Player Matchup

Rei
Rei
DangersDancer
Rei
Level 481
Champion Stats
5W - 9L
1,305 SR
Queue Stats
992W - 946L
1,561 Elo+
Solo
Vatu
Vatu
DanyFER
Vatu
Level 378
Champion Stats
696W - 630L
1,628 SR
Queue Stats
874W - 815L
1,627 Elo+
Solo
Fernando
Fernando
QuadSquare
Fernando
Level 999
Champion Stats
293W - 220L
1,681 SR
Queue Stats
948W - 874L
1,588 Elo+
Solo
Lian
Lian
matagolfas99
Lian
Level 233
Champion Stats
8W - 18L
1,447 SR
Queue Stats
554W - 531L
1,512 Elo+
Solo
Saati
Saati
xRomz
Saati
Level 304
Champion Stats
15W - 15L
1,599 SR
Queue Stats
749W - 739L
1,600 Elo+
Solo
Team Averages
Level 479
1,532 SR
1,578 Elo+

VS

Team Averages
Level 533
1,547 SR
1,586 Elo+
Torvald
Torvald
AkariAkaza420
Torvald
Level 96
Champion Stats
6W - 9L
1,503 SR
Queue Stats
192W - 135L
1,628 Elo+
Solo
Pip
Pip
ErickDiazTM
Pip
Level 943
Champion Stats
5W - 5L
1,494 SR
Queue Stats
334W - 256L
1,609 Elo+
Solo
Ying
Ying
RockemSockem02
Ying
Level 831
Champion Stats
60W - 43L
1,614 SR
Queue Stats
683W - 666L
1,569 Elo+
Solo
VII
VII
Zennosssss
VII
Level 213
Champion Stats
513W - 471L
1,567 SR
Queue Stats
606W - 562L
1,518 Elo+
Solo
Dredge
Dredge
turmagurd
Dredge
Level 580
Champion Stats
403W - 444L
1,559 SR
Queue Stats
1,370W - 1,294L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
2 / 5 / 10
2,417
201
11,123
38,515
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 200 when you use Envelop.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vatu
DanyFER
Vatu
46
2 / 8 / 7
1,656
138
35,063
42,452
0
Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Level 1

Fernando
QuadSquare
Fernando
60
2 / 9 / 10
2,534
211
47,343
105,740
80,562
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

49
5 / 10 / 6
1,994
166
40,493
42,426
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Saati
xRomz
Saati
59
9 / 6 / 6
2,397
200
56,305
54,392
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
49
12 / 5 / 7
3,866
322
69,358
34,846
145,506
Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Arcane Etching

Arcane Etching

Nullify

Gain a 500-Health Shield after activating Nullify.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

59
4 / 4 / 16
4,251
354
43,557
48,751
18,070
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

59
3 / 4 / 10
1,238
103
28,651
28,412
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

20
8 / 5 / 9
3,136
261
50,533
42,920
1,100
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Fragments

Fragments

Armor

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Level 1

Dredge
turmagurd
Dredge
51
10 / 2 / 9
3,519
293
91,426
35,398
2,100
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 26s
Objective Time
8m 55s
59
Kill Participation
88
20
Kills
37
38
Deaths
20
39
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Torvald
12
5
7
3.1
L
2
5
10
1.4
L
Vatu
DanyFER
Vatu
2
8
7
0.69
W
4
4
16
3
L
Fernando
QuadSquare
Fernando
2
9
10
0.78
W
3
4
10
2
W
8
5
9
2.5
L
5
10
6
0.8
W
Dredge
turmagurd
Dredge
10
2
9
7.25
L
Saati
xRomz
Saati
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,327
Damage
283,525
283,525
Taken
190,327
80,562
Shielding
166,776
175,719
Healing
132,652
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
69,358
52,648
0
423
34,846
145,506
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
11,123
11,076
107,813
25,924
38,515
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vatu
DanyFER
Vatu
35,063
25,501
0
16,895
42,452
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
43,557
38,273
30,321
30,358
48,751
18,070
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
QuadSquare
Fernando
47,343
22,846
0
7,269
105,740
80,562
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
28,651
20,556
36,098
13,586
28,412
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
50,533
42,193
0
8,687
42,920
1,100
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
40,493
37,293
0
7,151
42,426
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
turmagurd
Dredge
91,426
57,497
0
13,179
35,398
2,100
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Saati
xRomz
Saati
56,305
50,664
0
10,667
54,392
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role