Player Matchup

Lian
Lian
Platinum IV
AlekayCR
Lian
Platinum IV
Level 764
Champion Stats
109W - 101L
1,592 SR
Queue Stats
313W - 326L
1,538 Elo+
Solo
VII
VII
Gold IV
Caveira_Total
VII
Gold IV
Level 724
Champion Stats
91W - 138L
1,560 SR
Queue Stats
1,564W - 1,515L
1,514 Elo+
Solo
Jenos
Jenos
Gold III
Jccoffe
Jenos
Gold III
Level 999
Champion Stats
81W - 120L
1,502 SR
Queue Stats
1,998W - 2,027L
1,476 Elo+
Solo
Inara
Inara
Gold III
OneLeftHand
Inara
Gold III
Level 905
Champion Stats
173W - 194L
1,593 SR
Queue Stats
1,540W - 1,504L
1,511 Elo+
Solo
Atlas
Atlas
Gold II
SUPAPAY
Atlas
Gold II
Level 715
Champion Stats
14W - 9L
1,626 SR
Queue Stats
219W - 192L
1,580 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 821
1,574 SR
1,524 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 581
1,647 SR
1,526 Elo+
Ash
Ash
Gold II
DiGeDoGs
Ash
Gold II
Level 616
Champion Stats
15W - 9L
1,699 SR
Queue Stats
873W - 869L
1,489 Elo+
Solo
Barik
Barik
Gold V
Juancho1338
Barik
Gold V
Level 319
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,476 Elo+
Solo
Furia
Furia
Gold II
Ray888
Furia
Gold II
Level 866
Champion Stats
27W - 22L
1,607 SR
Queue Stats
527W - 506L
1,554 Elo+
Solo
Zhin
Zhin
Platinum V
SANADRES2611
Zhin
Platinum V
Level 999
Champion Stats
62W - 58L
1,625 SR
Queue Stats
389W - 395L
1,499 Elo+
Solo
Platinum IV
mismanager
Unknown
Platinum IV
Level 103
Champion Stats
2W - 1L
1,806 SR
Queue Stats
117W - 106L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
54
10 / 3 / 8
2,560
320
60,156
21,225
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

53
9 / 4 / 8
2,282
285
39,634
17,987
1,200
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Jenos
Jccoffe
Jenos
58
0 / 3 / 21
2,725
341
5,313
23,265
5,575
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
8 / 2 / 12
2,600
325
51,387
57,042
4,887
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Atlas
SUPAPAY
Atlas
60
10 / 1 / 15
2,530
316
38,565
51,675
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
0 / 5 / 1
1,148
144
15,448
44,822
4,137
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

57
2 / 9 / 1
1,901
238
54,148
62,167
50,122
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Furia
Ray888
Furia
59
0 / 6 / 4
1,462
183
15,781
26,717
3,040
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 30%.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

60
4 / 10 / 3
1,983
248
43,147
35,088
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

mismanager
Unknown
47
7 / 7 / 4
2,249
281
42,670
26,261
5,895

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 35s
Objective Time
2m 52s
101
Kill Participation
26
37
Kills
13
13
Deaths
37
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lian
10
3
8
4.67
W
9
4
8
3.25
L
0
5
1
0.1
W
Jenos
Jccoffe
Jenos
0
3
21
3.5
L
2
9
1
0.28
W
8
2
12
7
L
Furia
Ray888
Furia
0
6
4
0.33
L
4
10
3
0.55
W
Atlas
SUPAPAY
Atlas
10
1
15
17.5
L
mismanager
Unknown
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,055
Damage
171,194
171,194
Taken
195,055
11,662
Shielding
63,194
124,264
Healing
63,972
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
60,156
59,637
0
1,603
21,225
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
39,634
36,480
990
4,375
17,987
1,200

Level 1

Level 2

L
15,448
14,928
0
5,368
44,822
4,137
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Jenos
Jccoffe
Jenos
5,313
2,353
73,944
16,026
23,265
5,575
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
54,148
54,148
0
15,683
62,167
50,122

Level 1

W
51,387
44,019
0
14,327
57,042
4,887
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Furia
Ray888
Furia
15,781
9,431
33,612
6,660
26,717
3,040
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
43,147
28,307
0
2,480
35,088
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Atlas
SUPAPAY
Atlas
38,565
38,565
0
12,999
51,675
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
mismanager
Unknown
42,670
31,286
0
169
26,261
5,895
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role