Player Matchup

Ying
Ying
Qualifying
EdwinFN
Ying
Qualifying
Level 152
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,513 Elo+
Party 2
Rei
Rei
Gold V
Kaeda2770
Rei
Gold V
Level 937
Champion Stats
5W - 1L
1,739 SR
Queue Stats
78W - 55L
1,619 Elo+
Party 2
Fernando
Fernando
Qualifying
Palomino Sayko
Fernando
Qualifying
Level 317
Champion Stats
0W - 1L
1,332 SR
Queue Stats
7W - 6L
1,534 Elo+
Party 2
Atlas
Atlas
Qualifying
TunefulTrain109
Atlas
Qualifying
Level 999
Champion Stats
0W - 1L
1,714 SR
Queue Stats
11W - 8L
1,542 Elo+
Party 2
Viktor
Viktor
Qualifying
Yoshi estambre
Viktor
Qualifying
Level 901
Champion Stats
3W - 7L
1,695 SR
Queue Stats
41W - 44L
1,398 Elo+
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 661
1,596 SR
1,521 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 630
1,653 SR
1,553 Elo+
Barik
Barik
Platinum V
Choob210
Barik
Platinum V
Level 999
Champion Stats
80W - 52L
1,697 SR
Queue Stats
1,028W - 1,027L
1,523 Elo+
Party 1
Vatu
Vatu
Platinum IV
DIDDYKONGMAIN
Vatu
Platinum IV
Level 66
Champion Stats
2W - 1L
1,685 SR
Queue Stats
41W - 31L
1,594 Elo+
Solo
Mal'Damba
Mal'Damba
Gold V
RUDYREY
Mal'Damba
Gold V
Level 999
Champion Stats
1W - 6L
1,581 SR
Queue Stats
1,205W - 1,160L
1,552 Elo+
Solo
Tyra
Tyra
Gold I
Seethe More
Tyra
Gold I
Level 435
Champion Stats
8W - 7L
1,627 SR
Queue Stats
559W - 546L
1,526 Elo+
Party 1
Terminus
Terminus
Gold II
worldonfire128
Terminus
Gold II
Level 653
Champion Stats
101W - 71L
1,674 SR
Queue Stats
303W - 294L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
EdwinFN
Ying
55
5 / 9 / 11
2,629
219
50,641
57,733
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
4 / 7 / 12
3,598
300
31,095
45,682
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
56
5 / 9 / 5
3,527
294
56,031
129,429
151,932
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
4 / 12 / 4
2,218
185
34,128
108,045
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
3 / 11 / 9
2,158
180
67,475
45,316
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Bans
ImaniKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
VoraCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Choob210
Barik
59
4 / 4 / 18
4,384
365
74,060
71,496
95,557
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

31
18 / 6 / 12
3,797
316
88,973
35,071
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Mal'Damba
RUDYREY
Mal'Damba
57
4 / 4 / 20
3,708
309
24,372
29,315
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 30%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
14 / 4 / 20
4,695
391
143,622
50,978
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Terminus
56
8 / 2 / 13
3,448
287
55,178
52,510
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 34s
Objective Time
14m 32s
62
Kill Participation
131
21
Kills
48
48
Deaths
20
41
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Barik
Choob210
Barik
4
4
18
3.25
W
18
6
12
4
L
Ying
EdwinFN
Ying
5
9
11
1.17
L
4
7
12
1.43
L
Fernando
5
9
5
0.83
W
Mal'Damba
RUDYREY
Mal'Damba
4
4
20
3.5
W
14
4
20
6
L
4
12
4
0.5
L
3
11
9
0.68
W
Terminus
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,370
Damage
386,205
386,205
Taken
239,370
151,932
Shielding
95,557
192,376
Healing
177,557
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Choob210
Barik
74,060
74,060
0
31,568
71,496
95,557
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
88,973
65,424
0
14,177
35,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Ying
EdwinFN
Ying
50,641
47,316
48,819
15,035
57,733
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
31,095
25,578
87,513
22,585
45,682
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
56,031
29,666
0
7,329
129,429
151,932
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Mal'Damba
RUDYREY
Mal'Damba
24,372
8,758
82,189
19,466
29,315
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
143,622
89,590
0
8,321
50,978
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
34,128
34,128
0
4,993
108,045
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
67,475
49,734
0
6,102
45,316
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
55,178
43,918
0
21,836
52,510
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role