Player Matchup

Koga
Koga
Angel_gollo
Koga
Level 373
Champion Stats
136W - 107L
1,637 SR
Queue Stats
833W - 834L
1,517 Elo+
Party 1
Atlas
Atlas
Erick_Pri
Atlas
Level 999
Champion Stats
66W - 73L
1,566 SR
Queue Stats
1,902W - 1,767L
1,525 Elo+
Party 1
J0llyboy
Unknown
Level 999
Champion Stats
12W - 30L
1,521 SR
Queue Stats
586W - 626L
1,616 Elo+
Solo
Cassie
Cassie
Wilson1231
Cassie
Level 283
Champion Stats
60W - 70L
1,588 SR
Queue Stats
1,129W - 1,101L
1,563 Elo+
Solo
Jenos
Jenos
aidemar056
Jenos
Level 778
Champion Stats
73W - 85L
1,636 SR
Queue Stats
660W - 645L
1,686 Elo+
Solo
Team Averages
Level 686
1,589 SR
1,581 Elo+

VS

Team Averages
Level 497
1,530 SR
1,561 Elo+
Jenos
Jenos
Dáreka
Jenos
Level 999
Champion Stats
116W - 144L
1,518 SR
Queue Stats
2,797W - 2,771L
1,663 Elo+
Solo
Moji
Moji
YRBMUSH
Moji
Level 8
Champion Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Seris
Seris
khizersozay
Seris
Level 999
Champion Stats
714W - 580L
1,629 SR
Queue Stats
783W - 778L
1,578 Elo+
Solo
Grover
Grover
syrupsandwichs
Grover
Level 44
Champion Stats
1W - 3L
1,390 SR
Queue Stats
30W - 30L
1,523 Elo+
Solo
Ying
Ying
tjekeienseff
Ying
Level 436
Champion Stats
28W - 20L
1,613 SR
Queue Stats
565W - 536L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 2 / 6
1,796
299
19,317
12,448
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Atlas
Erick_Pri
Atlas
60
8 / 0 / 6
2,299
383
27,949
38,504
2,400
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 400-Health Shield for 3s after hitting an enemy with Setback.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

J0llyboy
Unknown
60
7 / 1 / 8
2,218
370
37,444
18,198
0

Level 2

Level 4

Level 1

Level 4

Level 4

Level 1

Cassie
Wilson1231
Cassie
56
5 / 2 / 7
2,045
341
41,822
22,124
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Jenos
50
0 / 2 / 14
2,217
370
14,220
9,289
4,689
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Dáreka
Jenos
59
1 / 1 / 3
1,250
208
13,606
7,913
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Moji
YRBMUSH
Moji
6
1 / 7 / 1
1,004
167
16,521
32,881
1,200

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

45
3 / 4 / 2
1,442
240
37,727
39,599
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Level 1

33
1 / 6 / 3
1,165
194
20,253
34,508
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

60
1 / 5 / 2
789
132
12,456
25,851
0
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 3s
Objective Time
28s
64
Kill Participation
18
23
Kills
7
7
Deaths
23
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Jenos
Dáreka
Jenos
1
1
3
2.5
W
Atlas
Erick_Pri
Atlas
8
0
6
11
W
J0llyboy
Unknown
7
1
8
11
W
Cassie
Wilson1231
Cassie
5
2
7
4.25
L
Moji
YRBMUSH
Moji
1
7
1
0.21
W
Jenos
0
2
14
3.5
L
3
4
2
1
L
1
6
3
0.42
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,752
Damage
100,563
100,563
Taken
140,752
7,089
Shielding
1,200
82,669
Healing
84,642
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
19,317
16,520
0
513
12,448
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Dáreka
Jenos
13,606
11,408
23,543
3,483
7,913
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
Erick_Pri
Atlas
27,949
27,949
0
8,731
38,504
2,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
J0llyboy
Unknown
37,444
28,952
0
2,605
18,198
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Cassie
Wilson1231
Cassie
41,822
37,546
0
4,134
22,124
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Moji
YRBMUSH
Moji
16,521
16,521
1,495
0
32,881
1,200

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Jenos
14,220
12,600
62,117
4,569
9,289
4,689
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
37,727
30,433
7,341
6,001
39,599
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
20,253
17,953
8,540
6,318
34,508
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
12,456
7,156
17,300
10,621
25,851
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role