Player Matchup

Octavia
Octavia
Platinum IV
BanTerminus
Octavia
Platinum IV
Level 99
Champion Stats
49W - 41L
1,697 SR
Queue Stats
193W - 155L
1,581 Elo+
Party 2
Saati
Saati
Platinum V
CyberGladiator
Saati
Platinum V
Level 533
Champion Stats
41W - 52L
1,584 SR
Queue Stats
1,219W - 1,122L
1,626 Elo+
Party 2
Barik
Barik
Gold III
LespoFace
Barik
Gold III
Level 999
Champion Stats
56W - 57L
1,681 SR
Queue Stats
983W - 953L
1,531 Elo+
Party 2
Makoa
Makoa
Platinum I
NotVintchu
Makoa
Platinum I
Level 76
Champion Stats
8W - 9L
1,644 SR
Queue Stats
98W - 94L
1,552 Elo+
Party 2
Lillith
Lillith
Platinum III
mststueckchen
Lillith
Platinum III
Level 821
Champion Stats
22W - 24L
1,578 SR
Queue Stats
1,066W - 1,012L
1,567 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 506
1,637 SR
1,571 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 584
1,621 SR
1,556 Elo+
Ruckus
Ruckus
Diamond V
Blûe
Ruckus
Diamond V
Level 999
Champion Stats
192W - 157L
1,767 SR
Queue Stats
2,226W - 2,149L
1,650 Elo+
Party 1
Talus
Talus
Platinum III
GvtZz
Talus
Platinum III
Level 999
Champion Stats
251W - 204L
1,713 SR
Queue Stats
1,635W - 1,639L
1,533 Elo+
Party 1
Jenos
Jenos
Platinum IV
HawkTuahSOTT
Jenos
Platinum IV
Level 165
Champion Stats
4W - 12L
1,391 SR
Queue Stats
330W - 341L
1,545 Elo+
Solo
Platinum I
I m FR33 XP N0T
Unknown
Platinum I
Level 360
Champion Stats
44W - 31L
1,658 SR
Queue Stats
337W - 299L
1,556 Elo+
Party 3
Fernando
Fernando
Gold V
TITAN14
Fernando
Gold V
Level 399
Champion Stats
16W - 11L
1,575 SR
Queue Stats
67W - 71L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BanTerminus
Octavia
29
20 / 10 / 18
4,881
287
139,057
55,568
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

54
12 / 15 / 22
3,830
225
108,319
70,017
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
LespoFace
Barik
58
1 / 10 / 17
4,191
247
47,300
103,925
147,362
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Makoa
33
16 / 14 / 14
3,635
214
57,847
128,250
57,495
Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Lillith
60
8 / 4 / 26
3,937
232
46,567
54,853
3,300
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
AzaanImani
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Blûe
Ruckus
59
13 / 11 / 15
4,225
249
82,023
89,740
78,607
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Talus
GvtZz
Talus
52
16 / 14 / 16
4,683
275
94,574
62,241
0
Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

47
5 / 9 / 23
4,269
251
44,262
42,595
8,100
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
14 / 14 / 20
6,375
375
122,780
77,880
0

Level 5

Level 4

Level 4

Level 1

Level 1

Level 1

Fernando
TITAN14
Fernando
52
5 / 9 / 17
4,615
271
68,974
126,634
129,772
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 17s
Objective Time
8m 34s
154
Kill Participation
144
57
Kills
53
53
Deaths
57
97
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Octavia
BanTerminus
Octavia
20
10
18
2.9
W
Ruckus
Blûe
Ruckus
13
11
15
1.86
L
12
15
22
1.53
W
Talus
GvtZz
Talus
16
14
16
1.71
W
5
9
23
1.83
W
14
14
20
1.71
L
Barik
LespoFace
Barik
1
10
17
0.95
L
Makoa
16
14
14
1.64
W
Fernando
TITAN14
Fernando
5
9
17
1.5
L
Lillith
8
4
26
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

399,090
Damage
412,613
412,613
Taken
399,090
208,157
Shielding
216,479
178,377
Healing
193,929
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
BanTerminus
Octavia
139,057
119,602
734
9,882
55,568
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Ruckus
Blûe
Ruckus
82,023
55,739
0
24,185
89,740
78,607
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
108,319
91,186
0
779
70,017
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Talus
GvtZz
Talus
94,574
87,459
0
20,866
62,241
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
44,262
31,573
96,641
19,367
42,595
8,100
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
122,780
90,953
0
11,416
77,880
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Barik
LespoFace
Barik
47,300
47,300
0
27,971
103,925
147,362

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Makoa
57,847
55,127
0
5,479
128,250
57,495
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Fernando
TITAN14
Fernando
68,974
28,261
0
21,454
126,634
129,772
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lillith
46,567
25,512
133,096
436
54,853
3,300
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role