Player Matchup
VS
Match Stats
Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4
Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3
Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.
Level 2
Hot Swap
Weapon
Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.
Level 4
Apex Predator
Armor
Increase your maximum Health by 150.
Level 3
Bask
Salvo
Heal for 105 for each enemy hit by your Salvo rockets.
Level 3
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Bully
Net Shot
Gain 24% Lifesteal against targets Slowed by Net Shot.
Level 2
Tangled
Net Shot
Increase the duration of Net Shot's Slow by 0.8999999999999999s.
Level 3
Stomping Ground
Weapon
Reduce all active Cooldowns by 56% after getting an Elimination.
Level 4
Street Sweeper
Weapon
Increase your Reload Speed by 21%.
Level 3
Concussion
Net Shot
Reduce the Cooldown of Net Shot by 3s.
Level 3
Ensnare
Net Shot
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Level 1
Bullseye
Weapon
Reduce your active Cooldowns by 30% when you get an Elimination.
Level 3
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 3s.
Level 5
Run Like the Wind
Withdraw
Increase your Movement Speed by 14% for 3s after using Withdraw.
Level 2
Swagger
Armor
Increase your maximum Health by 150.
Level 3
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
Rest and Relaxation
Weapon
Increase your maximum Ammo by 4.
Level 2
Threat and Subject
Armor
Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.
Level 4
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Level 2
Arcane Focus
Spirit Link
Heal for 100 every 1s while Spirit Linked to an ally.
Level 5
Future Generations
Chain Heal
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 2
Restraint
Spirit Link
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Plated Leggings
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Level 5
Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1
Bullet Hopper
Increase your maximum Ammo by 2.
Level 2
Designer Armor
Increase your maximum Health by 120.
Level 3
Closing Time
Increase your Movement Speed by 24% for 2.5s after activating Blast Back.
Level 4
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Level 2
Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5
Criminal Record
Dragon Stance
Gain 17.5% Lifesteal while in Dragon Stance.
Level 5
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 28%.
Level 4
Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1
Rest and Relaxation
Weapon
Increase your maximum Ammo by 4.
Level 2
Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4
Future Generations
Chain Heal
After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 4
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Overwhelming Presence
Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.
Level 5
True Conviction
Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 1
Gathering Power
Heal for 140 for each enemy hit with Reckoning.
Level 2
Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 20%.
Level 2
Tools of Salvation
Increase your maximum Health by 750.
Level 5
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Nether Siphon
Shadow Travel
Heal for 50 every 1s while using Shadow Travel.
Level 1
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 3 Ammo.
Level 3
Revenant
Armor
Increase your maximum Health by 250.
Level 5
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1