Player Matchup

Viktor
Viktor
Arekuzan
Viktor
Level 75
Champion Stats
6W - 6L
1,593 SR
Queue Stats
9W - 9L
1,480 Elo+
Party 1
Jenos
Jenos
GamerPunks25
Jenos
Level 37
Champion Stats
3W - 7L
1,486 SR
Queue Stats
24W - 29L
1,555 Elo+
Solo
Ying
Ying
L30N4RD026
Ying
Level 330
Champion Stats
0W - 1L
1,280 SR
Queue Stats
16W - 14L
1,556 Elo+
Party 1
Torvald
Torvald
TortugaTactica
Torvald
Level 194
Champion Stats
0W - 1L
1,702 SR
Queue Stats
25W - 27L
1,517 Elo+
Party 1
Androxus
Androxus
mendzmami
Androxus
Level 29
Champion Stats
7W - 12L
1,505 SR
Queue Stats
9W - 15L
1,416 Elo+
Solo
Team Averages
Level 133
1,513 SR
1,505 Elo+

VS

Team Averages
Level 122
1,557 SR
1,529 Elo+
Makoa
Makoa
Chosenchino
Makoa
Level 73
Champion Stats
1W - 0L
1,792 SR
Queue Stats
3W - 1L
1,655 Elo+
Solo
Bomb King
Bomb King
DarthCh1li
Bomb King
Level 26
Champion Stats
1W - 1L
1,347 SR
Queue Stats
1W - 3L
1,202 Elo+
Solo
Vora
Vora
Rev116z
Vora
Level 110
Champion Stats
1W - 1L
1,575 SR
Queue Stats
123W - 113L
1,590 Elo+
Solo
Mal'Damba
Mal'Damba
raydi1n
Mal'Damba
Level 297
Champion Stats
3W - 1L
1,337 SR
Queue Stats
22W - 21L
1,505 Elo+
Solo
Fernando
Fernando
supersurgbot
Fernando
Level 105
Champion Stats
4W - 0L
1,732 SR
Queue Stats
25W - 14L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Arekuzan
Viktor
25
5 / 10 / 2
3,987
399
47,357
47,030
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

27
4 / 4 / 9
4,398
440
30,972
23,733
6,015
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

50
1 / 7 / 13
4,785
479
29,917
37,991
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

38
10 / 4 / 11
5,266
527
77,431
33,184
124,444
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Androxus
mendzmami
Androxus
10
7 / 9 / 5
4,289
429
56,827
42,750
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
3 / 5 / 8
4,716
472
20,058
65,852
30,525
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bomb King
DarthCh1li
Bomb King
18
3 / 7 / 6
3,831
383
27,046
30,489
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Vora
Rev116z
Vora
58
21 / 4 / 6
5,210
521
91,473
45,092
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Mal'Damba
raydi1n
Mal'Damba
56
0 / 5 / 16
4,695
470
4,475
24,559
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 20%.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Level 1

Fernando
supersurgbot
Fernando
50
7 / 6 / 9
4,782
478
41,636
76,512
58,728
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 11s
Objective Time
8m 18s
67
Kill Participation
79
27
Kills
34
34
Deaths
27
40
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Viktor
Arekuzan
Viktor
5
10
2
0.6
W
3
5
8
1.4
W
Bomb King
DarthCh1li
Bomb King
3
7
6
0.86
L
4
4
9
2.13
L
1
7
13
1.07
W
Vora
Rev116z
Vora
21
4
6
6
L
10
4
11
3.88
L
Androxus
mendzmami
Androxus
7
9
5
1.06
W
Mal'Damba
raydi1n
Mal'Damba
0
5
16
1.6
W
Fernando
supersurgbot
Fernando
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,504
Damage
184,688
184,688
Taken
242,504
130,459
Shielding
89,253
101,610
Healing
142,419
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Arekuzan
Viktor
47,357
32,501
0
7,977
47,030
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
20,058
19,248
0
4,357
65,852
30,525
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
DarthCh1li
Bomb King
27,046
24,012
1,854
6,302
30,489
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
30,972
18,363
27,078
11,451
23,733
6,015

Level 2

Level 1

Level 1

L
29,917
29,417
33,355
16,499
37,991
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 2

W
Vora
Rev116z
Vora
91,473
61,356
0
14,975
45,092
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
77,431
59,890
0
0
33,184
124,444
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
mendzmami
Androxus
56,827
51,971
0
5,250
42,750
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

W
Mal'Damba
raydi1n
Mal'Damba
4,475
2,400
93,629
13,060
24,559
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
supersurgbot
Fernando
41,636
22,940
0
8,242
76,512
58,728
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role