Player Matchup

Imani
Imani
Gold I
Bazuvixx
Imani
Gold I
Level 999
Champion Stats
33W - 32L
1,570 SR
Queue Stats
513W - 492L
1,550 Elo+
Party 1
Atlas
Atlas
Silver III
FiffthElement
Atlas
Silver III
Level 617
Champion Stats
12W - 15L
1,542 SR
Queue Stats
150W - 174L
1,412 Elo+
Party 2
Evie
Evie
Platinum I
RayNoxy94
Evie
Platinum I
Level 71
Champion Stats
10W - 4L
1,617 SR
Queue Stats
20W - 14L
1,607 Elo+
Party 1
Ying
Ying
Gold II
offmama
Ying
Gold II
Level 178
Champion Stats
41W - 38L
1,595 SR
Queue Stats
239W - 258L
1,477 Elo+
Party 2
Inara
Inara
Bronze I
penetrex
Inara
Bronze I
Level 999
Champion Stats
221W - 188L
1,649 SR
Queue Stats
1,582W - 1,622L
1,491 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 573
1,594 SR
1,508 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 590
1,599 SR
1,473 Elo+
Fernando
Fernando
Silver II
MackVision
Fernando
Silver II
Level 999
Champion Stats
158W - 179L
1,584 SR
Queue Stats
1,471W - 1,472L
1,578 Elo+
Solo
Tyra
Tyra
Gold II
Mr-mikou42
Tyra
Gold II
Level 687
Champion Stats
27W - 24L
1,580 SR
Queue Stats
263W - 278L
1,452 Elo+
Solo
Vora
Vora
Gold III
Op_johnakhsss
Vora
Gold III
Level 209
Champion Stats
7W - 11L
1,538 SR
Queue Stats
30W - 42L
1,443 Elo+
Solo
Barik
Barik
Silver III
Schátje
Barik
Silver III
Level 753
Champion Stats
64W - 76L
1,573 SR
Queue Stats
766W - 760L
1,438 Elo+
Solo
Grover
Grover
Gold V
aoife1156
Grover
Gold V
Level 300
Champion Stats
27W - 16L
1,721 SR
Queue Stats
308W - 313L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Bazuvixx
Imani
59
9 / 0 / 3
2,122
424
27,100
10,427
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

58
6 / 0 / 8
2,109
422
18,489
40,027
1,400
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Evie
40
7 / 1 / 9
1,939
388
39,691
18,232
0
Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Ying
offmama
Ying
49
0 / 0 / 13
1,975
395
2,632
1,921
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
penetrex
Inara
57
0 / 0 / 2
1,779
356
3,102
6,271
1,371
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
KinessaMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
MackVision
Fernando
60
0 / 2 / 0
809
162
9,626
11,131
11,632
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
1 / 5 / 0
1,045
209
22,284
18,870
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
0 / 7 / 1
951
190
22,790
26,463
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
Schátje
Barik
53
0 / 2 / 0
590
118
9,814
11,817
13,330
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grover
aoife1156
Grover
43
0 / 6 / 0
885
177
12,364
22,733
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 45s
Objective Time
24s
57
Kill Participation
2
22
Kills
1
1
Deaths
22
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Imani
Bazuvixx
Imani
9
0
3
10.5
W
6
0
8
10
L
Fernando
MackVision
Fernando
0
2
0
0
L
1
5
0
0.2
L
0
7
1
0.07
W
Evie
7
1
9
11.5
L
Barik
Schátje
Barik
0
2
0
0
L
Grover
aoife1156
Grover
0
6
0
0
W
Ying
offmama
Ying
0
0
13
6.5
W
Inara
penetrex
Inara
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,014
Damage
76,878
76,878
Taken
91,014
2,771
Shielding
24,962
68,371
Healing
29,112
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Imani
Bazuvixx
Imani
27,100
20,283
0
85
10,427
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
18,489
18,489
0
558
40,027
1,400

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
MackVision
Fernando
9,626
3,183
0
0
11,131
11,632
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
22,284
12,503
0
2,223
18,870
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
22,790
15,550
0
3,452
26,463
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Evie
39,691
38,491
346
3,411
18,232
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Barik
Schátje
Barik
9,814
9,814
0
3,182
11,817
13,330
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
aoife1156
Grover
12,364
9,520
11,335
8,920
22,733
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
offmama
Ying
2,632
2,632
61,526
1,921
1,921
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
penetrex
Inara
3,102
3,072
0
524
6,271
1,371
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role