Player Matchup

Fernando
Fernando
ABÖzzy
Fernando
Level 999
Champion Stats
7W - 10L
1,563 SR
Queue Stats
738W - 634L
1,591 Elo+
Solo
Willo
Willo
Amistkeii
Willo
Level 30
Champion Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,523 Elo+
Solo
Grohk
Grohk
NewPro online
Grohk
Level 999
Champion Stats
48W - 48L
1,612 SR
Queue Stats
1,367W - 1,400L
1,613 Elo+
Solo
Octavia
Octavia
Riorkin
Octavia
Level 353
Champion Stats
1W - 1L
1,814 SR
Queue Stats
400W - 374L
1,523 Elo+
Solo
Kasumi
Kasumi
Tervex55
Kasumi
Level 999
Champion Stats
3W - 3L
1,646 SR
Queue Stats
2,315W - 2,336L
1,602 Elo+
Solo
Team Averages
Level 676
1,627 SR
1,570 Elo+

VS

Team Averages
Level 512
1,533 SR
1,625 Elo+
Grover
Grover
Drago0onss
Grover
Level 7
Champion Stats
1W - 2L
1,335 SR
Queue Stats
3W - 3L
1,634 Elo+
Solo
Androxus
Androxus
GodFie
Androxus
Level 250
Champion Stats
215W - 200L
1,575 SR
Queue Stats
701W - 692L
1,593 Elo+
Solo
Ying
Ying
Straders
Ying
Level 303
Champion Stats
12W - 12L
1,580 SR
Queue Stats
895W - 887L
1,643 Elo+
Solo
Ruckus
Ruckus
d-N0tFreed0m-b
Ruckus
Level 999
Champion Stats
11W - 10L
1,526 SR
Queue Stats
792W - 735L
1,628 Elo+
Solo
Khan
Khan
eTerniTÿ
Khan
Level 999
Champion Stats
811W - 675L
1,650 SR
Queue Stats
2,380W - 2,407L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ABÖzzy
Fernando
60
6 / 6 / 12
3,156
287
56,545
71,422
99,506
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Willo
Amistkeii
Willo
10
7 / 10 / 9
2,557
232
51,764
39,342
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

59
3 / 3 / 13
2,935
267
38,594
43,042
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Octavia
Riorkin
Octavia
59
3 / 13 / 8
2,063
188
29,803
46,665
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Level 1

Kasumi
Tervex55
Kasumi
59
1 / 11 / 1
1,541
140
8,800
30,381
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Drago0onss
Grover
3
2 / 7 / 18
2,776
252
28,387
49,122
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Androxus
GodFie
Androxus
44
11 / 3 / 11
2,871
261
47,670
23,362
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ying
25
14 / 2 / 17
3,907
355
60,918
21,630
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
8 / 4 / 18
2,885
262
61,058
48,372
47,471
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Khan
59
8 / 5 / 12
1,524
139
32,819
43,020
19,888
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 56s
Objective Time
6m 6s
63
Kill Participation
119
20
Kills
43
43
Deaths
21
43
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fernando
ABÖzzy
Fernando
6
6
12
2
L
Willo
Amistkeii
Willo
7
10
9
1.15
W
Grover
Drago0onss
Grover
2
7
18
1.57
W
Androxus
GodFie
Androxus
11
3
11
5.5
L
3
3
13
3.17
L
Octavia
Riorkin
Octavia
3
13
8
0.54
W
Ying
14
2
17
11.25
L
Kasumi
Tervex55
Kasumi
1
11
1
0.14
W
8
4
18
4.25
W
Khan
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,506
Damage
230,852
230,852
Taken
185,506
99,506
Shielding
67,359
111,774
Healing
116,991
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ABÖzzy
Fernando
56,545
36,929
0
1,852
71,422
99,506
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Willo
Amistkeii
Willo
51,764
34,302
0
640
39,342
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
Drago0onss
Grover
28,387
25,224
24,333
18,776
49,122
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
GodFie
Androxus
47,670
42,305
0
3,452
23,362
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
38,594
24,499
71,885
31,091
43,042
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
Riorkin
Octavia
29,803
28,953
1,211
4,322
46,665
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
60,918
51,956
43,701
11,241
21,630
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kasumi
Tervex55
Kasumi
8,800
6,291
0
773
30,381
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
61,058
51,894
0
9,289
48,372
47,471
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
32,819
27,398
2,362
3,837
43,020
19,888
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role