Player Matchup

Ruckus
Ruckus
Silver II
Canabinomano
Ruckus
Silver II
Level 931
Champion Stats
159W - 163L
1,592 SR
Queue Stats
1,882W - 1,956L
1,430 Elo+
Solo
Buck
Buck
Gold V
CloTT1
Buck
Gold V
Level 536
Champion Stats
47W - 39L
1,623 SR
Queue Stats
368W - 359L
1,433 Elo+
Solo
Mal'Damba
Mal'Damba
Silver I
Péssim0
Mal'Damba
Silver I
Level 882
Champion Stats
54W - 68L
1,573 SR
Queue Stats
506W - 494L
1,416 Elo+
Solo
Atlas
Atlas
Gold IV
Salandreews
Atlas
Gold IV
Level 495
Champion Stats
100W - 71L
1,647 SR
Queue Stats
163W - 131L
1,496 Elo+
Solo
Willo
Willo
Gold III
kidchocolate15
Willo
Gold III
Level 999
Champion Stats
150W - 118L
1,710 SR
Queue Stats
3,333W - 3,361L
1,480 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 769
1,629 SR
1,451 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 495
1,623 SR
1,511 Elo+
Vora
Vora
Gold IV
Me1ifaro
Vora
Gold IV
Level 465
Champion Stats
1W - 0L
1,548 SR
Queue Stats
93W - 64L
1,562 Elo+
Party 1
Inara
Inara
Silver II
RogerGarpEdward
Inara
Silver II
Level 444
Champion Stats
89W - 71L
1,622 SR
Queue Stats
1,111W - 1,095L
1,474 Elo+
Solo
Ying
Ying
Gold III
YingAndTonic
Ying
Gold III
Level 163
Champion Stats
290W - 276L
1,616 SR
Queue Stats
352W - 359L
1,494 Elo+
Solo
Torvald
Torvald
Silver I
jamesdvc
Torvald
Silver I
Level 999
Champion Stats
257W - 228L
1,568 SR
Queue Stats
1,525W - 1,528L
1,457 Elo+
Solo
Jenos
Jenos
Gold IV
maix404
Jenos
Gold IV
Level 402
Champion Stats
12W - 2L
1,762 SR
Queue Stats
54W - 39L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
52
4 / 9 / 5
2,264
283
36,823
66,428
37,658
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Level 1

Buck
CloTT1
Buck
59
3 / 7 / 3
761
95
22,969
28,113
0
Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.3s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Mal'Damba
Péssim0
Mal'Damba
58
2 / 4 / 6
1,768
221
14,978
20,369
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

58
5 / 4 / 5
2,106
263
38,434
87,147
0
Hell Hunter

Hell Hunter

Weapon

Generate 4 Ammo after hitting a fully-charged weapon shot.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

59
3 / 10 / 7
1,728
216
38,840
37,016
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
FernandoCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
9 / 4 / 13
2,723
340
62,539
36,392
2,623
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
4 / 4 / 11
2,775
347
44,660
52,667
8,470
Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

17
6 / 3 / 17
2,645
331
60,712
24,310
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Torvald
jamesdvc
Torvald
54
9 / 3 / 10
2,646
331
40,581
17,448
60,500
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Induction

Induction

Recharge

Generate 4 Ammo after activating Recharge.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Jenos
maix404
Jenos
59
6 / 3 / 15
2,625
328
30,581
21,227
6,367
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 37s
Objective Time
7m 3s
43
Kill Participation
100
17
Kills
34
34
Deaths
17
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ruckus
4
9
5
0.72
L
Buck
CloTT1
Buck
3
7
3
0.64
W
Vora
9
4
13
3.88
L
Mal'Damba
Péssim0
Mal'Damba
2
4
6
1.25
W
4
4
11
2.38
L
5
4
5
1.88
W
6
3
17
4.83
W
Torvald
jamesdvc
Torvald
9
3
10
4.67
L
3
10
7
0.65
W
Jenos
maix404
Jenos
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,044
Damage
239,073
239,073
Taken
152,044
37,658
Shielding
77,960
93,194
Healing
105,093
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
36,823
32,250
0
4,324
66,428
37,658

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Buck
CloTT1
Buck
22,969
20,993
0
6,396
28,113
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
62,539
38,481
0
6,388
36,392
2,623
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Mal'Damba
Péssim0
Mal'Damba
14,978
6,466
71,537
10,710
20,369
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
44,660
37,816
0
3,272
52,667
8,470
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
38,434
38,434
0
0
87,147
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
60,712
32,043
34,148
13,377
24,310
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Torvald
jamesdvc
Torvald
40,581
30,359
0
641
17,448
60,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
38,840
35,099
0
227
37,016
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Jenos
maix404
Jenos
30,581
22,305
39,005
8,262
21,227
6,367
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role