Player Matchup
VS
Match Stats
Bloodthirst
Armor
Gain 8% Lifesteal.
Level 2
Vigorous Defense
Bulwark
Heal for 75 every 1s while Bulwark is active.
Level 3
Shield Wall
Bulwark
Increase the Health of your Bulwark by 800.
Level 4
Excessive Force
Weapon
Increase your maximum Ammo by 6.
Level 2
Platemail
Armor
Increase your maximum Health by 600.
Level 4
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Harden
Dredge Anchor
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Level 4
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Rampage
Armor
Increase your Movement Speed by 8% for 4s after getting an Elimination.
Level 1
Sea Legs
Dredge Anchor
Heal for 480 after hitting an enemy with Dredge Anchor.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Rain of Fire
Thrust
Consume 45% less Booster fuel for 5s after using Thrust.
Level 3
Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Level 2
Propel
Thrust
Restore 20% of your maximum Booster fuel after using Thrust.
Level 2
Fuel Tank
Armor
Increase your Booster fuel capacity by 50%.
Level 5
Altitude
Armor
Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 3
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Revenant
Armor
Increase your maximum Health by 150.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Level 1
Featherweight
Armor
Heal for 250 every 1s while drifting.
Level 5
Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1
Sleight of Hand
Nether Step
Generate 1 Ammo after activating Nether Step.
Level 1
Elusive
Nether Step
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Level 4
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Patch Up
Nine Lives
Heal for an additional 400 with Nine Lives.
Level 5
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2
Street Cred
Armor
Increase your maximum Health by 150.
Level 3
Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3
Savagery
Pounce
Heal for 140 after using Pounce.
Level 2
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Level 3
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 15% while Stellar Wind is active.
Level 3
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Into the Breach!
Battle Shout
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Level 3
Platemail
Armor
Increase your maximum Health by 600.
Level 4
Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Swift Witch
Soar
Increase your Movement Speed during Soar by 35%.
Level 5
Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1
Great Distance
Soar
Increase the duration of Soar by 1.6500000000000001s.
Level 3
Killing Frost
Soar
Reduce the Cooldown of Soar by 100% after getting an Elimination
Level 5
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
Over the Moon
Soar
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
Level 1
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.
Level 4
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3
False Idol
Armor
Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 5
Broken Promises
Obliteration
Heal for 60 for each enemy hit with Obliteration.
Level 1
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 100 health.
Level 2
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2