Player Matchup

Grover
Grover
Platinum II
Pawaaaaaaaaaaa
Grover
Platinum II
Level 925
Champion Stats
1W - 1L
1,877 SR
Queue Stats
113W - 92L
1,615 Elo+
Party 1
Atlas
Atlas
Platinum I
Pochichuuu
Atlas
Platinum I
Level 592
Champion Stats
21W - 23L
1,595 SR
Queue Stats
409W - 349L
1,573 Elo+
Party 1
Jenos
Jenos
Diamond V
Xenoborg
Jenos
Diamond V
Level 999
Champion Stats
151W - 103L
1,710 SR
Queue Stats
1,818W - 1,784L
1,498 Elo+
Solo
Lian
Lian
Diamond I
doguigamer
Lian
Diamond I
Level 124
Champion Stats
6W - 8L
1,625 SR
Queue Stats
32W - 22L
1,690 Elo+
Solo
Pip
Pip
Platinum III
ÐANGHELLO
Pip
Platinum III
Level 999
Champion Stats
1W - 1L
1,824 SR
Queue Stats
517W - 456L
1,562 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 728
1,726 SR
1,588 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 639
1,614 SR
1,598 Elo+
Viktor
Viktor
Diamond IV
HAK978
Viktor
Diamond IV
Level 507
Champion Stats
1W - 1L
1,604 SR
Queue Stats
173W - 176L
1,581 Elo+
Solo
Fernando
Fernando
Diamond V
Handguns
Fernando
Diamond V
Level 860
Champion Stats
4W - 4L
1,603 SR
Queue Stats
164W - 108L
1,640 Elo+
Solo
Willo
Willo
Platinum III
KhaosCristiel
Willo
Platinum III
Level 594
Champion Stats
4W - 6L
1,501 SR
Queue Stats
322W - 332L
1,574 Elo+
Party 2
Vora
Vora
Diamond II
KhaosKanaan
Vora
Diamond II
Level 234
Champion Stats
113W - 74L
1,746 SR
Queue Stats
386W - 326L
1,623 Elo+
Party 2
Io
Io
Diamond II
LiterallyJosh
Io
Diamond II
Level 999
Champion Stats
28W - 39L
1,617 SR
Queue Stats
903W - 892L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 6 / 12
2,194
199
80,824
69,885
1,050
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Atlas
59
3 / 7 / 6
1,978
180
31,484
104,222
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
Xenoborg
Jenos
60
3 / 5 / 5
1,493
136
24,396
31,505
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

46
9 / 6 / 3
1,980
180
46,826
26,628
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

58
2 / 5 / 4
1,550
141
41,352
41,495
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
MakoaCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
HAK978
Viktor
59
4 / 6 / 10
3,219
293
91,812
69,494
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Fernando
Handguns
Fernando
58
6 / 3 / 5
3,333
303
58,076
73,956
65,694
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
8 / 3 / 6
2,945
268
46,744
26,910
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

54
10 / 6 / 6
3,048
277
62,223
38,355
1,650
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

54
1 / 2 / 16
3,500
318
14,880
16,167
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 51s
Objective Time
6m 15s
50
Kill Participation
72
20
Kills
29
29
Deaths
20
30
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Viktor
HAK978
Viktor
4
6
10
1.5
W
Fernando
Handguns
Fernando
6
3
5
2.83
W
8
3
6
3.67
W
10
6
6
2.17
W
1
2
16
4.5
L
3
6
12
1.5
L
Atlas
3
7
6
0.86
L
Jenos
Xenoborg
Jenos
3
5
5
1.1
L
9
6
3
1.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

224,882
Damage
273,735
273,735
Taken
224,882
1,050
Shielding
67,344
166,532
Healing
175,414
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
HAK978
Viktor
91,812
63,297
0
1,112
69,494
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Fernando
Handguns
Fernando
58,076
31,882
0
7,493
73,956
65,694
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
46,744
36,618
0
550
26,910
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,223
41,692
0
7,317
38,355
1,650
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
14,880
13,280
147,128
11,814
16,167
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
80,824
73,085
33,398
34,456
69,885
1,050
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
31,484
31,484
0
9,266
104,222
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Xenoborg
Jenos
24,396
20,789
51,670
11,147
31,505
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
46,826
43,626
0
1,957
26,628
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
41,352
38,261
11,435
13,203
41,495
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role