Player Matchup

Fernando
Fernando
Platinum V
Bazuvixx
Fernando
Platinum V
Level 999
Champion Stats
29W - 30L
1,606 SR
Queue Stats
478W - 449L
1,512 Elo+
Party 1
Moji
Moji
Platinum V
Statusdead
Moji
Platinum V
Level 999
Champion Stats
247W - 226L
1,657 SR
Queue Stats
1,491W - 1,415L
1,518 Elo+
Party 1
Octavia
Octavia
Gold III
TopGee
Octavia
Gold III
Level 999
Champion Stats
51W - 60L
1,644 SR
Queue Stats
1,559W - 1,556L
1,536 Elo+
Party 1
Ash
Ash
Platinum I
TuculØenmipené
Ash
Platinum I
Level 664
Champion Stats
48W - 41L
1,661 SR
Queue Stats
558W - 531L
1,592 Elo+
Party 1
Koga
Koga
Gold I
TugaBronze4ever
Koga
Gold I
Level 123
Champion Stats
5W - 1L
2,009 SR
Queue Stats
290W - 284L
1,482 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 757
1,715 SR
1,528 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 309
1,574 SR
1,541 Elo+
Lex
Lex
Gold II
GANDALF20060422
Lex
Gold II
Level 190
Champion Stats
1W - 2L
1,261 SR
Queue Stats
107W - 109L
1,490 Elo+
Solo
Tyra
Tyra
Gold II
LeoNaughtyyhehe
Tyra
Gold II
Level 186
Champion Stats
28W - 23L
1,647 SR
Queue Stats
349W - 378L
1,485 Elo+
Solo
Azaan
Azaan
Platinum V
lnterPIus
Azaan
Platinum V
Level 134
Champion Stats
31W - 21L
1,685 SR
Queue Stats
206W - 185L
1,520 Elo+
Party 2
Barik
Barik
Platinum I
БорисХренПопадёш
Barik
Platinum I
Level 999
Champion Stats
37W - 41L
1,588 SR
Queue Stats
1,251W - 1,166L
1,581 Elo+
Party 2
Jenos
Jenos
Qualifying
хер19см
Jenos
Qualifying
Level 35
Champion Stats
1W - 0L
1,690 SR
Queue Stats
24W - 16L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bazuvixx
Fernando
59
4 / 8 / 5
2,597
216
70,428
116,849
82,344
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

54
1 / 10 / 13
3,175
265
19,247
58,306
76,206

Level 5

Level 2

Level 5

Level 2

Level 1

Level 1

Octavia
TopGee
Octavia
51
2 / 6 / 8
2,164
180
78,744
37,028
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

55
5 / 8 / 7
2,776
231
73,758
114,491
58,004
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

52
12 / 7 / 5
3,032
253
72,103
60,945
0
Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bans
ImaniCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
14 / 7 / 8
3,847
321
89,538
55,567
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

56
4 / 6 / 16
3,276
273
78,077
40,540
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Azaan
lnterPIus
Azaan
52
9 / 3 / 14
3,871
323
104,716
111,650
91,710
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

58
8 / 5 / 18
3,839
320
82,088
86,503
94,419
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

26
4 / 3 / 28
4,227
352
33,200
20,020
11,332
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 1s
Objective Time
6m 33s
62
Kill Participation
123
24
Kills
39
39
Deaths
24
38
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Fernando
Bazuvixx
Fernando
4
8
5
0.81
W
14
7
8
2.57
W
4
6
16
2
L
1
10
13
0.75
L
Octavia
TopGee
Octavia
2
6
8
1
L
5
8
7
1.06
L
12
7
5
2.07
W
Azaan
lnterPIus
Azaan
9
3
14
5.33
W
4
3
28
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,280
Damage
387,619
387,619
Taken
314,280
216,554
Shielding
197,461
214,527
Healing
231,996
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Bazuvixx
Fernando
70,428
46,478
0
6,993
116,849
82,344
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
89,538
85,236
0
5,123
55,567
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
78,077
55,915
6,729
5,156
40,540
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
19,247
19,247
147,433
33,124
58,306
76,206
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Octavia
TopGee
Octavia
78,744
74,908
1,708
7,483
37,028
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
73,758
69,852
0
9,590
114,491
58,004
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
72,103
63,461
0
8,196
60,945
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Azaan
lnterPIus
Azaan
104,716
81,655
0
22,770
111,650
91,710
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
82,088
82,088
0
12,383
86,503
94,419
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
33,200
14,575
166,471
13,364
20,020
11,332
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role