Player Matchup

Androxus
Androxus
Platinum II
AlwaysFirstPick
Androxus
Platinum II
Level 65
Champion Stats
8W - 14L
1,615 SR
Queue Stats
125W - 118L
1,545 Elo+
Solo
Fernando
Fernando
Silver V
COMMANDERR_y
Fernando
Silver V
Level 209
Champion Stats
65W - 55L
1,579 SR
Queue Stats
371W - 389L
1,423 Elo+
Solo
Drogoz
Drogoz
Platinum IV
MuieLaPSD
Drogoz
Platinum IV
Level 580
Champion Stats
20W - 18L
1,628 SR
Queue Stats
330W - 287L
1,555 Elo+
Solo
Ying
Ying
Gold III
bolcomatej
Ying
Gold III
Level 121
Champion Stats
2W - 4L
1,561 SR
Queue Stats
39W - 48L
1,461 Elo+
Solo
Sha Lin
Sha Lin
Gold V
konakaiii
Sha Lin
Gold V
Level 123
Champion Stats
5W - 8L
1,554 SR
Queue Stats
19W - 21L
1,457 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 220
1,588 SR
1,488 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 262
1,704 SR
1,565 Elo+
Koga
Koga
Platinum I
Anowell2
Koga
Platinum I
Level 160
Champion Stats
141W - 103L
1,742 SR
Queue Stats
278W - 270L
1,607 Elo+
Solo
Atlas
Atlas
Gold I
LordVaktus
Atlas
Gold I
Level 321
Champion Stats
5W - 0L
1,948 SR
Queue Stats
17W - 9L
1,718 Elo+
Solo
Lillith
Lillith
Platinum II
Medîc
Lillith
Platinum II
Level 339
Champion Stats
32W - 30L
1,657 SR
Queue Stats
569W - 532L
1,551 Elo+
Solo
Vatu
Vatu
Bronze II
Shakhrukh1
Vatu
Bronze II
Level 409
Champion Stats
8W - 7L
1,520 SR
Queue Stats
608W - 649L
1,397 Elo+
Solo
Imani
Imani
Gold I
bendvir99
Imani
Gold I
Level 83
Champion Stats
28W - 16L
1,654 SR
Queue Stats
111W - 98L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
37
4 / 5 / 0
1,213
202
19,564
23,534
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
COMMANDERR_y
Fernando
37
0 / 6 / 1
1,222
204
6,485
47,670
54,024
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Drogoz
MuieLaPSD
Drogoz
44
0 / 3 / 0
788
131
1,063
7,591
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 52% after getting an Elimination.

Level 4

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

59
0 / 5 / 4
1,205
201
11,242
20,454
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Sha Lin
konakaiii
Sha Lin
50
3 / 7 / 0
1,218
203
30,820
27,088
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
KhanInara
Team 1 Score

0

VS

Team 2 Score

4

Bans
CassieMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
39
12 / 3 / 3
2,129
355
35,344
19,047
0
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Atlas
51
2 / 0 / 5
2,054
342
16,082
24,986
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lillith
Medîc
Lillith
12
2 / 0 / 18
2,184
364
25,567
6,077
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Level 1

60
6 / 3 / 6
1,811
302
18,163
9,384
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Imani
bendvir99
Imani
39
4 / 1 / 10
1,979
330
31,181
9,680
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

37s
Objective Time
4m 46s
12
Kill Participation
68
7
Kills
26
26
Deaths
7
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Androxus
4
5
0
0.8
W
Koga
12
3
3
4.5
L
Fernando
COMMANDERR_y
Fernando
0
6
1
0.08
W
Atlas
2
0
5
4.5
W
Lillith
Medîc
Lillith
2
0
18
11
L
Drogoz
MuieLaPSD
Drogoz
0
3
0
0
W
6
3
6
3
W
Imani
bendvir99
Imani
4
1
10
9
L
0
5
4
0.4
L
Sha Lin
konakaiii
Sha Lin
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,174
Damage
126,337
126,337
Taken
69,174
54,024
Shielding
0
46,154
Healing
52,417
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
19,564
12,904
0
1,321
23,534
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
35,344
19,584
0
7,799
19,047
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
COMMANDERR_y
Fernando
6,485
3,435
0
1,697
47,670
54,024
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
16,082
16,082
0
1,537
24,986
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lillith
Medîc
Lillith
25,567
7,384
41,868
25
6,077
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Drogoz
MuieLaPSD
Drogoz
1,063
1,063
0
0
7,591
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
18,163
13,675
0
701
9,384
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
bendvir99
Imani
31,181
22,157
0
487
9,680
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
11,242
11,242
36,534
6,359
20,454
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Sha Lin
konakaiii
Sha Lin
30,820
26,200
0
243
27,088
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role