Player Matchup
VS
Match Stats
Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 0.6s.
Level 1
Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Level 3
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2
Sorceress
Weapon
Increase your Ultimate charge rate by 35%.
Level 5
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1
Level 1
Brawl
Kinetic Burst
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Level 3
Thrive
Shoulder Bash
Heal for 200 after hitting an enemy with Shoulder Bash.
Level 1
Battlement
Siege Shield
Increase the duration of Siege Shield by 0.6s.
Level 1
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Arcane Ice
Frost Bomb
Increase the Mana generation of Frost Bomb by 45%.
Level 3
Elemental Grace
Armor
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Level 2
Ancient Duty
Armor
Increase your maximum Health by 250.
Level 5
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 24%.
Level 4
Ice in her Veins
Frostfire Glide
Heal for 50 every 1s while using FrostFire Glide.
Level 1
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 450.
Level 3
Dark Bargain
Shortcut
Heal for 100 every 1s while standing near a Shortcut.
Level 2
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Reckless Barrage
Broadside
Heal for 200 for each enemy hit by Broadside.
Level 4
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4
Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1
Hit and Run
Armor
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Level 3
Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Level 4
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Gale Storm
Skewer
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Level 3
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Level 2
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Survivalist
Armor
Increase your maximum Health by 200.
Level 4
Locked and Loaded
Weapon
Increase your maximum Ammo by 4.
Level 2
Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 80%.
Level 4
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.