Player Matchup

Vora
Vora
Platinum I
Chronoren
Vora
Platinum I
Level 126
Champion Stats
64W - 56L
1,704 SR
Queue Stats
232W - 225L
1,556 Elo+
Solo
Fernando
Fernando
Diamond IV
DrDiegoD
Fernando
Diamond IV
Level 416
Champion Stats
135W - 103L
1,652 SR
Queue Stats
780W - 758L
1,556 Elo+
Solo
Lian
Lian
Diamond V
TERMI321
Lian
Diamond V
Level 362
Champion Stats
31W - 30L
1,650 SR
Queue Stats
600W - 597L
1,557 Elo+
Solo
Jenos
Jenos
Diamond III
gog0mi
Jenos
Diamond III
Level 999
Champion Stats
177W - 157L
1,733 SR
Queue Stats
976W - 942L
1,630 Elo+
Solo
Barik
Barik
Platinum IV
weSnowKiss
Barik
Platinum IV
Level 999
Champion Stats
252W - 238L
1,639 SR
Queue Stats
2,361W - 2,312L
1,580 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 580
1,675 SR
1,576 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 672
1,645 SR
1,592 Elo+
Corvus
Corvus
Platinum III
Camilo96UCH
Corvus
Platinum III
Level 502
Champion Stats
23W - 16L
1,642 SR
Queue Stats
474W - 416L
1,555 Elo+
Solo
Makoa
Makoa
Diamond V
DênnîsRødmân
Makoa
Diamond V
Level 929
Champion Stats
122W - 121L
1,636 SR
Queue Stats
1,514W - 1,459L
1,640 Elo+
Party 1
Diamond III
IOWake
Unknown
Diamond III
Level 559
Champion Stats
7W - 7L
1,650 SR
Queue Stats
445W - 437L
1,632 Elo+
Solo
Inara
Inara
Platinum III
Pofipof
Inara
Platinum III
Level 999
Champion Stats
6W - 9L
1,609 SR
Queue Stats
183W - 150L
1,566 Elo+
Party 1
Imani
Imani
Diamond IV
Rèpent
Imani
Diamond IV
Level 370
Champion Stats
60W - 55L
1,686 SR
Queue Stats
876W - 826L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
46
20 / 14 / 12
4,361
273
106,828
66,456
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
DrDiegoD
Fernando
51
13 / 9 / 16
4,326
270
72,648
114,177
72,948
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Lian
49
9 / 9 / 22
4,070
254
98,291
70,513
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Jenos
gog0mi
Jenos
58
9 / 5 / 35
4,990
312
38,695
36,023
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
60
10 / 9 / 24
5,186
324
93,366
105,452
100,293
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
AtlasKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
TerminusCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
57
2 / 10 / 27
3,821
239
35,604
35,602
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

60
11 / 11 / 13
3,210
201
72,364
116,540
41,866
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

IOWake
Unknown
57
7 / 14 / 21
1,582
99
98,992
70,476
3,574

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

Inara
Pofipof
Inara
59
4 / 11 / 16
3,643
228
66,938
120,460
22,795
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Imani
Rèpent
Imani
53
22 / 15 / 9
4,353
272
118,723
66,750
1,300
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 49s
Objective Time
5m 28s
170
Kill Participation
132
61
Kills
46
46
Deaths
61
109
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Corvus
2
10
27
1.55
W
Vora
20
14
12
1.86
W
Fernando
DrDiegoD
Fernando
13
9
16
2.33
L
11
11
13
1.59
L
IOWake
Unknown
7
14
21
1.25
L
Inara
Pofipof
Inara
4
11
16
1.09
L
Imani
Rèpent
Imani
22
15
9
1.77
W
Lian
9
9
22
2.22
W
Jenos
gog0mi
Jenos
9
5
35
5.3
W
Barik
10
9
24
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

409,828
Damage
392,621
392,621
Taken
409,828
173,241
Shielding
69,535
244,019
Healing
168,857
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
35,604
29,042
144,897
10,726
35,602
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Vora
106,828
69,598
0
11,548
66,456
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

W
Fernando
DrDiegoD
Fernando
72,648
51,543
0
12,707
114,177
72,948
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
72,364
65,513
0
7,596
116,540
41,866
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
IOWake
Unknown
98,992
84,589
0
1,791
70,476
3,574
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Pofipof
Inara
66,938
60,531
0
1,150
120,460
22,795
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
Rèpent
Imani
118,723
89,504
0
2,697
66,750
1,300
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lian
98,291
96,232
0
1,086
70,513
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
gog0mi
Jenos
38,695
29,900
176,090
23,136
36,023
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Barik
93,366
93,366
0
19,452
105,452
100,293
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role