Player Matchup

Saati
Saati
Diamond II
Andromius
Saati
Diamond II
Level 999
Champion Stats
2W - 3L
1,666 SR
Queue Stats
517W - 409L
1,711 Elo+
Solo
Azaan
Azaan
Diamond IV
Cocomo2
Azaan
Diamond IV
Level 473
Champion Stats
7W - 3L
1,855 SR
Queue Stats
72W - 70L
1,613 Elo+
Solo
Barik
Barik
Diamond IV
Ledragon58
Barik
Diamond IV
Level 538
Champion Stats
38W - 17L
1,816 SR
Queue Stats
498W - 445L
1,601 Elo+
Solo
Skye
Skye
Diamond III
epsteen
Skye
Diamond III
Level 162
Champion Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,694 Elo+
Party 2
Grover
Grover
Platinum V
tektiticbear
Grover
Platinum V
Level 82
Champion Stats
2W - 1L
1,710 SR
Queue Stats
26W - 24L
1,612 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 451
1,709 SR
1,646 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 424
1,655 SR
1,626 Elo+
Androxus
Androxus
Masters
Icenek
Androxus
Masters
Level 444
Champion Stats
39W - 43L
1,643 SR
Queue Stats
662W - 680L
1,668 Elo+
Party 1
Fernando
Fernando
Diamond I
JerayQo
Fernando
Diamond I
Level 140
Champion Stats
11W - 9L
1,752 SR
Queue Stats
296W - 275L
1,656 Elo+
Party 1
Drogoz
Drogoz
Platinum III
JmiXXX
Drogoz
Platinum III
Level 446
Champion Stats
58W - 44L
1,602 SR
Queue Stats
181W - 145L
1,635 Elo+
Solo
Jenos
Jenos
Diamond V
Vintchu
Jenos
Diamond V
Level 999
Champion Stats
271W - 240L
1,647 SR
Queue Stats
1,002W - 964L
1,615 Elo+
Solo
Inara
Inara
Platinum II
z1unkmown
Inara
Platinum II
Level 89
Champion Stats
2W - 4L
1,630 SR
Queue Stats
153W - 148L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Andromius
Saati
60
6 / 0 / 8
2,478
354
74,939
27,205
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Azaan
Cocomo2
Azaan
48
4 / 2 / 7
2,083
298
29,584
42,853
0
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Barik
59
6 / 1 / 10
2,697
385
37,485
45,130
37,405
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Skye
epsteen
Skye
57
11 / 2 / 12
2,595
371
55,451
35,824
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Grover
46
2 / 3 / 19
2,543
363
22,523
31,192
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Icenek
Androxus
58
2 / 4 / 1
1,281
183
41,009
42,955
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
JerayQo
Fernando
41
5 / 5 / 1
1,869
267
57,524
63,487
61,476
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Drogoz
JmiXXX
Drogoz
53
1 / 8 / 4
1,376
197
46,708
29,428
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Jenos
Vintchu
Jenos
56
0 / 4 / 7
2,126
304
6,131
14,715
6,390
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
z1unkmown
Inara
42
0 / 8 / 1
1,465
209
30,832
69,397
8,643
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 53s
Objective Time
2m 13s
85
Kill Participation
22
29
Kills
8
8
Deaths
29
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Saati
Andromius
Saati
6
0
8
10
W
Azaan
Cocomo2
Azaan
4
2
7
3.75
L
Androxus
Icenek
Androxus
2
4
1
0.63
L
Fernando
JerayQo
Fernando
5
5
1
1.1
L
Drogoz
JmiXXX
Drogoz
1
8
4
0.38
W
Barik
6
1
10
11
L
Jenos
Vintchu
Jenos
0
4
7
0.88
W
Skye
epsteen
Skye
11
2
12
8.5
W
Grover
2
3
19
3.83
L
Inara
z1unkmown
Inara
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,982
Damage
182,204
182,204
Taken
219,982
37,405
Shielding
76,509
150,824
Healing
110,074
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Andromius
Saati
74,939
67,964
0
1,019
27,205
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Azaan
Cocomo2
Azaan
29,584
24,823
0
7,450
42,853
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
Icenek
Androxus
41,009
37,001
0
1,087
42,955
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
JerayQo
Fernando
57,524
25,316
0
7,415
63,487
61,476
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Drogoz
JmiXXX
Drogoz
46,708
23,361
0
339
29,428
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
37,485
37,485
0
2,698
45,130
37,405
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
Vintchu
Jenos
6,131
5,397
95,613
4,713
14,715
6,390
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Skye
epsteen
Skye
55,451
39,110
34,990
21,209
35,824
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
22,523
20,453
62,015
21,443
31,192
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Inara
z1unkmown
Inara
30,832
26,991
0
907
69,397
8,643
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role