Player Matchup

Ruckus
Ruckus
Diamond V
noizOverlord
Ruckus
Diamond V
Level 999
Champion Stats
30W - 25L
1,767 SR
Queue Stats
672W - 632L
1,634 Elo+
Party 2
Furia
Furia
Diamond II
revolutionary911
Furia
Diamond II
Level 101
Champion Stats
8W - 2L
1,963 SR
Queue Stats
206W - 142L
1,678 Elo+
Party 2
Makoa
Makoa
Masters
whalebronJames
Makoa
Masters
Level 260
Champion Stats
43W - 32L
1,763 SR
Queue Stats
533W - 492L
1,691 Elo+
Solo
Koga
Koga
Diamond II
ŁuŁub
Koga
Diamond II
Level 102
Champion Stats
11W - 7L
1,719 SR
Queue Stats
104W - 88L
1,637 Elo+
Solo
Masters
ζοΙаιяε
Unknown
Masters
Level 999
Champion Stats
170W - 177L
1,699 SR
Queue Stats
1,478W - 1,420L
1,734 Elo+
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 492
1,782 SR
1,675 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 677
1,664 SR
1,672 Elo+
Talus
Talus
Masters
AbuRnH
Talus
Masters
Level 588
Champion Stats
237W - 165L
1,712 SR
Queue Stats
1,039W - 1,004L
1,696 Elo+
Solo
Jenos
Jenos
Platinum I
BLNT04
Jenos
Platinum I
Level 603
Champion Stats
25W - 19L
1,705 SR
Queue Stats
920W - 866L
1,636 Elo+
Party 1
Barik
Barik
Diamond I
Gyurí
Barik
Diamond I
Level 999
Champion Stats
42W - 36L
1,698 SR
Queue Stats
1,632W - 1,552L
1,686 Elo+
Party 1
Azaan
Azaan
Diamond I
LahoreDaPawa
Azaan
Diamond I
Level 999
Champion Stats
34W - 44L
1,560 SR
Queue Stats
1,535W - 1,473L
1,665 Elo+
Solo
Cassie
Cassie
Masters
Taaha 1
Cassie
Masters
Level 198
Champion Stats
0W - 1L
1,644 SR
Queue Stats
132W - 127L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
58
15 / 7 / 7
3,090
281
46,251
81,320
44,563
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

49
2 / 1 / 28
3,743
340
44,417
32,765
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

53
7 / 7 / 12
2,832
257
43,075
91,136
27,939
Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Koga
ŁuŁub
Koga
57
16 / 2 / 13
3,336
303
83,563
53,222
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

59
6 / 6 / 22
3,140
285
81,735
39,298
4,059

Level 3

Level 5

Level 3

Level 1

Level 3

Level 1

Bans
FernandoImani
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
AbuRnH
Talus
60
9 / 11 / 7
2,671
243
64,924
58,313
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Jenos
BLNT04
Jenos
60
3 / 8 / 14
2,808
255
32,466
23,424
7,394
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Gyurí
Barik
56
2 / 10 / 9
3,104
282
51,287
77,228
199,054
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
3 / 9 / 5
2,305
210
53,021
101,636
39,360
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Cassie
Taaha 1
Cassie
54
6 / 8 / 10
2,659
242
96,043
38,440
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Sky Warden

Sky Warden

Disengage

Heal for 125 after hitting an enemy with Disengage.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 4s after hitting an enemy with Disengage.

Level 4

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 47s
Objective Time
4m 2s
128
Kill Participation
68
46
Kills
23
23
Deaths
46
82
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Talus
AbuRnH
Talus
9
11
7
1.14
L
Jenos
BLNT04
Jenos
3
8
14
1.25
L
Barik
Gyurí
Barik
2
10
9
0.65
L
3
9
5
0.61
L
Cassie
Taaha 1
Cassie
6
8
10
1.38
W
Ruckus
15
7
7
2.64
W
2
1
28
16
W
7
7
12
1.86
W
Koga
ŁuŁub
Koga
16
2
13
11.25
W
6
6
22
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,041
Damage
297,741
297,741
Taken
299,041
76,561
Shielding
245,808
178,694
Healing
153,893
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
AbuRnH
Talus
64,924
62,509
0
13,836
58,313
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
BLNT04
Jenos
32,466
23,007
107,559
6,807
23,424
7,394
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Barik
Gyurí
Barik
51,287
51,287
0
7,603
77,228
199,054
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
53,021
42,079
0
16,632
101,636
39,360
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Cassie
Taaha 1
Cassie
96,043
83,244
0
1,456
38,440
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
46,251
27,419
0
7,151
81,320
44,563
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
44,417
38,050
137,007
27,885
32,765
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
43,075
40,505
0
5,761
91,136
27,939
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
ŁuŁub
Koga
83,563
71,429
0
731
53,222
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
81,735
59,304
0
159
39,298
4,059
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role