Player Matchup
VS
Match Stats
Sprouts
Seedling
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Level 2
Shenanigans
Dead Zone
Increase your Movement Speed by 16% for 3s after activating Dead Zone.
Level 2
Antics
Weapon
Increase your Reload Speed by 25%.
Level 5
Sparkle
Dead Zone
Increase the duration of Dead Zone by 0.6s.
Level 1
Germination
Seedling
Generate 5 Ammo after using Seedling.
Level 5
Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Watchtower
Siege Shield
Increase the Health of Siege Shield by 500.
Level 2
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.
Level 1
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 4s.
Level 5
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 16%.
Level 2
Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1
The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.
Level 3
Grand Design
Mark of Fate
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 4
New Resolve
Mark of Fate
Grant a 80-Health Shield to an ally for 2s when you Mark them.
Level 2
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Level 1
Featherweight
Armor
Heal for 200 every 1s while drifting.
Level 4
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Elusive
Nether Step
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Level 4
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Designer Armor
Increase your maximum Health by 200.
Level 5
Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 10%
Level 1
Bullet Hopper
Increase your maximum Ammo by 4.
Level 4
Plated Leggings
Reduce Damage taken by 12% for 1.5s after using Blast Back.
Level 4
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Well-Oiled
Weapon
Increase your Reload Speed by 5%.
Level 1
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Level 3
Hardiness
In Pursuit
Decrease your damage taken by 6% while using In Pursuit.
Level 1
Conditioned
Armor
Increase your Movement Speed by 15%.
Level 5
Fortitude
In Pursuit
Heal for 125 for each shot hit while using In Pursuit.
Level 5
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Force of Nature
Armor
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Level 2
Barkskin
Armor
Increase your maximum Health by 150.
Level 2
Verdant Expanse
Blossom
Increase the radius of Blossom by 16%.
Level 4
Unstoppable
Blossom
Reduce your damage taken by 12% for 4s after using Blossom.
Level 2
Level 1
Restored Faith
Moonlight
Heal for 50 every time you Heal an ally with Moonlight.
Level 5
Sanctum of Faith
Moonlight
Regenerate 3% Moonlight every 1s while not using Moonlight.
Level 3
Protectors
Guardian Spirit
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Level 1
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5
Determination
Armor
Increase your Healing received from other players by 12% while at or below 50% Health.
Level 2
Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 1.2s.
Level 2
Tidal Grace
Shell Shield
Heal for 220 every 1s while Shell Shield is active.
Level 4
Carapace
Shell Shield
Increase the Health of Shell Shield by 400.
Level 2
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 4s.
Level 4
Incensed
Fire Bomb
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Level 2
Locked and Loaded
Weapon
Increase your maximum Ammo by 4.
Level 2
Trail Blazer
Armor
Generate 12 Ammo after getting an Elimination.
Level 4
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.