Player Matchup

Raum
Raum
AJ1ucas
Raum
Level 174
Champion Stats
35W - 25L
1,612 SR
Queue Stats
525W - 505L
1,622 Elo+
Solo
Mal'Damba
Mal'Damba
Anlon13
Mal'Damba
Level 999
Champion Stats
72W - 113L
1,478 SR
Queue Stats
586W - 552L
1,585 Elo+
Solo
Sha Lin
Sha Lin
HQuinzel
Sha Lin
Level 173
Champion Stats
26W - 11L
1,784 SR
Queue Stats
66W - 44L
1,689 Elo+
Solo
Zhin
Zhin
Shadowbomber_0
Zhin
Level 286
Champion Stats
47W - 33L
1,635 SR
Queue Stats
718W - 646L
1,616 Elo+
Solo
Grohk
Grohk
Taaha 1
Grohk
Level 200
Champion Stats
12W - 6L
1,773 SR
Queue Stats
497W - 345L
1,698 Elo+
Solo
Team Averages
Level 366
1,656 SR
1,642 Elo+

VS

Team Averages
Level 751
1,587 SR
1,607 Elo+
Imani
Imani
Gooldy254
Imani
Level 867
Champion Stats
451W - 402L
1,625 SR
Queue Stats
749W - 730L
1,601 Elo+
Solo
Kinessa
Kinessa
Sa63v
Kinessa
Level 999
Champion Stats
203W - 205L
1,705 SR
Queue Stats
2,462W - 2,264L
1,673 Elo+
Solo
Rei
Rei
ZeroAssault1
Rei
Level 840
Champion Stats
3W - 12L
1,417 SR
Queue Stats
2,088W - 2,155L
1,579 Elo+
Solo
Buck
Buck
abokaled
Buck
Level 999
Champion Stats
51W - 28L
1,578 SR
Queue Stats
932W - 934L
1,594 Elo+
Solo
Fernando
Fernando
ПочтиВесна
Fernando
Level 51
Champion Stats
12W - 10L
1,608 SR
Queue Stats
63W - 63L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
AJ1ucas
Raum
59
1 / 10 / 9
2,948
268
51,930
191,702
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Mal'Damba
Anlon13
Mal'Damba
58
1 / 8 / 9
2,554
232
13,658
56,506
825
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Sha Lin
HQuinzel
Sha Lin
55
11 / 12 / 2
2,676
243
74,392
55,640
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Grounded

Grounded

Rapid Shot

Regenerate 60 Health every 1s during while using Rapid Shot.

Level 1

Oasis

Oasis

Withdraw

Heal for 80 after using Withdraw.

Level 1

Strike True

Strike True

Crippling Arrow

Heal for 350 after hitting an enemy with Crippling Arrow.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

57
5 / 12 / 3
1,038
94
45,138
70,997
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Grohk
Taaha 1
Grohk
54
0 / 7 / 10
2,153
196
8,482
32,818
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Gooldy254
Imani
60
15 / 4 / 9
3,423
311
84,391
20,252
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Kinessa
Sa63v
Kinessa
59
14 / 4 / 17
3,818
347
128,669
30,836
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

60
5 / 1 / 23
4,757
432
39,577
25,950
0
Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Buck
60
12 / 5 / 14
3,552
323
87,225
41,472
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

16
3 / 4 / 24
3,899
354
67,801
75,090
64,579
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 50s
Objective Time
10m 23s
51
Kill Participation
136
18
Kills
49
49
Deaths
18
33
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Raum
AJ1ucas
Raum
1
10
9
0.55
L
Mal'Damba
Anlon13
Mal'Damba
1
8
9
0.69
W
Imani
Gooldy254
Imani
15
4
9
4.88
L
Sha Lin
HQuinzel
Sha Lin
11
12
2
1
W
Kinessa
Sa63v
Kinessa
14
4
17
5.63
L
5
12
3
0.54
L
Grohk
Taaha 1
Grohk
0
7
10
0.71
W
5
1
23
16.5
W
Buck
12
5
14
3.8
W
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,600
Damage
407,663
407,663
Taken
193,600
825
Shielding
64,579
200,118
Healing
133,220
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
AJ1ucas
Raum
51,930
43,963
12,663
29,673
191,702
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Mal'Damba
Anlon13
Mal'Damba
13,658
5,472
51,183
8,749
56,506
825

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Imani
Gooldy254
Imani
84,391
73,759
0
727
20,252
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Sha Lin
HQuinzel
Sha Lin
74,392
74,392
0
3,176
55,640
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Kinessa
Sa63v
Kinessa
128,669
120,844
0
1,575
30,836
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
45,138
28,837
0
25
70,997
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grohk
Taaha 1
Grohk
8,482
7,522
85,626
9,023
32,818
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
39,577
38,061
99,038
23,231
25,950
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Buck
87,225
73,813
0
7,242
41,472
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
67,801
42,913
0
1,407
75,090
64,579
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role