Player Matchup

Imani
Imani
DEADHUG
Imani
Level 136
Champion Stats
25W - 14L
1,727 SR
Queue Stats
118W - 107L
1,587 Elo+
Party 2
Octavia
Octavia
ZaN0sUPiLa
Octavia
Level 999
Champion Stats
3W - 2L
1,763 SR
Queue Stats
1,178W - 1,207L
1,633 Elo+
Party 1
Jenos
Jenos
ZaN0sUSNiPs
Jenos
Level 662
Champion Stats
64W - 67L
1,571 SR
Queue Stats
1,143W - 1,168L
1,633 Elo+
Party 1
Lian
Lian
manuvp18
Lian
Level 220
Champion Stats
51W - 39L
1,591 SR
Queue Stats
381W - 354L
1,563 Elo+
Solo
Corvus
Corvus
wtrih
Corvus
Level 49
Champion Stats
21W - 14L
1,656 SR
Queue Stats
87W - 85L
1,545 Elo+
Party 2
Team Averages
Level 413
1,662 SR
1,592 Elo+

VS

Team Averages
Level 299
1,584 SR
1,581 Elo+
Lian
Lian
KuroiShiminory
Lian
Level 71
Champion Stats
25W - 31L
1,503 SR
Queue Stats
190W - 193L
1,616 Elo+
Solo
Jenos
Jenos
LIBERTYKING
Jenos
Level 999
Champion Stats
537W - 412L
1,663 SR
Queue Stats
2,185W - 2,128L
1,584 Elo+
Solo
Kasumi
Kasumi
Mascullen
Kasumi
Level 78
Champion Stats
2W - 3L
1,329 SR
Queue Stats
21W - 31L
1,492 Elo+
Solo
Dredge
Dredge
Najcikson
Dredge
Level 39
Champion Stats
13W - 6L
1,787 SR
Queue Stats
61W - 48L
1,615 Elo+
Solo
Barik
Barik
Ste4mboy
Barik
Level 308
Champion Stats
73W - 55L
1,636 SR
Queue Stats
508W - 490L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
DEADHUG
Imani
54
10 / 5 / 5
1,844
231
52,838
34,604
400
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Octavia
ZaN0sUPiLa
Octavia
52
5 / 4 / 4
1,698
212
45,573
31,711
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Level 1

48
2 / 2 / 13
1,722
215
12,102
14,748
6,220
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lian
55
0 / 2 / 2
929
116
2,765
9,089
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Corvus
wtrih
Corvus
23
1 / 8 / 4
1,193
149
20,579
30,805
600
Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 30% while Projection is out.

Level 5

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
4 / 4 / 4
2,288
286
31,690
22,373
0
Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

60
9 / 3 / 8
2,810
351
15,031
19,391
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Kasumi
Mascullen
Kasumi
42
5 / 5 / 3
2,412
302
18,292
27,251
0
Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 3s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Dredge
Najcikson
Dredge
17
1 / 4 / 10
2,400
300
32,916
26,288
3,300
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Barik
Ste4mboy
Barik
52
2 / 2 / 3
2,619
327
23,028
38,554
29,118
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8s
Objective Time
5m 16s
46
Kill Participation
49
18
Kills
21
21
Deaths
18
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Imani
DEADHUG
Imani
10
5
5
2.5
W
4
4
4
1.5
W
9
3
8
4.33
W
Kasumi
Mascullen
Kasumi
5
5
3
1.3
W
Dredge
Najcikson
Dredge
1
4
10
1.5
W
Barik
Ste4mboy
Barik
2
2
3
1.75
L
Octavia
ZaN0sUPiLa
Octavia
5
4
4
1.75
L
2
2
13
4.25
L
Lian
0
2
2
0.5
L
Corvus
wtrih
Corvus
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,857
Damage
120,957
120,957
Taken
133,857
7,220
Shielding
32,418
66,557
Healing
83,000
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
DEADHUG
Imani
52,838
36,071
0
1,232
34,604
400

Level 1

Level 1

W
31,690
30,570
286
4,140
22,373
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
15,031
13,484
44,437
11,154
19,391
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
Mascullen
Kasumi
18,292
12,831
352
5,099
27,251
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Dredge
Najcikson
Dredge
32,916
27,801
0
5,256
26,288
3,300
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Barik
Ste4mboy
Barik
23,028
23,028
0
12,276
38,554
29,118
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Octavia
ZaN0sUPiLa
Octavia
45,573
43,873
428
1,120
31,711
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
12,102
11,288
51,023
7,661
14,748
6,220
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Lian
2,765
2,765
0
269
9,089
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
wtrih
Corvus
20,579
14,442
3,314
1,510
30,805
600

Level 1

Level 1

Damage Done by Role

Damage Taken by Role