Player Matchup

Dredge
Dredge
Gold V
Eloy9103
Dredge
Gold V
Level 284
Champion Stats
166W - 156L
1,523 SR
Queue Stats
428W - 452L
1,447 Elo+
Solo
Ying
Ying
Gold III
MaikuLove
Ying
Gold III
Level 782
Champion Stats
6W - 8L
1,470 SR
Queue Stats
254W - 250L
1,467 Elo+
Party 1
Fernando
Fernando
Platinum III
flyin_squirl
Fernando
Platinum III
Level 381
Champion Stats
25W - 19L
1,648 SR
Queue Stats
473W - 467L
1,524 Elo+
Solo
Zhin
Zhin
Platinum IV
stark105
Zhin
Platinum IV
Level 999
Champion Stats
351W - 328L
1,609 SR
Queue Stats
867W - 865L
1,530 Elo+
Solo
Terminus
Terminus
Silver II
xxUnknown_19xx
Terminus
Silver II
Level 269
Champion Stats
27W - 26L
1,558 SR
Queue Stats
488W - 482L
1,441 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 543
1,561 SR
1,482 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 532
1,572 SR
1,501 Elo+
Ruckus
Ruckus
Gold IV
Djthegoat8550
Ruckus
Gold IV
Level 386
Champion Stats
3W - 7L
1,441 SR
Queue Stats
256W - 225L
1,487 Elo+
Solo
Lian
Lian
Platinum II
GRRSTR
Lian
Platinum II
Level 419
Champion Stats
11W - 8L
1,671 SR
Queue Stats
355W - 300L
1,596 Elo+
Solo
Seris
Seris
Gold V
LuckParaibas
Seris
Gold V
Level 392
Champion Stats
27W - 33L
1,581 SR
Queue Stats
967W - 916L
1,488 Elo+
Solo
Koga
Koga
Gold III
MissGissxD
Koga
Gold III
Level 999
Champion Stats
58W - 60L
1,592 SR
Queue Stats
766W - 758L
1,476 Elo+
Solo
Azaan
Azaan
Silver II
SoHVanish-
Azaan
Silver II
Level 463
Champion Stats
5W - 6L
1,576 SR
Queue Stats
216W - 230L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Eloy9103
Dredge
44
7 / 13 / 19
3,518
220
91,352
58,196
4,844
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
59
4 / 7 / 31
4,308
269
16,957
35,605
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
flyin_squirl
Fernando
60
19 / 7 / 14
4,553
285
97,639
96,213
46,333
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zhin
59
22 / 7 / 14
4,428
277
113,772
53,910
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Terminus
45
6 / 9 / 10
3,525
220
47,232
103,957
0
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
KhanImani
Team 1 Score

4

VS

Team 2 Score

2

Bans
CassieYagorath
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
6 / 12 / 20
3,533
221
65,773
92,347
23,845
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Lian
GRRSTR
Lian
50
12 / 13 / 11
3,905
244
81,691
60,670
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

47
4 / 7 / 27
4,027
252
22,763
41,638
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Level 1

59
19 / 17 / 10
3,755
235
100,618
52,064
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Azaan
60
5 / 9 / 15
3,747
234
77,036
120,233
39,409
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 24s
Objective Time
7m 50s
146
Kill Participation
129
58
Kills
46
43
Deaths
58
88
Assists
83
Player
Kills
Deaths
Assists
KDA
L
6
12
20
1.33
W
Dredge
Eloy9103
Dredge
7
13
19
1.27
L
Lian
GRRSTR
Lian
12
13
11
1.35
L
4
7
27
2.5
W
Ying
4
7
31
2.79
L
19
17
10
1.41
L
Azaan
5
9
15
1.39
W
Fernando
flyin_squirl
Fernando
19
7
14
3.71
W
Zhin
22
7
14
4.14
W
Terminus
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

366,952
Damage
347,881
347,881
Taken
366,952
51,177
Shielding
63,254
213,665
Healing
202,844
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
65,773
40,841
0
4,543
92,347
23,845
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Dredge
Eloy9103
Dredge
91,352
56,094
0
784
58,196
4,844
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lian
GRRSTR
Lian
81,691
77,174
0
2,662
60,670
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,763
19,070
130,211
22,159
41,638
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Ying
16,957
16,957
156,660
19,757
35,605
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
100,618
39,587
0
19,928
52,064
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Azaan
77,036
55,972
0
23,341
120,233
39,409
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
flyin_squirl
Fernando
97,639
48,943
0
18,904
96,213
46,333
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
113,772
91,027
0
4,207
53,910
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Terminus
47,232
29,008
0
13,353
103,957
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role