Player Matchup

Raum
Raum
Kloskin
Raum
Level 87
Champion Stats
10W - 8L
1,565 SR
Queue Stats
209W - 212L
1,457 Elo+
Solo
Monarch48521
Unknown
Level 109
Champion Stats
5W - 7L
1,517 SR
Queue Stats
140W - 148L
1,547 Elo+
Party 1
Torvald
Torvald
ThisNotCOD
Torvald
Level 309
Champion Stats
48W - 40L
1,628 SR
Queue Stats
844W - 886L
1,496 Elo+
Solo
Seris
Seris
darigorous1
Seris
Level 861
Champion Stats
29W - 23L
1,606 SR
Queue Stats
571W - 576L
1,513 Elo+
Solo
Corvus
Corvus
omggoofygoober
Corvus
Level 93
Champion Stats
1W - 3L
1,461 SR
Queue Stats
133W - 117L
1,531 Elo+
Party 1
Team Averages
Level 292
1,555 SR
1,509 Elo+

VS

Team Averages
Level 134
1,544 SR
1,517 Elo+
Corvus
Corvus
FireBlast1337
Corvus
Level 66
Champion Stats
10W - 8L
1,621 SR
Queue Stats
130W - 100L
1,606 Elo+
Solo
Seris
Seris
JustTryHardR296
Seris
Level 183
Champion Stats
122W - 79L
1,552 SR
Queue Stats
356W - 349L
1,476 Elo+
Solo
Yagorath
Yagorath
LoudStatic13
Yagorath
Level 57
Champion Stats
3W - 6L
1,371 SR
Queue Stats
51W - 51L
1,510 Elo+
Solo
Vivian
Vivian
fluffyrock03
Vivian
Level 125
Champion Stats
451W - 455L
1,510 SR
Queue Stats
457W - 461L
1,477 Elo+
Solo
Koga
Koga
prenpren
Koga
Level 239
Champion Stats
17W - 11L
1,667 SR
Queue Stats
548W - 567L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Kloskin
Raum
52
4 / 9 / 6
2,568
233
47,632
140,057
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Monarch48521
Unknown
46
10 / 9 / 5
2,586
235
75,130
49,534
2,026

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Torvald
ThisNotCOD
Torvald
52
3 / 5 / 12
2,400
218
40,130
40,357
86,290
Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
1 / 7 / 10
2,245
204
38,236
41,135
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

50
4 / 5 / 10
2,334
212
32,404
30,689
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
3 / 3 / 24
3,192
290
21,501
22,433
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

34
8 / 0 / 19
3,176
289
99,035
45,965
2,000
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Level 1

Yagorath
LoudStatic13
Yagorath
11
4 / 6 / 8
2,688
244
33,388
98,776
5,320
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Level 2

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Collateral Damage

Collateral Damage

Form Swap

Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Vivian
3
7 / 1 / 18
3,053
278
79,872
20,808
11,004
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 40% while using Precision Sights.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Koga
58
13 / 12 / 6
3,040
276
67,976
41,849
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
5m 27s
65
Kill Participation
110
22
Kills
35
35
Deaths
22
43
Assists
75
Player
Kills
Deaths
Assists
KDA
W
3
3
24
5
W
8
0
19
17.5
L
Raum
Kloskin
Raum
4
9
6
0.78
W
Yagorath
LoudStatic13
Yagorath
4
6
8
1.33
L
Monarch48521
Unknown
10
9
5
1.39
L
Torvald
ThisNotCOD
Torvald
3
5
12
1.8
L
1
7
10
0.86
W
Vivian
7
1
18
16
L
4
5
10
1.8
W
Koga
13
12
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

233,532
Damage
301,772
301,772
Taken
229,831
88,316
Shielding
18,324
144,890
Healing
160,129
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,501
19,859
82,649
8,455
22,433
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
99,035
84,390
25,936
19,440
45,965
2,000
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Raum
Kloskin
Raum
47,632
41,626
13,172
16,765
140,057
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Yagorath
LoudStatic13
Yagorath
33,388
17,866
0
10,911
98,776
5,320
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Monarch48521
Unknown
75,130
51,444
0
920
49,534
2,026
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Torvald
ThisNotCOD
Torvald
40,130
31,191
2,113
1,361
40,357
86,290
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
38,236
29,940
44,589
12,647
41,135
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Vivian
79,872
66,525
0
1,393
20,808
11,004
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
32,404
30,148
46,159
7,164
30,689
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Koga
67,976
44,842
848
10,497
41,849
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role