Player Matchup

Makoa
Makoa
Qualifying
BLUEDEMON555
Makoa
Qualifying
Level 68
Champion Stats
1W - 0L
1,601 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Terminus
Terminus
Silver I
Jocox
Terminus
Silver I
Level 189
Champion Stats
294W - 234L
1,616 SR
Queue Stats
384W - 388L
1,464 Elo+
Solo
Lian
Lian
Gold I
adont3
Lian
Gold I
Level 999
Champion Stats
130W - 162L
1,589 SR
Queue Stats
951W - 960L
1,611 Elo+
Solo
Corvus
Corvus
Silver III
calbillyTTV
Corvus
Silver III
Level 317
Champion Stats
21W - 16L
1,522 SR
Queue Stats
539W - 556L
1,486 Elo+
Solo
Buck
Buck
Gold IV
jinjiroge
Buck
Gold IV
Level 586
Champion Stats
109W - 117L
1,586 SR
Queue Stats
653W - 664L
1,509 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 432
1,583 SR
1,514 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 443
1,607 SR
1,366 Elo+
Raum
Raum
Silver III
Crashelido
Raum
Silver III
Level 999
Champion Stats
154W - 144L
1,639 SR
Queue Stats
1,157W - 1,165L
1,449 Elo+
Solo
Ash
Ash
Silver I
Heautontimorume
Ash
Silver I
Level 608
Champion Stats
77W - 69L
1,629 SR
Queue Stats
918W - 905L
1,486 Elo+
Solo
Lex
Lex
Platinum V
K4n0n
Lex
Platinum V
Level 455
Champion Stats
178W - 145L
1,603 SR
Queue Stats
694W - 682L
1,476 Elo+
Solo
Bomb King
Bomb King
Qualifying
Xephyrose
Bomb King
Qualifying
Level 54
Champion Stats
0W - 1L
1,554 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Jenos
Jenos
Qualifying
undrscoreLogical
Jenos
Qualifying
Level 97
Champion Stats
0W - 2L
1,612 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
11 / 12 / 24
4,827
254
110,026
169,371
80,593
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Terminus
Jocox
Terminus
37
15 / 14 / 10
4,544
239
75,910
143,786
0
Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Lian
adont3
Lian
58
18 / 16 / 16
4,844
255
153,157
71,834
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Corvus
56
5 / 8 / 37
4,903
258
42,110
44,842
4,680
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 520-Health Shield for 3s after dropping to or below 35% Health.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Buck
54
16 / 15 / 14
4,313
227
115,302
84,334
0
Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

3

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 11 / 25
4,431
233
110,560
210,380
16,100
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

55
9 / 7 / 23
5,575
293
124,293
105,075
40,118
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Lex
K4n0n
Lex
38
29 / 16 / 16
5,989
315
133,484
66,021
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bomb King
Xephyrose
Bomb King
27
11 / 18 / 9
3,839
202
74,221
60,549
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 40% until you land after launching yourself with Poppy Bomb.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

54
11 / 14 / 26
4,326
228
71,609
54,480
1,000
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 56s
Objective Time
12m 9s
166
Kill Participation
166
65
Kills
67
65
Deaths
66
101
Assists
99
Player
Kills
Deaths
Assists
KDA
W
11
12
24
1.92
L
7
11
25
1.77
L
9
7
23
2.93
W
Terminus
Jocox
Terminus
15
14
10
1.43
L
Lex
K4n0n
Lex
29
16
16
2.31
L
Bomb King
Xephyrose
Bomb King
11
18
9
0.86
W
Lian
adont3
Lian
18
16
16
1.63
W
Corvus
5
8
37
2.94
W
Buck
16
15
14
1.53
L
11
14
26
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

496,505
Damage
514,167
514,167
Taken
496,505
85,273
Shielding
57,218
269,548
Healing
171,024
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
110,026
103,782
0
3,565
169,371
80,593
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
110,560
78,987
0
41,743
210,380
16,100
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
124,293
116,589
0
6,472
105,075
40,118
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Level 1

W
Terminus
Jocox
Terminus
75,910
54,292
0
16,789
143,786
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Lex
K4n0n
Lex
133,484
122,344
0
10,993
66,021
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
Bomb King
Xephyrose
Bomb King
74,221
62,441
0
4,591
60,549
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lian
adont3
Lian
153,157
146,807
0
2,886
71,834
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Corvus
42,110
30,762
209,125
20,742
44,842
4,680
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Buck
115,302
107,574
0
16,441
84,334
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
71,609
46,423
85,783
21,442
54,480
1,000
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role