Player Matchup

Platinum IV
BanTerminus
Unknown
Platinum IV
Level 104
Champion Stats
19W - 29L
1,578 SR
Queue Stats
198W - 159L
1,573 Elo+
Party 1
Fernando
Fernando
Platinum III
CyberGladiator
Fernando
Platinum III
Level 538
Champion Stats
515W - 383L
1,725 SR
Queue Stats
1,222W - 1,126L
1,632 Elo+
Party 1
Inara
Inara
Gold I
Sharkeyyyy
Inara
Gold I
Level 999
Champion Stats
29W - 34L
1,575 SR
Queue Stats
769W - 747L
1,510 Elo+
Party 1
Caspian
Caspian
Gold I
TugaBronze4ever
Caspian
Gold I
Level 119
Champion Stats
6W - 11L
1,405 SR
Queue Stats
297W - 293L
1,503 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum IV
mststueckchen
Mal'Damba
Platinum IV
Level 825
Champion Stats
47W - 42L
1,593 SR
Queue Stats
1,066W - 1,012L
1,507 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 517
1,575 SR
1,545 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 336
1,569 SR
1,558 Elo+
Terminus
Terminus
Platinum I
Axel9607
Terminus
Platinum I
Level 359
Champion Stats
22W - 18L
1,597 SR
Queue Stats
187W - 167L
1,535 Elo+
Party 2
Lian
Lian
Platinum I
C4rryM3Pl3ase
Lian
Platinum I
Level 189
Champion Stats
1W - 1L
1,338 SR
Queue Stats
282W - 245L
1,601 Elo+
Party 2
Barik
Barik
Gold V
HyperionWrathxx
Barik
Gold V
Level 59
Champion Stats
9W - 3L
1,640 SR
Queue Stats
79W - 50L
1,539 Elo+
Party 2
Jenos
Jenos
Gold II
LadyManu9494
Jenos
Gold II
Level 526
Champion Stats
97W - 70L
1,633 SR
Queue Stats
136W - 122L
1,566 Elo+
Party 2
Octavia
Octavia
Platinum I
Neizh
Octavia
Platinum I
Level 548
Champion Stats
25W - 18L
1,636 SR
Queue Stats
797W - 720L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
BanTerminus
Unknown
29
5 / 6 / 2
2,048
256
60,650
38,296
3,920

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

Fernando
54
3 / 9 / 3
1,866
233
37,119
76,098
57,374
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Inara
58
0 / 8 / 4
1,650
206
29,927
77,892
23,868
Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

52
4 / 9 / 1
1,490
186
23,242
30,751
2,720
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.

Level 5

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 24% for 1s after hitting an enemy with Love.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Mal'Damba
mststueckchen
Mal'Damba
60
0 / 8 / 5
1,732
217
15,960
27,587
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 8% Lifesteal.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
CassieImani
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Axel9607
Terminus
57
10 / 2 / 9
2,975
372
37,759
50,349
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Forsaken

Forsaken

Armor

Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

54
14 / 3 / 11
3,406
426
76,335
33,941
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

36
9 / 2 / 16
3,664
458
58,447
51,339
49,446
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
1 / 1 / 27
3,477
435
5,492
6,782
6,000
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
Neizh
Octavia
55
6 / 2 / 18
3,270
409
72,591
24,487
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 34s
Objective Time
4m 54s
27
Kill Participation
121
12
Kills
40
40
Deaths
10
15
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Terminus
Axel9607
Terminus
10
2
9
7.25
L
BanTerminus
Unknown
5
6
2
1
W
14
3
11
6.5
L
Fernando
3
9
3
0.5
W
9
2
16
8.5
W
1
1
27
14.5
W
Octavia
Neizh
Octavia
6
2
18
7.5
L
Inara
0
8
4
0.25
L
4
9
1
0.5
L
Mal'Damba
mststueckchen
Mal'Damba
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,898
Damage
250,624
250,624
Taken
166,898
87,882
Shielding
55,446
107,721
Healing
130,699
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
Axel9607
Terminus
37,759
28,354
0
10,156
50,349
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
BanTerminus
Unknown
60,650
38,262
0
2,886
38,296
3,920
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
76,335
72,420
0
460
33,941
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
37,119
16,987
0
10,084
76,098
57,374
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
58,447
58,447
0
7,888
51,339
49,446
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
5,492
2,101
103,636
4,571
6,782
6,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Octavia
Neizh
Octavia
72,591
66,566
1,413
2,575
24,487
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
29,927
22,897
0
4,626
77,892
23,868
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
23,242
16,372
0
1,096
30,751
2,720
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
mststueckchen
Mal'Damba
15,960
4,555
79,870
9,159
27,587
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role