Player Matchup

Viktor
Viktor
Bayit05
Viktor
Level 302
Champion Stats
172W - 175L
1,507 SR
Queue Stats
208W - 232L
1,481 Elo+
Solo
Ying
Ying
CopperHalen
Ying
Level 135
Champion Stats
91W - 70L
1,600 SR
Queue Stats
394W - 350L
1,492 Elo+
Solo
Dredge
Dredge
Phil_Mcrackin420
Dredge
Level 478
Champion Stats
70W - 51L
1,624 SR
Queue Stats
320W - 307L
1,564 Elo+
Party 1
Ruckus
Ruckus
kitkat_yikes
Ruckus
Level 95
Champion Stats
28W - 37L
1,512 SR
Queue Stats
187W - 176L
1,547 Elo+
Party 1
Kasumi
Kasumi
oouhchandelier
Kasumi
Level 137
Champion Stats
13W - 9L
1,590 SR
Queue Stats
356W - 378L
1,552 Elo+
Solo
Team Averages
Level 229
1,567 SR
1,527 Elo+

VS

Team Averages
Level 235
1,505 SR
1,527 Elo+
Koga
Koga
Khiropteraa
Koga
Level 618
Champion Stats
965W - 822L
1,590 SR
Queue Stats
2,058W - 2,025L
1,561 Elo+
Solo
Viktor
Viktor
Piul-Crak
Viktor
Level 93
Champion Stats
53W - 43L
1,591 SR
Queue Stats
127W - 115L
1,548 Elo+
Solo
Io
Io
SykoDad
Io
Level 110
Champion Stats
23W - 21L
1,490 SR
Queue Stats
116W - 99L
1,588 Elo+
Solo
Khan
Khan
TerreMission718
Khan
Level 334
Champion Stats
26W - 27L
1,498 SR
Queue Stats
347W - 324L
1,540 Elo+
Solo
Rei
Rei
hvikmaximof
Rei
Level 20
Champion Stats
2W - 1L
1,358 SR
Queue Stats
4W - 4L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Bayit05
Viktor
30
18 / 11 / 12
3,928
281
99,788
54,361
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

43
3 / 13 / 21
3,177
227
22,972
58,168
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

41
11 / 12 / 5
3,062
219
79,272
50,928
6,845
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ruckus
29
9 / 10 / 15
3,413
244
62,595
75,659
52,515
Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Level 1

39
3 / 14 / 10
2,557
183
33,926
56,390
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
31 / 12 / 8
4,618
330
126,511
40,559
0
Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Viktor
Piul-Crak
Viktor
43
17 / 10 / 11
3,713
265
85,332
56,079
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

41
4 / 5 / 26
3,471
248
36,245
37,696
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 60% Health.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
5 / 8 / 18
3,532
252
34,302
111,819
69,697
Martial Law

Martial Law

Commander's Grab

Generate 20 Ammo after activating Commander's Grab.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 0.6s.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

13
3 / 9 / 23
3,120
223
13,116
52,400
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 13s
Objective Time
6m 54s
107
Kill Participation
146
44
Kills
60
60
Deaths
44
63
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Viktor
Bayit05
Viktor
18
11
12
2.18
L
3
13
21
1.04
W
31
12
8
2.92
L
11
12
5
1.13
W
Viktor
Piul-Crak
Viktor
17
10
11
2.25
W
4
5
26
3.4
W
5
8
18
1.75
W
3
9
23
1.61
L
Ruckus
9
10
15
1.65
L
3
14
10
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,553
Damage
295,506
295,506
Taken
298,553
59,360
Shielding
69,697
131,301
Healing
196,362
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Bayit05
Viktor
99,788
77,340
0
10,005
54,361
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
22,972
22,972
66,271
28,700
58,168
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
126,511
90,310
513
14,752
40,559
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
79,272
61,502
0
10,716
50,928
6,845

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
Piul-Crak
Viktor
85,332
61,149
0
19,234
56,079
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
36,245
33,025
71,385
16,947
37,696
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
34,302
30,692
6,906
16,791
111,819
69,697
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
13,116
12,152
31,957
17,877
52,400
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
62,595
48,383
0
6,766
75,659
52,515
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
33,926
21,255
1,452
7,391
56,390
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role