Player Matchup

Ying
Ying
KittyCatCas
Ying
Level 164
Champion Stats
10W - 13L
1,558 SR
Queue Stats
69W - 85L
1,471 Elo+
Solo
Sha Lin
Sha Lin
iKomutni
Sha Lin
Level 24
Champion Stats
20W - 12L
1,515 SR
Queue Stats
22W - 15L
1,516 Elo+
Solo
Androxus
Androxus
jim-the-tucher
Androxus
Level 75
Champion Stats
0W - 6L
1,510 SR
Queue Stats
109W - 96L
1,542 Elo+
Solo
Kinessa
Kinessa
keistimss
Kinessa
Level 62
Champion Stats
5W - 4L
1,533 SR
Queue Stats
14W - 7L
1,687 Elo+
Solo
Kasumi
Kasumi
xoGwyndolin
Kasumi
Level 35
Champion Stats
0W - 2L
1,360 SR
Queue Stats
72W - 47L
1,640 Elo+
Solo
Team Averages
Level 72
1,495 SR
1,571 Elo+

VS

Team Averages
Level 202
1,504 SR
1,476 Elo+
Seris
Seris
Blackmagic6770
Seris
Level 24
Champion Stats
5W - 2L
1,460 SR
Queue Stats
7W - 11L
1,307 Elo+
Solo
Kasumi
Kasumi
D1SGACE
Kasumi
Level 124
Champion Stats
12W - 10L
1,555 SR
Queue Stats
25W - 26L
1,601 Elo+
Solo
Ash
Ash
TSsucks
Ash
Level 49
Champion Stats
5W - 2L
1,517 SR
Queue Stats
45W - 78L
1,377 Elo+
Solo
Vora
Vora
mauve-scrub91
Vora
Level 93
Champion Stats
6W - 5L
1,295 SR
Queue Stats
212W - 270L
1,525 Elo+
Solo
Tyra
Tyra
touge3333
Tyra
Level 721
Champion Stats
12W - 7L
1,694 SR
Queue Stats
471W - 488L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
4 / 4 / 13
3,457
494
36,174
26,943
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Sha Lin
iKomutni
Sha Lin
8
13 / 5 / 5
4,107
587
56,008
27,329
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Androxus
42
1 / 6 / 6
635
91
17,594
28,208
0
Vengeance

Vengeance

Defiance

Heal for 60 after hitting at least one enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 80 after activating Nether Step.

Level 2

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 50% of the damage Absorbed by Reversal.

Level 5

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Kinessa
keistimss
Kinessa
9
0 / 8 / 11
3,108
444
23,638
23,399
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 1.2s.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Level 1

Kasumi
13
7 / 10 / 2
3,119
446
21,114
34,515
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Sealed Fate

Sealed Fate

Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
2 / 2 / 17
3,813
545
19,324
25,674
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

Kasumi
D1SGACE
Kasumi
22
10 / 4 / 10
3,738
534
25,656
28,790
0
Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Sealed Fate

Sealed Fate

Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ash
7
4 / 8 / 7
3,568
510
23,752
53,752
14,141
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Thrive

Thrive

Shoulder Bash

Heal for 800 after hitting an enemy with Shoulder Bash.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 40%.

Level 5

Level 1

46
2 / 7 / 4
2,932
419
13,548
20,960
240
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tyra
58
15 / 4 / 10
4,097
585
58,114
25,352
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 23s
Objective Time
8m 1s
62
Kill Participation
81
25
Kills
33
33
Deaths
25
37
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
2
17
5.25
W
Kasumi
D1SGACE
Kasumi
10
4
10
3.75
L
4
4
13
2.63
W
Ash
4
8
7
0.94
L
Sha Lin
iKomutni
Sha Lin
13
5
5
3.1
L
Androxus
1
6
6
0.67
L
Kinessa
keistimss
Kinessa
0
8
11
0.69
W
2
7
4
0.57
W
Tyra
15
4
10
5
L
Kasumi
7
10
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,528
Damage
140,394
140,394
Taken
154,528
0
Shielding
14,381
62,361
Healing
73,503
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
19,324
15,743
39,789
20,201
25,674
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
D1SGACE
Kasumi
25,656
21,902
0
8,860
28,790
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
36,174
30,384
26,535
17,345
26,943
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ash
23,752
20,600
0
2,660
53,752
14,141
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Sha Lin
iKomutni
Sha Lin
56,008
48,790
0
5,317
27,329
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Androxus
17,594
11,106
352
6,350
28,208
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Kinessa
keistimss
Kinessa
23,638
9,644
0
1,789
23,399
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
13,548
11,368
0
1,585
20,960
240
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Tyra
58,114
46,774
0
408
25,352
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Kasumi
21,114
17,835
0
4,673
34,515
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role