Player Matchup

Viktor
Viktor
AshTV637
Viktor
Level 2
Champion Stats
9W - 4L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Maeve
Maeve
Headshots4Free
Maeve
Level 21
Champion Stats
27W - 18L
1,658 SR
Queue Stats
38W - 38L
1,539 Elo+
Party 1
Talus
Talus
LordAristide940
Talus
Level 10
Champion Stats
9W - 5L
1,880 SR
Queue Stats
10W - 7L
1,628 Elo+
Solo
Vora
Vora
SahJsuisBob
Vora
Level 15
Champion Stats
8W - 5L
1,290 SR
Queue Stats
9W - 7L
1,597 Elo+
Solo
Koga
Koga
WithFaithGuys
Koga
Level 13
Champion Stats
9W - 7L
1,646 SR
Queue Stats
65W - 45L
1,594 Elo+
Solo
Team Averages
Level 12
1,595 SR
1,572 Elo+

VS

Team Averages
Level 154
1,631 SR
1,593 Elo+
Saati
Saati
A to Y1499
Saati
Level 13
Champion Stats
2W - 1L
1,759 SR
Queue Stats
39W - 17L
1,794 Elo+
Solo
Jenos
Jenos
Sexoffender666
Jenos
Level 391
Champion Stats
14W - 25L
1,595 SR
Queue Stats
155W - 171L
1,525 Elo+
Solo
VII
VII
Ultoret
VII
Level 55
Champion Stats
2W - 0L
1,438 SR
Queue Stats
22W - 27L
1,449 Elo+
Solo
Moji
Moji
fabisigma
Moji
Level 19
Champion Stats
10W - 5L
1,830 SR
Queue Stats
25W - 16L
1,587 Elo+
Solo
Khan
Khan
ucarubbbu
Khan
Level 290
Champion Stats
26W - 16L
1,535 SR
Queue Stats
254W - 195L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
AshTV637
Viktor
1
4 / 11 / 4
2,971
424
20,209
30,522
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 75%.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

8
4 / 10 / 4
2,802
400
30,519
24,529
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

3
5 / 7 / 9
3,270
467
33,839
32,948
0
Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 8% while Rune of Travel is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

4
5 / 9 / 4
2,981
426
30,389
27,238
800
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

8
6 / 9 / 4
3,116
445
39,940
30,594
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
12
16 / 4 / 6
3,560
509
51,650
24,793
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

60
4 / 7 / 22
4,254
608
8,111
23,777
5,236
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

VII
30
2 / 5 / 2
2,599
371
9,825
21,022
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Moji
16
11 / 8 / 7
3,999
571
28,792
35,416
19,143

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Khan
59
13 / 0 / 13
3,820
546
47,453
49,888
26,270
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 45s
Objective Time
6m 3s
49
Kill Participation
96
24
Kills
46
46
Deaths
24
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Saati
16
4
6
4.75
L
Viktor
AshTV637
Viktor
4
11
4
0.55
L
4
10
4
0.6
L
5
7
9
1.36
L
5
9
4
0.78
W
4
7
22
2.14
W
VII
2
5
2
0.6
L
6
9
4
0.89
W
Moji
11
8
7
1.81
W
Khan
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,896
Damage
145,831
145,831
Taken
154,896
800
Shielding
50,649
36,193
Healing
88,927
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
51,650
49,521
2,066
6,599
24,793
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Viktor
AshTV637
Viktor
20,209
18,965
0
4,993
30,522
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
30,519
29,806
0
5,530
24,529
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
33,839
32,629
0
13,730
32,948
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
30,389
23,319
0
2,340
27,238
800
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
8,111
6,472
49,974
7,988
23,777
5,236
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
VII
9,825
8,635
0
4,208
21,022
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
39,940
35,594
1,620
7,980
30,594
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Moji
28,792
27,772
4,720
2,490
35,416
19,143
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

Level 1

W
Khan
47,453
42,455
1,164
9,718
49,888
26,270
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role