Player Matchup
VS
Match Stats
Air Blast
Poppy Bomb
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Level 2
Uncontrolled
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Level 1
Fallout
Grumpy Bomb
Increase Grumpy Bomb’s Stun duration by 0.4s.
Level 4
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5
Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1
Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Level 1
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
Depths of Despair
Reduce the damage you take by 8% for 2s after activating Conviction.
Level 2
Ad Eternum
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Level 3
True Conviction
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 2
Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4
Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Turn The Table
Nade Launcher
Heal for 60 for each enemy hit with Nade Launcher.
Level 1
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Survivalist
Armor
Increase your maximum Health by 250.
Level 5
Locked and Loaded
Weapon
Increase your maximum Ammo by 10.
Level 5
Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Level 1
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Ephemeral
Weapon
Increase your Reload Speed by 16%.
Level 2
Brittle
Shatter
Reduce the Cooldown of Shatter by 2s.
Level 4
Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 3.75s.
Level 3
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Rain of Fire
Thrust
Consume 75% less Booster fuel for 5s after using Thrust.
Level 5
Altitude
Armor
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 2
Decimate
Salvo
Increase the explosion radius of Salvo by 30%.
Level 2
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 24%.
Level 1
Propel
Thrust
Restore 50% of your maximum Booster fuel after using Thrust.
Level 5
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 2.4000000000000004s.
Level 3
Nowhere to Hide
Sensor Drone
Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.
Level 2
Plans Within Plans
Deflector Shield
Heal for 100 every 1s while Deflector Shield is active.
Level 5
Contingency
Deflector Shield
Increase Deflector Shield's Health by 375.
Level 3
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.
Level 2
Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.4s.
Level 4
Sorceress
Weapon
Increase your Ultimate charge rate by 7%.
Level 1
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Spirit Leech
Restore Soul
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Level 3
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4
Level 1
Seek
Increase the duration of Dead Ringer's reveal on destruction by 2.5s.
Level 5
Bullet Hopper
Increase your maximum Ammo by 1.
Level 1
Taste Maker
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Level 2
Paper Design
Decrease the time between bursts of Dead Ringer's inhand fire by 16%.
Level 4
Reinforced Standee
Increase the Health of Dead Ringer by 450hp.
Level 3
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4
Tangible
Armor
Increase your maximum Health by 100.
Level 2
Fracture
Shatter
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Level 3
Ephemeral
Weapon
Increase your Reload Speed by 24%.
Level 3
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.