Player Matchup

Jenos
Jenos
Andantinos
Jenos
Level 999
Champion Stats
439W - 382L
1,646 SR
Queue Stats
1,558W - 1,652L
1,621 Elo+
Solo
Fernando
Fernando
AuriQ
Fernando
Level 121
Champion Stats
14W - 9L
1,531 SR
Queue Stats
222W - 209L
1,545 Elo+
Solo
VII
VII
Creespyy
VII
Level 302
Champion Stats
24W - 20L
1,686 SR
Queue Stats
244W - 191L
1,672 Elo+
Solo
Reidotero
Unknown
Level 363
Champion Stats
38W - 28L
1,733 SR
Queue Stats
886W - 898L
1,619 Elo+
Solo
Bomb King
Bomb King
vressler
Bomb King
Level 656
Champion Stats
16W - 16L
1,564 SR
Queue Stats
1,198W - 1,146L
1,512 Elo+
Solo
Team Averages
Level 488
1,632 SR
1,594 Elo+

VS

Team Averages
Level 140
1,728 SR
1,831 Elo+
Vatu
Vatu
Killrubbish3
Vatu
Level 23
Champion Stats
5W - 0L
1,737 SR
Queue Stats
39W - 1L
2,048 Elo+
Party 1
Corvus
Corvus
Mynou
Corvus
Level 391
Champion Stats
12W - 13L
1,630 SR
Queue Stats
1,244W - 1,072L
1,689 Elo+
Solo
Willo
Willo
QDEFG
Willo
Level 38
Champion Stats
2W - 0L
1,896 SR
Queue Stats
77W - 5L
2,078 Elo+
Party 1
Terminus
Terminus
SupaSope
Terminus
Level 57
Champion Stats
3W - 0L
1,776 SR
Queue Stats
26W - 12L
1,681 Elo+
Solo
Viktor
Viktor
Taaha 1
Viktor
Level 190
Champion Stats
52W - 54L
1,600 SR
Queue Stats
800W - 608L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
58
0 / 2 / 1
1,169
195
8,417
9,560
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
AuriQ
Fernando
40
0 / 4 / 0
1,152
192
9,717
43,957
42,191
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
1 / 9 / 1
955
159
11,952
26,226
0
Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Reidotero
Unknown
49
0 / 0 / 0
774
129
0
0
0

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Bomb King
vressler
Bomb King
59
1 / 6 / 0
1,086
181
13,066
21,385
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
6 / 1 / 8
1,893
316
32,099
21,262
0
Infiltration

Infiltration

Ambush

Heal for 350 after activating Ambush. This applies to each Ambush in the chain.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Corvus
Mynou
Corvus
59
3 / 0 / 7
1,741
290
18,548
2,653
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Willo
QDEFG
Willo
10
10 / 0 / 3
1,939
323
33,375
4,121
0
Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Nectar

Nectar

Seedling

Heal for 375 after using Seedling.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Terminus
SupaSope
Terminus
33
0 / 0 / 4
1,859
310
4,800
8,622
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Viktor
Taaha 1
Viktor
54
2 / 1 / 4
1,594
266
12,306
6,494
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

On The Move

On The Move

Frag Grenade

Gain 32% Movement Speed for 2s after using Frag Grenade.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

33s
Objective Time
3m 24s
4
Kill Participation
47
2
Kills
21
21
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jenos
0
2
1
0.25
L
Fernando
AuriQ
Fernando
0
4
0
0
L
1
9
1
0.17
W
6
1
8
10
W
Corvus
Mynou
Corvus
3
0
7
6.5
W
Willo
QDEFG
Willo
10
0
3
11.5
L
Reidotero
Unknown
0
0
0
0
W
Terminus
SupaSope
Terminus
0
0
4
2
W
Viktor
Taaha 1
Viktor
2
1
4
4
L
Bomb King
vressler
Bomb King
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
101,128
101,128
Taken
43,152
42,191
Shielding
0
34,875
Healing
41,910
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
8,417
7,730
26,462
4,578
9,560
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
AuriQ
Fernando
9,717
5,317
0
3,212
43,957
42,191
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
11,952
11,152
0
429
26,226
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
32,099
740
0
18,184
21,262
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Corvus
Mynou
Corvus
18,548
18,148
14,357
2,364
2,653
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
QDEFG
Willo
33,375
22,588
0
6,197
4,121
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Reidotero
Unknown
0
0
0
0
0
0
W
Terminus
SupaSope
Terminus
4,800
1,300
0
230
8,622
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
Taaha 1
Viktor
12,306
0
0
578
6,494
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
vressler
Bomb King
13,066
9,839
0
194
21,385
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role