Player Matchup

Inara
Inara
Bronze II
Eddie_Monkey_
Inara
Bronze II
Level 413
Champion Stats
59W - 81L
1,605 SR
Queue Stats
378W - 474L
1,467 Elo+
Party 1
Skye
Skye
Platinum V
NinjaMoo
Skye
Platinum V
Level 53
Champion Stats
39W - 11L
1,818 SR
Queue Stats
58W - 41L
1,634 Elo+
Party 1
Raum
Raum
Silver I
PieEyed_420
Raum
Silver I
Level 999
Champion Stats
657W - 572L
1,604 SR
Queue Stats
1,043W - 1,049L
1,483 Elo+
Party 1
Jenos
Jenos
Gold V
STR8G4S420
Jenos
Gold V
Level 999
Champion Stats
649W - 553L
1,627 SR
Queue Stats
2,656W - 2,640L
1,479 Elo+
Solo
Terminus
Terminus
Silver I
your_boy3856
Terminus
Silver I
Level 544
Champion Stats
136W - 118L
1,622 SR
Queue Stats
662W - 660L
1,521 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 602
1,655 SR
1,517 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 713
1,654 SR
1,484 Elo+
Moji
Moji
Silver IV
Dexvin
Moji
Silver IV
Level 999
Champion Stats
23W - 18L
1,711 SR
Queue Stats
1,574W - 1,677L
1,450 Elo+
Solo
Fernando
Fernando
Silver I
Luigi89
Fernando
Silver I
Level 307
Champion Stats
8W - 13L
1,597 SR
Queue Stats
28W - 26L
1,527 Elo+
Solo
Barik
Barik
Silver V
NeverTooMucH
Barik
Silver V
Level 999
Champion Stats
227W - 199L
1,593 SR
Queue Stats
1,274W - 1,253L
1,389 Elo+
Solo
Androxus
Androxus
Gold III
OneLeftHand
Androxus
Gold III
Level 904
Champion Stats
50W - 38L
1,719 SR
Queue Stats
1,550W - 1,515L
1,510 Elo+
Solo
Saati
Saati
Gold II
TTV1LmntriX
Saati
Gold II
Level 354
Champion Stats
53W - 47L
1,653 SR
Queue Stats
460W - 433L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
1 / 8 / 14
3,484
290
31,574
100,069
14,957
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Skye
41
25 / 11 / 8
4,948
412
99,187
61,519
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

48
3 / 7 / 24
4,783
399
56,281
152,080
10,420
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Jenos
52
3 / 10 / 22
3,757
313
34,156
44,292
12,880
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
your_boy3856
Terminus
54
11 / 9 / 6
3,517
293
54,802
90,743
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
Dexvin
Moji
59
1 / 12 / 20
3,398
283
36,653
43,674
48,437

Level 2

Level 2

Level 5

Level 2

Level 4

Level 1

Fernando
Luigi89
Fernando
43
6 / 9 / 16
3,052
254
67,200
91,691
59,048
Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
4 / 6 / 16
2,944
245
69,181
66,013
82,453
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
OneLeftHand
Androxus
58
20 / 11 / 11
3,489
291
125,315
32,017
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

43
16 / 5 / 16
3,734
311
150,354
42,605
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 11s
Objective Time
6m 48s
117
Kill Participation
126
43
Kills
47
45
Deaths
43
74
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Moji
Dexvin
Moji
1
12
20
0.92
W
1
8
14
1
L
Fernando
Luigi89
Fernando
6
9
16
1.56
L
4
6
16
2
W
Skye
25
11
8
2.64
L
Androxus
OneLeftHand
Androxus
20
11
11
2.32
W
3
7
24
2.14
W
Jenos
3
10
22
1.4
L
16
5
16
4.8
W
Terminus
your_boy3856
Terminus
11
9
6
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

276,000
Damage
448,703
448,703
Taken
276,000
38,257
Shielding
189,938
208,444
Healing
121,299
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
Dexvin
Moji
36,653
36,653
64,913
13,365
43,674
48,437
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
31,574
20,662
0
2,578
100,069
14,957
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Luigi89
Fernando
67,200
56,446
0
10,138
91,691
59,048
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
69,181
69,181
0
25,860
66,013
82,453

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Skye
99,187
60,479
23,863
16,825
61,519
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Androxus
OneLeftHand
Androxus
125,315
81,806
0
3,456
32,017
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
56,281
26,175
34,692
19,417
152,080
10,420
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
34,156
26,710
84,086
14,911
44,292
12,880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
150,354
122,047
0
3,567
42,605
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Terminus
your_boy3856
Terminus
54,802
42,060
0
12,072
90,743
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role