Player Matchup

Fernando
Fernando
Platinum I
Axel9607
Fernando
Platinum I
Level 359
Champion Stats
11W - 9L
1,661 SR
Queue Stats
187W - 166L
1,526 Elo+
Party 1
Koga
Koga
Gold V
HyperionWrathxx
Koga
Gold V
Level 59
Champion Stats
19W - 9L
1,694 SR
Queue Stats
78W - 49L
1,530 Elo+
Party 1
Corvus
Corvus
Gold II
LadyManu9494
Corvus
Gold II
Level 526
Champion Stats
4W - 2L
1,457 SR
Queue Stats
135W - 122L
1,558 Elo+
Party 1
Platinum I
Neizh
Unknown
Platinum I
Level 548
Champion Stats
80W - 83L
1,633 SR
Queue Stats
796W - 718L
1,540 Elo+
Party 1
Terminus
Terminus
Silver V
xKuruta7
Terminus
Silver V
Level 218
Champion Stats
9W - 7L
1,595 SR
Queue Stats
155W - 172L
1,521 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 342
1,608 SR
1,535 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 586
1,570 SR
1,493 Elo+
Inara
Inara
Platinum V
AlexeyBarmaley
Inara
Platinum V
Level 661
Champion Stats
59W - 52L
1,633 SR
Queue Stats
900W - 867L
1,535 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Qualifying
MashaSoska
Betty la Bomba
Qualifying
Level 151
Champion Stats
0W - 1L
1,640 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Barik
Barik
Gold III
MoJIekyJI9pHbIu
Barik
Gold III
Level 999
Champion Stats
156W - 133L
1,592 SR
Queue Stats
2,964W - 2,892L
1,503 Elo+
Party 2
Caspian
Caspian
Gold I
TugaBronze4ever
Caspian
Gold I
Level 119
Champion Stats
5W - 11L
1,430 SR
Queue Stats
282W - 277L
1,512 Elo+
Solo
Jenos
Jenos
Bronze II
ilpoking
Jenos
Bronze II
Level 999
Champion Stats
832W - 861L
1,554 SR
Queue Stats
1,997W - 2,088L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Axel9607
Fernando
57
11 / 1 / 15
2,813
402
66,785
49,556
29,043
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

36
6 / 3 / 13
2,277
325
62,079
29,790
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Corvus
59
1 / 2 / 20
2,475
354
5,692
6,888
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Neizh
Unknown
55
14 / 7 / 10
2,698
385
61,360
27,790
1,050

Level 5

Level 2

Level 3

Level 1

Level 4

Level 1

Terminus
xKuruta7
Terminus
57
3 / 2 / 8
2,378
340
17,433
33,370
0
Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
MakoaImani
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 8 / 7
1,999
286
31,377
82,433
12,529
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Betty la Bomba
MashaSoska
Betty la Bomba
43
3 / 11 / 1
1,254
179
33,972
32,233
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 160%.

Level 4

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.

Level 5

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

59
4 / 7 / 5
1,872
267
42,049
68,202
61,080
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

52
3 / 7 / 4
1,659
237
26,284
18,486
3,240
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 24% for 1s after hitting an enemy with Love.

Level 2

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.

Level 5

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 2

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 2s after hitting at least one enemy with Rogue's Tempo.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Jenos
ilpoking
Jenos
59
3 / 2 / 5
1,639
234
13,712
11,995
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 14s
Objective Time
2m 28s
101
Kill Participation
38
35
Kills
16
15
Deaths
35
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
Fernando
Axel9607
Fernando
11
1
15
18.5
W
6
3
13
4.17
W
Corvus
1
2
20
5.5
L
Betty la Bomba
MashaSoska
Betty la Bomba
3
11
1
0.32
L
4
7
5
0.93
W
Neizh
Unknown
14
7
10
2.71
L
3
7
4
0.71
L
Jenos
ilpoking
Jenos
3
2
5
2.75
W
Terminus
xKuruta7
Terminus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,349
Damage
147,394
147,394
Taken
213,349
30,093
Shielding
76,849
95,893
Healing
85,817
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
31,377
27,277
0
4,841
82,433
12,529
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Axel9607
Fernando
66,785
36,873
0
10,273
49,556
29,043
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
62,079
51,775
0
0
29,790
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Corvus
5,692
1,835
74,615
1,004
6,888
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Betty la Bomba
MashaSoska
Betty la Bomba
33,972
11,455
0
2,019
32,233
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
42,049
42,049
0
7,036
68,202
61,080
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Neizh
Unknown
61,360
43,679
0
1,207
27,790
1,050
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
26,284
16,325
0
2,086
18,486
3,240
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Jenos
ilpoking
Jenos
13,712
8,977
64,920
4,915
11,995
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
xKuruta7
Terminus
17,433
7,310
0
8,794
33,370
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role