Level 440
Champion Stats
611W - 499L
1,658 SR
Queue Stats
1,115W - 1,071L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
GOTHBÆ
Imani
59
16 / 6 / 9
4,822
482
82,726
39,992
2,230
Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bomb King
TMKA
Bomb King
59
4 / 10 / 2
3,518
352
7,948
31,994
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Jenos
Xplein90
Jenos
14
1 / 10 / 15
4,144
414
7,833
28,852
7,809
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
58
16 / 4 / 14
4,970
497
75,987
51,255
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Level 1

Khan
trteyr
Khan
46
1 / 7 / 6
4,724
472
23,970
71,667
27,641
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
RaylenV
Bomb King
46
10 / 8 / 6
4,127
413
49,253
33,659
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Doomsday

Doomsday

Grumpy Bomb

Heal for 520 after using Grumpy Bomb.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 300 after using Poppy Bomb.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

15
4 / 5 / 12
5,339
534
34,610
44,959
89,275
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
4
5 / 8 / 7
4,834
483
25,205
33,437
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

60
17 / 7 / 8
5,027
503
78,845
38,568
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

48
1 / 10 / 11
4,038
404
35,847
47,841
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 40s
Objective Time
11m 35s
84
Kill Participation
81
38
Kills
37
37
Deaths
38
46
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Imani
GOTHBÆ
Imani
16
6
9
3.42
W
Bomb King
RaylenV
Bomb King
10
8
6
1.63
W
4
5
12
2
L
Bomb King
TMKA
Bomb King
4
10
2
0.5
L
Jenos
Xplein90
Jenos
1
10
15
0.85
W
Ying
5
8
7
1.06
L
Koga
16
4
14
5.75
L
Khan
trteyr
Khan
1
7
6
0.57
W
17
7
8
3
W
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,464
Damage
223,760
223,760
Taken
198,464
37,680
Shielding
89,275
107,088
Healing
89,570
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
GOTHBÆ
Imani
82,726
65,297
440
9,191
39,992
2,230
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
Bomb King
RaylenV
Bomb King
49,253
43,435
0
6,750
33,659
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
34,610
34,610
311
7,215
44,959
89,275
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Level 1

L
Bomb King
TMKA
Bomb King
7,948
3,227
0
546
31,994
0
L
Jenos
Xplein90
Jenos
7,833
5,366
68,677
5,993
28,852
7,809
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
25,205
9,176
16,967
6,954
33,437
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Koga
75,987
72,729
0
7,095
51,255
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Khan
trteyr
Khan
23,970
21,370
925
14,221
71,667
27,641
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
78,845
55,403
0
9,734
38,568
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,847
28,470
25,061
16,578
47,841
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role