Player Matchup

Bomb King
Bomb King
Silver V
Dexvin
Bomb King
Silver V
Level 999
Champion Stats
10W - 15L
1,473 SR
Queue Stats
1,641W - 1,732L
1,450 Elo+
Solo
Atlas
Atlas
Gold II
JACINTA12345
Atlas
Gold II
Level 79
Champion Stats
13W - 13L
1,556 SR
Queue Stats
28W - 36L
1,451 Elo+
Solo
Rei
Rei
Bronze II
Super419_
Rei
Bronze II
Level 153
Champion Stats
6W - 9L
1,641 SR
Queue Stats
50W - 59L
1,451 Elo+
Party 1
Fernando
Fernando
Silver II
alekzys
Fernando
Silver II
Level 252
Champion Stats
5W - 9L
1,602 SR
Queue Stats
11W - 20L
1,398 Elo+
Solo
Tiberius
Tiberius
Bronze IV
iCoffeeTalk
Tiberius
Bronze IV
Level 168
Champion Stats
3W - 4L
1,590 SR
Queue Stats
62W - 75L
1,438 Elo+
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 330
1,572 SR
1,438 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 391
1,597 SR
1,448 Elo+
Jenos
Jenos
Gold V
AcidDuckling603
Jenos
Gold V
Level 433
Champion Stats
8W - 7L
1,603 SR
Queue Stats
98W - 102L
1,484 Elo+
Solo
Ruckus
Ruckus
Bronze I
Carno12
Ruckus
Bronze I
Level 155
Champion Stats
9W - 6L
1,592 SR
Queue Stats
46W - 58L
1,350 Elo+
Solo
VII
VII
Gold IV
Caveira_Total
VII
Gold IV
Level 725
Champion Stats
126W - 161L
1,573 SR
Queue Stats
1,718W - 1,671L
1,492 Elo+
Solo
Sha Lin
Sha Lin
Silver IV
KikWinerTheboos
Sha Lin
Silver IV
Level 162
Champion Stats
14W - 15L
1,551 SR
Queue Stats
325W - 318L
1,456 Elo+
Solo
Inara
Inara
Bronze II
VioletandIrises
Inara
Bronze II
Level 480
Champion Stats
245W - 169L
1,666 SR
Queue Stats
1,211W - 1,228L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Dexvin
Bomb King
59
4 / 11 / 1
1,914
191
31,105
42,229
0
Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 150 after using Poppy Bomb.

Level 2

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 200 for each enemy hit with Poppy Bomb.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

28
4 / 8 / 5
2,793
279
51,193
72,225
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

46
1 / 5 / 7
2,148
215
13,862
30,845
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
alekzys
Fernando
42
0 / 9 / 3
2,196
220
29,587
77,862
101,133
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
iCoffeeTalk
Tiberius
46
2 / 6 / 1
1,725
173
33,017
33,329
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Bans
CassieKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
KinessaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 0 / 16
2,805
281
17,283
10,263
7,237
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
Carno12
Ruckus
50
8 / 3 / 13
2,644
264
66,034
47,412
26,918
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

53
16 / 1 / 6
2,671
267
70,992
17,115
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

53
7 / 4 / 8
2,446
245
64,750
24,905
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

40
3 / 3 / 11
2,695
270
37,431
59,069
15,600
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 15s
Objective Time
5m 54s
28
Kill Participation
93
11
Kills
39
39
Deaths
11
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
5
0
16
13
W
Ruckus
Carno12
Ruckus
8
3
13
4.83
W
16
1
6
19
L
Bomb King
Dexvin
Bomb King
4
11
1
0.41
L
4
8
5
0.81
W
7
4
8
2.75
L
1
5
7
0.9
W
3
3
11
2.83
L
Fernando
alekzys
Fernando
0
9
3
0.17
L
Tiberius
iCoffeeTalk
Tiberius
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,764
Damage
256,490
256,490
Taken
158,764
101,133
Shielding
49,755
109,465
Healing
111,006
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
17,283
11,258
92,376
10,300
10,263
7,237
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ruckus
Carno12
Ruckus
66,034
47,978
0
7,456
47,412
26,918
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
70,992
61,479
0
556
17,115
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Level 1

L
Bomb King
Dexvin
Bomb King
31,105
22,649
0
5,953
42,229
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
51,193
51,193
0
931
72,225
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
64,750
64,750
0
0
24,905
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
13,862
12,682
73,362
17,861
30,845
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
37,431
26,401
0
318
59,069
15,600
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Fernando
alekzys
Fernando
29,587
21,235
0
6,001
77,862
101,133
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
iCoffeeTalk
Tiberius
33,017
22,567
0
5,357
33,329
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role