Player Matchup

Ying
Ying
Gold I
GalaxyGamerBR
Ying
Gold I
Level 737
Champion Stats
414W - 430L
1,633 SR
Queue Stats
1,408W - 1,424L
1,524 Elo+
Solo
Fernando
Fernando
Gold V
PAPAMIKEBA
Fernando
Gold V
Level 538
Champion Stats
307W - 204L
1,696 SR
Queue Stats
790W - 746L
1,509 Elo+
Solo
Saati
Saati
Gold II
QRGustavo
Saati
Gold II
Level 999
Champion Stats
31W - 45L
1,572 SR
Queue Stats
900W - 933L
1,478 Elo+
Solo
Inara
Inara
Qualifying
SBheaven
Inara
Qualifying
Level 41
Champion Stats
1W - 2L
1,638 SR
Queue Stats
6W - 9L
1,403 Elo+
Party 1
Zhin
Zhin
Gold III
SBjowi
Zhin
Gold III
Level 91
Champion Stats
4W - 5L
1,690 SR
Queue Stats
39W - 42L
1,481 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 481
1,646 SR
1,479 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 252
1,620 SR
1,481 Elo+
Vora
Vora
Platinum IV
Chapmân
Vora
Platinum IV
Level 125
Champion Stats
15W - 15L
1,613 SR
Queue Stats
259W - 244L
1,541 Elo+
Solo
Khan
Khan
Gold I
KnightofRen49
Khan
Gold I
Level 308
Champion Stats
5W - 6L
1,615 SR
Queue Stats
136W - 125L
1,467 Elo+
Solo
Tyra
Tyra
Gold I
MONSTAHMEAT
Tyra
Gold I
Level 151
Champion Stats
3W - 2L
1,808 SR
Queue Stats
52W - 42L
1,592 Elo+
Solo
Terminus
Terminus
Gold IV
SSxAnDerxSS
Terminus
Gold IV
Level 612
Champion Stats
30W - 33L
1,548 SR
Queue Stats
965W - 944L
1,490 Elo+
Solo
Rei
Rei
Bronze II
sarcofunes503
Rei
Bronze II
Level 66
Champion Stats
3W - 2L
1,516 SR
Queue Stats
9W - 14L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
2 / 9 / 18
2,365
197
13,581
29,167
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
PAPAMIKEBA
Fernando
51
6 / 10 / 10
2,615
218
66,287
86,323
45,846
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
QRGustavo
Saati
59
9 / 10 / 11
2,925
244
82,727
41,883
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
SBheaven
Inara
13
2 / 12 / 6
2,473
206
35,443
107,043
46,930
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Zhin
SBjowi
Zhin
53
9 / 10 / 6
2,282
190
59,871
35,908
0
Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 5% for 2s after using Whirl.

Level 1

Heartless

Heartless

Armor

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
AndroxusImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
DrogozCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
46
22 / 4 / 15
4,033
336
88,589
41,637
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

50
9 / 6 / 25
3,642
304
52,264
74,621
20,790
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

48
10 / 7 / 26
3,852
321
87,477
38,964
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Terminus
SSxAnDerxSS
Terminus
52
8 / 5 / 17
3,698
308
46,642
81,936
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 30% Power Siphon charge for each enemy hit by Shatterfall.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

54
2 / 4 / 28
3,765
314
25,352
20,751
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 16%.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 25s
Objective Time
12m 16s
79
Kill Participation
162
28
Kills
51
51
Deaths
26
51
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Vora
22
4
15
7.38
L
2
9
18
1.22
W
9
6
25
3.58
W
10
7
26
3.29
L
Fernando
PAPAMIKEBA
Fernando
6
10
10
1.1
L
Saati
QRGustavo
Saati
9
10
11
1.45
L
Inara
SBheaven
Inara
2
12
6
0.42
L
Zhin
SBjowi
Zhin
9
10
6
1.2
W
Terminus
SSxAnDerxSS
Terminus
8
5
17
3.3
W
2
4
28
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

257,909
Damage
300,324
300,324
Taken
257,909
92,776
Shielding
20,790
119,243
Healing
168,356
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
88,589
62,584
0
8,248
41,637
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
13,581
13,581
86,467
8,023
29,167
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
52,264
43,358
5,529
14,016
74,621
20,790
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
87,477
50,077
0
2,339
38,964
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
PAPAMIKEBA
Fernando
66,287
34,369
0
8,378
86,323
45,846
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Saati
QRGustavo
Saati
82,727
62,136
0
2,189
41,883
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
SBheaven
Inara
35,443
25,435
0
9,184
107,043
46,930
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Zhin
SBjowi
Zhin
59,871
46,879
0
5,002
35,908
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
SSxAnDerxSS
Terminus
46,642
28,148
0
9,174
81,936
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
25,352
25,104
117,511
11,539
20,751
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role