Player Matchup

Vora
Vora
Platinum IV
Carfex4
Vora
Platinum IV
Level 999
Champion Stats
239W - 223L
1,618 SR
Queue Stats
545W - 546L
1,525 Elo+
Party 2
Octavia
Octavia
Platinum IV
Chapmân
Octavia
Platinum IV
Level 128
Champion Stats
8W - 5L
1,589 SR
Queue Stats
410W - 389L
1,562 Elo+
Solo
Grover
Grover
Gold I
Ray888
Grover
Gold I
Level 865
Champion Stats
14W - 9L
1,632 SR
Queue Stats
527W - 506L
1,568 Elo+
Party 2
Makoa
Makoa
Bronze II
WatchersGrim
Makoa
Bronze II
Level 58
Champion Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,260 Elo+
Solo
Barik
Barik
Silver I
andrexdelta
Barik
Silver I
Level 501
Champion Stats
7W - 10L
1,553 SR
Queue Stats
116W - 114L
1,491 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 510
1,578 SR
1,481 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 584
1,600 SR
1,499 Elo+
Moji
Moji
Platinum V
CMENS
Moji
Platinum V
Level 603
Champion Stats
2W - 0L
1,608 SR
Queue Stats
129W - 126L
1,492 Elo+
Party 1
Terminus
Terminus
Gold III
CTHEMS
Terminus
Gold III
Level 856
Champion Stats
17W - 12L
1,631 SR
Queue Stats
138W - 149L
1,491 Elo+
Party 1
Drogoz
Drogoz
Platinum V
CULUSROTUS
Drogoz
Platinum V
Level 532
Champion Stats
95W - 70L
1,618 SR
Queue Stats
207W - 187L
1,515 Elo+
Party 3
Fernando
Fernando
Gold V
culusnegrus
Fernando
Gold V
Level 348
Champion Stats
15W - 17L
1,578 SR
Queue Stats
221W - 216L
1,506 Elo+
Party 3
Buck
Buck
Gold V
jinjiroge
Buck
Gold V
Level 582
Champion Stats
110W - 118L
1,568 SR
Queue Stats
700W - 706L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Carfex4
Vora
59
7 / 8 / 9
2,075
208
57,791
38,308
1,290
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
Chapmân
Octavia
48
8 / 5 / 11
2,314
231
75,401
36,880
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Level 1

Grover
Ray888
Grover
59
2 / 4 / 14
2,291
229
25,430
42,960
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Level 1

44
1 / 11 / 6
1,932
193
26,565
102,845
38,695
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.4s for every 1000 damage Absorbed.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

58
6 / 5 / 9
2,383
238
48,979
65,204
59,696
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
ImaniKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
CassieAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
CMENS
Moji
60
7 / 3 / 12
3,655
366
38,217
38,030
64,768

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

Terminus
CTHEMS
Terminus
60
6 / 5 / 10
3,031
303
51,461
78,787
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Drogoz
CULUSROTUS
Drogoz
45
11 / 5 / 5
3,483
348
101,837
27,835
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 100 for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Fernando
culusnegrus
Fernando
59
2 / 3 / 10
3,567
357
36,674
52,096
111,742
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Buck
54
7 / 5 / 8
2,929
293
58,008
37,418
0
Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 59s
Objective Time
8m 48s
73
Kill Participation
78
24
Kills
33
33
Deaths
21
49
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Moji
CMENS
Moji
7
3
12
4.33
W
Terminus
CTHEMS
Terminus
6
5
10
2.2
W
Drogoz
CULUSROTUS
Drogoz
11
5
5
2.7
L
Vora
Carfex4
Vora
7
8
9
1.44
L
Octavia
Chapmân
Octavia
8
5
11
2.7
L
Grover
Ray888
Grover
2
4
14
2.25
L
1
11
6
0.36
L
6
5
9
2.1
W
Fernando
culusnegrus
Fernando
2
3
10
2.33
W
Buck
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,166
Damage
286,197
286,197
Taken
234,166
99,681
Shielding
176,510
157,502
Healing
154,701
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
CMENS
Moji
38,217
38,217
97,594
28,162
38,030
64,768
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
CTHEMS
Terminus
51,461
41,506
0
14,306
78,787
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Drogoz
CULUSROTUS
Drogoz
101,837
44,195
0
3,630
27,835
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
Carfex4
Vora
57,791
40,815
0
5,474
38,308
1,290
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
Chapmân
Octavia
75,401
71,568
848
2,586
36,880
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
Ray888
Grover
25,430
23,630
94,588
32,845
42,960
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
26,565
24,655
0
9,148
102,845
38,695
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
48,979
48,979
0
12,013
65,204
59,696
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
culusnegrus
Fernando
36,674
25,970
0
2,331
52,096
111,742
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Buck
58,008
53,540
0
8,678
37,418
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role