Player Matchup

Platinum III
ESPIORCOCARRY
Unknown
Platinum III
Level 999
Champion Stats
150W - 152L
1,615 SR
Queue Stats
3,040W - 3,007L
1,588 Elo+
Solo
Ying
Ying
Qualifying
JagoWS
Ying
Qualifying
Level 227
Champion Stats
15W - 18L
1,587 SR
Queue Stats
139W - 120L
1,569 Elo+
Party 2
Barik
Barik
Silver I
NokoruXgod
Barik
Silver I
Level 270
Champion Stats
13W - 10L
1,640 SR
Queue Stats
146W - 129L
1,552 Elo+
Party 2
Fernando
Fernando
Platinum V
grüneneune
Fernando
Platinum V
Level 55
Champion Stats
4W - 1L
1,885 SR
Queue Stats
70W - 70L
1,497 Elo+
Solo
Pip
Pip
Platinum IV
iTzSebas
Pip
Platinum IV
Level 446
Champion Stats
38W - 26L
1,676 SR
Queue Stats
294W - 282L
1,544 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 399
1,681 SR
1,550 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 326
1,600 SR
1,566 Elo+
Jenos
Jenos
Gold III
FastKitty
Jenos
Gold III
Level 414
Champion Stats
0W - 2L
1,500 SR
Queue Stats
33W - 18L
1,671 Elo+
Party 3
Terminus
Terminus
Gold I
Wayllender
Terminus
Gold I
Level 148
Champion Stats
10W - 5L
1,716 SR
Queue Stats
60W - 45L
1,546 Elo+
Party 3
Khan
Khan
Platinum IV
valeronkedr
Khan
Platinum IV
Level 372
Champion Stats
30W - 34L
1,609 SR
Queue Stats
864W - 799L
1,595 Elo+
Party 1
Koga
Koga
Platinum III
Стритсракер
Koga
Platinum III
Level 444
Champion Stats
4W - 3L
1,609 SR
Queue Stats
66W - 60L
1,567 Elo+
Party 1
Maeve
Maeve
Gold III
ренхарт
Maeve
Gold III
Level 251
Champion Stats
0W - 3L
1,568 SR
Queue Stats
8W - 12L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
19 / 9 / 9
4,108
342
90,504
46,263
8,599

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Ying
JagoWS
Ying
55
2 / 4 / 24
3,557
296
26,490
19,596
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
59
4 / 6 / 13
3,853
321
72,423
57,151
84,929
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Fernando
grüneneune
Fernando
42
7 / 8 / 12
3,716
310
62,642
104,301
101,708
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

53
16 / 5 / 14
3,570
298
61,743
35,899
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Sturdy

Sturdy

Weapon

Gain 6% Movement Speed.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.7999999999999998s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
CassieMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
FastKitty
Jenos
51
1 / 9 / 23
3,198
267
25,131
37,165
2,160
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
Wayllender
Terminus
50
6 / 8 / 10
2,715
226
66,206
105,788
0
Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

40
9 / 8 / 8
2,640
220
44,371
84,024
33,506
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
11 / 11 / 8
2,745
229
85,518
52,853
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 30 Ammo every 1s.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

58
5 / 9 / 6
1,777
148
41,984
33,972
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 33s
Objective Time
5m 7s
120
Kill Participation
87
48
Kills
32
32
Deaths
45
72
Assists
55
Player
Kills
Deaths
Assists
KDA
W
19
9
9
2.61
L
Jenos
FastKitty
Jenos
1
9
23
1.39
W
Ying
JagoWS
Ying
2
4
24
3.5
W
Barik
4
6
13
1.75
L
Terminus
Wayllender
Terminus
6
8
10
1.38
W
Fernando
grüneneune
Fernando
7
8
12
1.63
W
16
5
14
4.6
L
9
8
8
1.63
L
11
11
8
1.36
L
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

313,802
Damage
263,210
263,210
Taken
313,802
195,236
Shielding
35,666
165,870
Healing
179,364
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
90,504
71,572
0
194
46,263
8,599
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
FastKitty
Jenos
25,131
18,146
104,791
15,500
37,165
2,160
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
JagoWS
Ying
26,490
26,490
113,416
10,778
19,596
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
72,423
72,423
0
8,758
57,151
84,929
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
Wayllender
Terminus
66,206
47,412
0
23,209
105,788
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
grüneneune
Fernando
62,642
24,125
0
13,856
104,301
101,708
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
61,743
56,663
9,428
9,440
35,899
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
44,371
39,655
4,626
20,549
84,024
33,506
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
85,518
73,539
0
2,759
52,853
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
41,984
41,504
0
7,930
33,972
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role