Player Matchup

Vora
Vora
Platinum V
FormerSaturn109
Vora
Platinum V
Level 663
Champion Stats
9W - 12L
1,554 SR
Queue Stats
237W - 226L
1,537 Elo+
Party 1
Atlas
Atlas
Gold V
J_A_Masters
Atlas
Gold V
Level 934
Champion Stats
294W - 294L
1,660 SR
Queue Stats
1,854W - 1,850L
1,563 Elo+
Solo
Jenos
Jenos
Platinum V
JojoRider
Jenos
Platinum V
Level 468
Champion Stats
40W - 31L
1,701 SR
Queue Stats
237W - 220L
1,530 Elo+
Party 1
Ruckus
Ruckus
Gold I
TWKchrisstorm
Ruckus
Gold I
Level 457
Champion Stats
7W - 1L
2,066 SR
Queue Stats
231W - 191L
1,564 Elo+
Solo
Saati
Saati
Platinum V
ÄMNËSIÄ
Saati
Platinum V
Level 589
Champion Stats
32W - 32L
1,643 SR
Queue Stats
187W - 190L
1,558 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 622
1,725 SR
1,550 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 718
1,618 SR
1,533 Elo+
Evie
Evie
Platinum II
ChubiDoki
Evie
Platinum II
Level 223
Champion Stats
108W - 102L
1,625 SR
Queue Stats
503W - 445L
1,551 Elo+
Solo
Furia
Furia
Silver I
CornerOverkill
Furia
Silver I
Level 999
Champion Stats
45W - 45L
1,567 SR
Queue Stats
1,240W - 1,164L
1,504 Elo+
Solo
Androxus
Androxus
Platinum III
Vampýre
Androxus
Platinum III
Level 999
Champion Stats
72W - 61L
1,623 SR
Queue Stats
1,034W - 983L
1,520 Elo+
Solo
Willo
Willo
Platinum IV
victorveker
Willo
Platinum IV
Level 830
Champion Stats
139W - 117L
1,636 SR
Queue Stats
891W - 901L
1,587 Elo+
Solo
Inara
Inara
Gold II
xloserximx
Inara
Gold II
Level 541
Champion Stats
8W - 7L
1,638 SR
Queue Stats
67W - 57L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 7 / 6
2,338
234
44,895
40,932
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
4 / 8 / 6
2,324
232
36,759
84,001
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
JojoRider
Jenos
56
3 / 6 / 10
2,230
223
9,983
21,754
8,000
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
5 / 8 / 8
2,230
223
44,067
53,929
33,067
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Saati
57
14 / 8 / 7
2,813
281
66,155
36,079
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
KhanMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
BuckCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
49
6 / 5 / 11
2,553
255
38,328
29,843
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

59
2 / 8 / 14
2,621
262
21,854
26,955
0
Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 4s after hitting an enemy with Pyre Strike.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Androxus
Vampýre
Androxus
60
13 / 5 / 11
3,953
395
71,962
32,522
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 10% for 3s after activating Nether Step.

Level 1

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Buying Time

Buying Time

Reversal

Generate 3 Ammo after activating Reversal.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 5 Ammo after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
13 / 10 / 8
2,992
299
65,091
45,247
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Inara
58
3 / 6 / 9
2,831
283
39,460
67,292
28,813
Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 53s
Objective Time
5m 18s
71
Kill Participation
90
34
Kills
37
37
Deaths
34
37
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Evie
6
5
11
2.3
W
2
8
14
1.13
L
8
7
6
1.57
L
4
8
6
0.88
L
Jenos
JojoRider
Jenos
3
6
10
1.33
L
5
8
8
1.13
W
Androxus
Vampýre
Androxus
13
5
11
3.7
W
13
10
8
1.7
W
Inara
3
6
9
1.25
L
Saati
14
8
7
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,859
Damage
236,695
236,695
Taken
201,859
41,067
Shielding
28,813
92,732
Healing
102,672
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Evie
38,328
37,648
0
7,713
29,843
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
21,854
17,451
62,182
8,476
26,955
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
44,895
35,359
475
5,951
40,932
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
36,759
36,759
0
2,417
84,001
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Jenos
JojoRider
Jenos
9,983
8,142
70,008
7,061
21,754
8,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
44,067
34,056
0
6,077
53,929
33,067
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Androxus
Vampýre
Androxus
71,962
59,681
1,342
9,869
32,522
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
65,091
46,158
2,002
4,999
45,247
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
39,460
33,274
0
6,089
67,292
28,813
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
66,155
52,816
0
743
36,079
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role