Player Matchup

Dredge
Dredge
Digombs
Dredge
Level 222
Champion Stats
47W - 55L
1,505 SR
Queue Stats
63W - 83L
1,556 Elo+
Solo
Tiberius
Tiberius
Hachimansz
Tiberius
Level 6
Champion Stats
4W - 3L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Willo
Willo
LLSwoffordLL
Willo
Level 21
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Evie
Evie
xXempanaditaXx
Evie
Level 21
Champion Stats
1W - 3L
1,270 SR
Queue Stats
14W - 23L
1,424 Elo+
Solo
VII
VII
yKGsKIII_
VII
Level 188
Champion Stats
1W - 1L
1,514 SR
Queue Stats
145W - 131L
1,593 Elo+
Solo
Team Averages
Level 92
1,458 SR
1,515 Elo+

VS

Team Averages
Level 257
1,583 SR
1,595 Elo+
Seris
Seris
EmmaHermione
Seris
Level 35
Champion Stats
9W - 9L
1,522 SR
Queue Stats
46W - 37L
1,524 Elo+
Solo
Jenos
Jenos
Inferos
Jenos
Level 999
Champion Stats
62W - 49L
1,581 SR
Queue Stats
440W - 342L
1,564 Elo+
Solo
Dredge
Dredge
Mazvl2000
Dredge
Level 174
Champion Stats
71W - 72L
1,483 SR
Queue Stats
121W - 124L
1,452 Elo+
Solo
Octavia
Octavia
corderoxx-15
Octavia
Level 26
Champion Stats
3W - 0L
1,513 SR
Queue Stats
19W - 11L
1,628 Elo+
Solo
Maeve
Maeve
diegoon
Maeve
Level 49
Champion Stats
3W - 0L
1,819 SR
Queue Stats
4W - 2L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Digombs
Dredge
54
8 / 8 / 6
4,460
496
41,840
38,478
1,950
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Tiberius
Hachimansz
Tiberius
5
12 / 9 / 5
4,712
524
71,395
40,532
7,674
Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 200-Health Shield for 3s after falling to or below 50% Health.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

15
1 / 11 / 5
3,557
395
24,562
33,961
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

12
7 / 12 / 5
3,780
420
26,258
26,804
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

59
8 / 8 / 12
4,289
477
34,617
30,942
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
6 / 4 / 21
4,038
449
24,310
28,153
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Jenos
Inferos
Jenos
53
9 / 8 / 21
4,806
534
17,690
38,746
5,677
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
Mazvl2000
Dredge
29
7 / 8 / 10
4,125
458
36,400
47,211
4,550
Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Octavia
corderoxx-15
Octavia
24
9 / 7 / 9
4,193
466
45,093
40,491
0
Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Maeve
diegoon
Maeve
40
16 / 9 / 8
4,519
502
47,224
44,071
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 40% for 4s after you activate Nine Lives.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 7s
Objective Time
6m 1s
69
Kill Participation
116
36
Kills
47
48
Deaths
36
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Dredge
Digombs
Dredge
8
8
6
1.38
W
6
4
21
4.13
L
Tiberius
Hachimansz
Tiberius
12
9
5
1.61
W
Jenos
Inferos
Jenos
9
8
21
2.44
L
1
11
5
0.32
W
Dredge
Mazvl2000
Dredge
7
8
10
1.5
W
Octavia
corderoxx-15
Octavia
9
7
9
1.93
W
Maeve
diegoon
Maeve
16
9
8
2.22
L
7
12
5
0.79
L
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,672
Damage
170,717
170,717
Taken
198,672
9,624
Shielding
10,227
56,716
Healing
115,653
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Digombs
Dredge
41,840
23,342
3,562
20,212
38,478
1,950
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
24,310
20,881
36,605
8,692
28,153
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tiberius
Hachimansz
Tiberius
71,395
55,160
0
13,430
40,532
7,674
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Jenos
Inferos
Jenos
17,690
12,961
44,483
11,998
38,746
5,677
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
24,562
18,391
0
3,403
33,961
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
Mazvl2000
Dredge
36,400
21,039
0
2,873
47,211
4,550
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
corderoxx-15
Octavia
45,093
43,643
748
4,262
40,491
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Maeve
diegoon
Maeve
47,224
41,759
0
5,992
44,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
26,258
25,346
0
4,209
26,804
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
34,617
31,784
0
11,900
30,942
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role