Player Matchup

Terminus
Terminus
Platinum II
BLNT04
Terminus
Platinum II
Level 600
Champion Stats
25W - 11L
1,764 SR
Queue Stats
920W - 866L
1,643 Elo+
Party 1
Moji
Moji
Masters
D4nyMor
Moji
Masters
Level 999
Champion Stats
65W - 45L
1,776 SR
Queue Stats
1,085W - 990L
1,613 Elo+
Party 4
Barik
Barik
Diamond I
Gyurí
Barik
Diamond I
Level 999
Champion Stats
39W - 33L
1,688 SR
Queue Stats
1,598W - 1,510L
1,685 Elo+
Solo
Imani
Imani
Diamond I
TTVTheZombiRo
Imani
Diamond I
Level 999
Champion Stats
10W - 5L
1,703 SR
Queue Stats
1,464W - 1,342L
1,710 Elo+
Party 4
Ash
Ash
Diamond III
hondaaccorĐ
Ash
Diamond III
Level 92
Champion Stats
4W - 2L
1,654 SR
Queue Stats
297W - 277L
1,687 Elo+
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 738
1,717 SR
1,668 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 625
1,680 SR
1,654 Elo+
Makoa
Makoa
Diamond III
BDIV
Makoa
Diamond III
Level 999
Champion Stats
4W - 7L
1,710 SR
Queue Stats
492W - 455L
1,628 Elo+
Solo
Lillith
Lillith
Diamond I
BlossoMia
Lillith
Diamond I
Level 999
Champion Stats
187W - 213L
1,657 SR
Queue Stats
1,157W - 1,136L
1,634 Elo+
Party 3
Inara
Inara
Masters
Sylithia
Inara
Masters
Level 156
Champion Stats
4W - 6L
1,704 SR
Queue Stats
76W - 53L
1,693 Elo+
Party 2
VII
VII
Diamond I
YaBogatHdzhMara
VII
Diamond I
Level 904
Champion Stats
21W - 11L
1,828 SR
Queue Stats
2,032W - 1,958L
1,661 Elo+
Party 2
Drogoz
Drogoz
Diamond IV
ßestTanker
Drogoz
Diamond IV
Level 66
Champion Stats
1W - 1L
1,500 SR
Queue Stats
88W - 65L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BLNT04
Terminus
60
5 / 0 / 2
1,790
298
15,805
16,971
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Moji
D4nyMor
Moji
59
4 / 0 / 6
2,102
350
12,773
9,265
19,840

Level 3

Level 2

Level 4

Level 1

Level 5

Level 1

Barik
Gyurí
Barik
56
3 / 0 / 7
2,212
369
26,576
19,782
33,283
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
9 / 0 / 6
2,325
388
74,466
21,875
330
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

45
1 / 2 / 10
1,806
301
38,410
30,730
11,865
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
BDIV
Makoa
58
0 / 3 / 0
879
147
4,007
28,294
6,370
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Lillith
BlossoMia
Lillith
59
0 / 4 / 1
1,315
219
17,881
26,378
300
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Inara
Sylithia
Inara
46
0 / 5 / 1
833
139
21,598
51,007
5,794
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
1 / 7 / 0
789
132
24,012
35,059
2,000
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Drogoz
41
1 / 5 / 1
1,126
188
31,125
27,292
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 1s
Objective Time
33s
53
Kill Participation
5
22
Kills
2
2
Deaths
24
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Makoa
BDIV
Makoa
0
3
0
0
W
Terminus
BLNT04
Terminus
5
0
2
6
L
Lillith
BlossoMia
Lillith
0
4
1
0.13
W
Moji
D4nyMor
Moji
4
0
6
7
W
Barik
Gyurí
Barik
3
0
7
6.5
L
Inara
Sylithia
Inara
0
5
1
0.1
W
9
0
6
12
L
1
7
0
0.14
W
1
2
10
3
L
Drogoz
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,030
Damage
98,623
98,623
Taken
168,030
65,318
Shielding
14,464
69,824
Healing
79,150
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Makoa
BDIV
Makoa
4,007
1,903
0
10,890
28,294
6,370
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
BLNT04
Terminus
15,805
15,027
0
2,604
16,971
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lillith
BlossoMia
Lillith
17,881
4,933
63,416
143
26,378
300
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Moji
D4nyMor
Moji
12,773
12,773
53,610
7,944
9,265
19,840
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Barik
Gyurí
Barik
26,576
26,576
0
4,685
19,782
33,283
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
Sylithia
Inara
21,598
17,651
0
1,464
51,007
5,794
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
74,466
64,439
0
511
21,875
330
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
24,012
23,092
0
1,158
35,059
2,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
38,410
37,010
0
470
30,730
11,865
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Drogoz
31,125
16,707
0
2,079
27,292
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role