Player Matchup

Grover
Grover
Harakili
Grover
Level 652
Champion Stats
11W - 13L
1,603 SR
Queue Stats
1,023W - 774L
1,681 Elo+
Party 2
Vatu
Vatu
HiderContastine
Vatu
Level 214
Champion Stats
55W - 79L
1,502 SR
Queue Stats
1,007W - 1,022L
1,521 Elo+
Solo
Buck
Buck
O2oxygen02
Buck
Level 585
Champion Stats
1W - 1L
1,333 SR
Queue Stats
935W - 683L
1,628 Elo+
Party 2
Imani
Imani
pedestrian3
Imani
Level 756
Champion Stats
79W - 58L
1,426 SR
Queue Stats
2,233W - 2,197L
1,533 Elo+
Solo
Azaan
Azaan
seris966890
Azaan
Level 202
Champion Stats
50W - 25L
1,780 SR
Queue Stats
683W - 552L
1,682 Elo+
Party 2
Team Averages
Level 482
1,529 SR
1,609 Elo+

VS

Team Averages
Level 391
1,639 SR
1,565 Elo+
Kasumi
Kasumi
Inf3ntE3ter2
Kasumi
Level 77
Champion Stats
3W - 7L
1,554 SR
Queue Stats
108W - 131L
1,504 Elo+
Solo
Koga
Koga
Khiropteraa
Koga
Level 619
Champion Stats
1,111W - 985L
1,589 SR
Queue Stats
2,208W - 2,201L
1,559 Elo+
Solo
Vora
Vora
Zhewei
Vora
Level 141
Champion Stats
11W - 16L
1,608 SR
Queue Stats
328W - 365L
1,521 Elo+
Solo
Jenos
Jenos
carbonturtle
Jenos
Level 906
Champion Stats
56W - 48L
1,632 SR
Queue Stats
2,418W - 1,632L
1,650 Elo+
Party 1
Khan
Khan
あずきいぬ
Khan
Level 212
Champion Stats
26W - 11L
1,814 SR
Queue Stats
564W - 447L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Harakili
Grover
56
6 / 5 / 17
2,616
327
27,612
28,607
2,390
Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

30
5 / 4 / 13
2,281
285
26,373
24,718
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

57
15 / 6 / 12
2,752
344
45,996
28,492
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

58
6 / 3 / 10
2,352
294
43,107
11,885
800
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

53
10 / 3 / 12
2,799
350
45,064
40,902
6,254
Overwhelming Presence

Overwhelming Presence

Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
31
0 / 11 / 2
1,070
134
8,428
34,083
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

58
0 / 9 / 2
1,059
132
14,172
22,762
0
Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Vora
Zhewei
Vora
54
9 / 10 / 6
2,199
275
48,581
39,852
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
4 / 6 / 14
2,091
261
13,669
16,517
5,600
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

52
8 / 6 / 5
2,276
285
49,754
74,938
19,955
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 27s
Objective Time
1m 51s
106
Kill Participation
50
42
Kills
21
21
Deaths
42
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Grover
Harakili
Grover
6
5
17
2.9
W
5
4
13
2.88
L
Kasumi
0
11
2
0.09
L
0
9
2
0.11
W
15
6
12
3.5
L
Vora
Zhewei
Vora
9
10
6
1.2
L
4
6
14
1.83
W
6
3
10
3.67
W
10
3
12
5.33
L
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,152
Damage
134,604
134,604
Taken
188,152
9,444
Shielding
25,555
81,012
Healing
73,738
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Harakili
Grover
27,612
22,170
26,448
17,067
28,607
2,390
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
26,373
19,426
0
9,357
24,718
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kasumi
8,428
5,501
0
2,338
34,083
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
14,172
9,391
0
4,698
22,762
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
45,996
42,197
2,026
9,892
28,492
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
Zhewei
Vora
48,581
30,921
0
5,572
39,852
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
13,669
11,777
45,667
2,880
16,517
5,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
43,107
36,021
0
2,940
11,885
800
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
45,064
35,465
0
13,282
40,902
6,254
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
49,754
48,044
695
11,888
74,938
19,955
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role